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Searched
refs:RenderInline
(Results
1 - 19
of
19
) sorted by null
/external/webkit/WebCore/rendering/
RenderSVGInline.h
28
#include "
RenderInline
.h"
34
class RenderSVGInline : public
RenderInline
{
RenderInline.h
33
class
RenderInline
: public RenderBoxModelObject {
35
RenderInline
(Node*);
129
RenderInline
* inlineContinuation() const;
145
static
RenderInline
* cloneInline(
RenderInline
* src);
159
inline
RenderInline
* toRenderInline(RenderObject* object)
162
return static_cast<
RenderInline
*>(object);
165
inline const
RenderInline
* toRenderInline(const RenderObject* object)
168
return static_cast<const
RenderInline
*>(object);
172
void toRenderInline(const
RenderInline
*);
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RenderInline.cpp
24
#include "
RenderInline
.h"
45
RenderInline
::
RenderInline
(Node* node)
54
void
RenderInline
::destroy()
95
RenderInline
*
RenderInline
::inlineContinuation() const
102
void
RenderInline
::updateBoxModelInfoFromStyle()
113
void
RenderInline
::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
123
for (
RenderInline
* currCont = inlineContinuation(); currCont; currCont = currCont->inlineContinuation()) {
139
void
RenderInline
::addChild(RenderObject* newChild, RenderObject* beforeChild
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RenderRuby.cpp
61
:
RenderInline
(node)
82
RenderInline
::addChild(child, beforeChild);
105
RenderInline
::addChild(lastRun);
116
RenderInline
::removeChild(child);
RenderRuby.h
37
#include "
RenderInline
.h"
54
class RenderRubyAsInline : public
RenderInline
{
RenderSVGInline.cpp
38
:
RenderInline
(n)
RenderLineBoxList.cpp
34
#include "
RenderInline
.h"
172
ListHashSet<
RenderInline
*> outlineObjects;
208
ListHashSet<
RenderInline
*>::iterator end = info.outlineObjects->end();
209
for (ListHashSet<
RenderInline
*>::iterator it = info.outlineObjects->begin(); it != end; ++it) {
210
RenderInline
* flow = *it;
RenderBlock.h
36
class
RenderInline
;
132
void addContinuationWithOutline(
RenderInline
*);
134
RenderInline
* inlineContinuation() const { return m_inlineContinuation; }
135
void setInlineContinuation(
RenderInline
* c) { m_inlineContinuation = c; }
506
RenderInline
* m_inlineContinuation;
RenderObject.h
49
class
RenderInline
;
484
RenderObject* newPaintingRoot, ListHashSet<
RenderInline
*>* newOutlineObjects,
501
ListHashSet<
RenderInline
*>* outlineObjects; // used to list outlines that should be painted by a block with inline children
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...]
RenderBlock.cpp
38
#include "
RenderInline
.h"
85
typedef WTF::HashMap<RenderBlock*, ListHashSet<
RenderInline
*>*> ContinuationOutlineTableMap;
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all
...]
RenderTreeAsText.cpp
40
#include "
RenderInline
.h"
212
const
RenderInline
& inlineFlow = *toRenderInline(&o);
InlineFlowBox.cpp
31
#include "
RenderInline
.h"
230
RenderInline
* inlineFlow = toRenderInline(renderer());
640
RenderInline
* inlineFlow = toRenderInline(renderer());
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...]
RenderBox.cpp
43
#include "
RenderInline
.h"
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RenderBlockLineLayout.cpp
31
#include "
RenderInline
.h"
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...]
RenderLayer.cpp
70
#include "
RenderInline
.h"
589
RenderInline
* inlineFlow = toRenderInline(renderer());
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...]
RenderObject.cpp
44
#include "
RenderInline
.h"
133
return new (arena)
RenderInline
(node);
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...]
/external/webkit/WebCore/
Android.mk
616
rendering/
RenderInline
.cpp \
/external/webkit/WebCore/inspector/
InspectorController.cpp
71
#include "
RenderInline
.h"
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...]
/external/webkit/WebCore/accessibility/
AccessibilityRenderObject.cpp
62
#include "
RenderInline
.h"
572
RenderInline
* continuation = toRenderBlock(currRenderer)->inlineContinuation();
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Completed in 324 milliseconds