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  /frameworks/base/libs/rs/
RenderScriptEnv.h 13 typedef void * RsType;
rsSimpleMesh.cpp 118 RsSimpleMesh rsi_SimpleMeshCreate(Context *rsc, RsType prim, RsType idx, RsType *vtx, uint32_t vtxCount, uint32_t primType)
rs.spec 84 ret RsType
88 param RsType type
99 param RsType type
276 param RsType type
RenderScript.h 40 typedef void * RsType;
rsScript.cpp 77 void rsi_ScriptSetType(Context * rsc, RsType vt, uint32_t slot, bool writable, const char *name)
rsAllocation.cpp 333 RsAllocation rsi_AllocationCreateTyped(Context *rsc, RsType vtype)
515 RsAllocation rsi_AllocationCreateBitmapRef(Context *rsc, RsType vtype,
539 RsType type = rsi_TypeCreate(rsc);
rsType.cpp 364 RsType rsi_TypeCreate(Context *rsc)
  /frameworks/base/graphics/jni/
android_renderscript_RenderScript.cpp 520 jint id = (jint)rsAllocationCreateBitmapRef(con, (RsType)type, ptr, nativeBitmap, ReleaseBitmapCallback);
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