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    Searched refs:FlattenTransform (Results 1 - 4 of 4) sorted by null

  /external/webkit/WebCore/rendering/
TransformState.h 44 enum TransformAccumulation { FlattenTransform, AccumulateTransform };
57 void move(const IntSize& s, TransformAccumulation accumulate = FlattenTransform)
62 void move(int x, int y, TransformAccumulation = FlattenTransform);
63 void applyTransform(const AffineTransform& transformFromContainer, TransformAccumulation = FlattenTransform);
64 void applyTransform(const TransformationMatrix& transformFromContainer, TransformAccumulation = FlattenTransform);
100 enum TransformAccumulation { FlattenTransform, AccumulateTransform };
TransformState.cpp 41 if (accumulate == FlattenTransform)
71 if (accumulate == FlattenTransform) {
135 if (accumulate == FlattenTransform)
144 if (accumulate == FlattenTransform)
RenderInline.cpp 762 transformState.applyTransform(t, preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
764 transformState.move(containerOffset.width(), containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
770 transformState.move(-containerOffset.width(), -containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
794 transformState.applyTransform(t, preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
796 transformState.move(-containerOffset.width(), -containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
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RenderBox.cpp     [all...]

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