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Searched
refs:FlattenTransform
(Results
1 - 4
of
4
) sorted by null
/external/webkit/WebCore/rendering/
TransformState.h
44
enum TransformAccumulation {
FlattenTransform
, AccumulateTransform };
57
void move(const IntSize& s, TransformAccumulation accumulate =
FlattenTransform
)
62
void move(int x, int y, TransformAccumulation =
FlattenTransform
);
63
void applyTransform(const AffineTransform& transformFromContainer, TransformAccumulation =
FlattenTransform
);
64
void applyTransform(const TransformationMatrix& transformFromContainer, TransformAccumulation =
FlattenTransform
);
100
enum TransformAccumulation {
FlattenTransform
, AccumulateTransform };
TransformState.cpp
41
if (accumulate ==
FlattenTransform
)
71
if (accumulate ==
FlattenTransform
) {
135
if (accumulate ==
FlattenTransform
)
144
if (accumulate ==
FlattenTransform
)
RenderInline.cpp
762
transformState.applyTransform(t, preserve3D ? TransformState::AccumulateTransform : TransformState::
FlattenTransform
);
764
transformState.move(containerOffset.width(), containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::
FlattenTransform
);
770
transformState.move(-containerOffset.width(), -containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::
FlattenTransform
);
794
transformState.applyTransform(t, preserve3D ? TransformState::AccumulateTransform : TransformState::
FlattenTransform
);
796
transformState.move(-containerOffset.width(), -containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::
FlattenTransform
);
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RenderBox.cpp
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