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Searched
refs:PVPlayerRecognizerRegistry
(Results
1 - 3
of
3
) sorted by null
/external/opencore/engines/player/src/
pv_player_node_registry.h
197
*
PVPlayerRecognizerRegistry
maintains sets up the recognizer registry so the player engine
200
class
PVPlayerRecognizerRegistry
: public OsclTimerObject,
205
PVPlayerRecognizerRegistry
();
206
virtual ~
PVPlayerRecognizerRegistry
();
325
static void Populate(PVPlayerNodeRegistry&,
PVPlayerRecognizerRegistry
&);
330
static void Depopulate(PVPlayerNodeRegistry&,
PVPlayerRecognizerRegistry
&);
pv_player_node_registry.cpp
40
void PVPlayerRegistryPopulator::Populate(PVPlayerNodeRegistry& aNode,
PVPlayerRecognizerRegistry
& aRec)
68
void PVPlayerRegistryPopulator::Depopulate(PVPlayerNodeRegistry& aNode,
PVPlayerRecognizerRegistry
& aRec)
329
PVPlayerRecognizerRegistry
::
PVPlayerRecognizerRegistry
()
330
: OsclTimerObject(OsclActiveObject::EPriorityNominal, "
PVPlayerRecognizerRegistry
")
354
PVPlayerRecognizerRegistry
::~
PVPlayerRecognizerRegistry
()
366
void
PVPlayerRecognizerRegistry
::AddLoadableModules(const OSCL_String& aConfigFilePath)
368
PVLOGGER_LOGMSG(PVLOGMSG_INST_LLDBG, iLogger, PVLOGMSG_STACK_TRACE, (0, "
PVPlayerRecognizerRegistry
::AddLoadableModules() IN"));
405
PVLOGGER_LOGMSG(PVLOGMSG_INST_LLDBG, iLogger, PVLOGMSG_STACK_TRACE, (0, "
PVPlayerRecognizerRegistry
::AddLoadableModules() OUT"))
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pv_player_engine.h
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