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    Searched refs:SkClampMax (Results 1 - 12 of 12) sorted by null

  /external/skia/src/core/
SkBitmapShader16BilerpTemplate.h 59 int x = SkClampMax(ix, srcMaxX);
60 int y = SkClampMax(iy, srcMaxY);
114 SkClampMax(iy, srcMaxY) * srcRB)) +
115 SkClampMax(ix, srcMaxX);
172 SkClampMax(iy, srcMaxY) * srcRB)) +
173 SkClampMax(ix, srcMaxX);
222 SkClampMax(iy, srcMaxY) * srcRB)) +
223 SkClampMax(ix, srcMaxX);
ARGB32_Clamp_Bilinear_BitmapShader.h 23 + SkClampMax(iy, srcMaxY) * srcRB))
24 + SkClampMax(ix, srcMaxX);
47 p00 = p01 = srcPixels + SkClampMax(ix, srcMaxX);
SkBitmapProcState.cpp 294 #define TILEX_PROCF(fx, max) SkClampMax((fx) >> 16, max)
295 #define TILEY_PROCF(fy, max) SkClampMax((fy) >> 16, max)
320 #define TILEX_PROCF(fx, max) SkClampMax((fx) >> 16, max)
321 #define TILEY_PROCF(fy, max) SkClampMax((fy) >> 16, max)
SkBitmapProcState_matrixProcs.cpp 31 #define TILEX_PROCF(fx, max) SkClampMax((fx) >> 16, max)
32 #define TILEY_PROCF(fy, max) SkClampMax((fy) >> 16, max)
  /external/skia/include/core/
SkMath.h 85 static inline int SkClampMax(int value, int max) {
SkScalar.h 196 #define SkScalarClampMax(x, max) SkClampMax(x, max)
  /external/skia/src/effects/
SkEmbossMask.cpp 156 hilite = SkClampMax(hilite, 255);
SkBlurMask.cpp 158 int iny = SkClampMax(next_y - 1, sh) * sumStride;
168 int inx = SkClampMax(next_x - 1, sw);
SkGradientShader.cpp 28 return SkClampMax(x, 0xFFFF);
721 unsigned fi = SkClampMax(fx >> 8, 0xFF);
826 unsigned fi = SkClampMax(fx >> kCache16Shift, kCache16Mask);
    [all...]
  /external/skia/tests/
MathTest.cpp 274 int clamp = SkClampMax(value, max);
  /external/skia/src/animator/
SkAnimatorScript2.cpp 285 result |= SkClampMax(params->begin()[index].fS32, 255) << shift;
SkAnimatorScript.cpp 221 result |= SkClampMax(valuePtr->fOperand.fS32, 255) << shift;

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