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    Searched refs:SDL_PROC (Results 1 - 3 of 3) sorted by null

  /external/qemu/distrib/sdl-1.2.12/src/video/
SDL_glfuncs.h 3 change it's entry from SDL_PROC_UNUSED to SDL_PROC and rebuild.
10 SDL_PROC(void,glBegin,(GLenum))
11 SDL_PROC(void,glBindTexture,(GLenum,GLuint))
13 SDL_PROC(void,glBlendFunc,(GLenum,GLenum))
43 SDL_PROC(void,glColor4f,(GLfloat,GLfloat,GLfloat,GLfloat))
69 SDL_PROC(void,glDisable,(GLenum cap))
78 SDL_PROC(void,glEnable,(GLenum cap))
80 SDL_PROC(void,glEnd,(void))
96 SDL_PROC(void,glFlush,(void))
104 SDL_PROC(void,glGenTextures,(GLsizei n, GLuint *textures)
    [all...]
SDL_sysvideo.h 190 #define SDL_PROC(ret,func,params) ret (WINAPI *func) params;
192 #undef SDL_PROC
SDL_video.c 760 #define SDL_PROC(ret,func,params) video->func=func;
762 #define SDL_PROC(ret,func,params) \
774 #undef SDL_PROC
    [all...]

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