/dalvik/libcore/xml/src/main/java/org/apache/xalan/transformer/ |
TransformerClient.java | 25 * to a TransformState by implementing 28 * is implemented, pass in a TransformState reference to the 35 * Pass in a reference to a TransformState object, which 40 * @param ts A reference to a TransformState object 42 void setTransformState(TransformState ts);
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TransformState.java | 19 * $Id: TransformState.java 468645 2006-10-28 06:57:24Z minchau $ 37 * handler can get a reference to a TransformState by implementing 40 * is implemented, pass in a TransformState reference to the 52 public interface TransformState extends TransformStateSetter
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XalanTransformState.java | 34 * Before the serializer merge, the TransformState interface was 38 implements TransformState { 76 * @see org.apache.xalan.transformer.TransformState#getCurrentElement() 86 * @see org.apache.xalan.transformer.TransformState#getCurrentNode() 98 * @see org.apache.xalan.transformer.TransformState#getCurrentTemplate() 108 * @see org.apache.xalan.transformer.TransformState#getMatchedTemplate() 118 * @see org.apache.xalan.transformer.TransformState#getMatchedNode() 132 * @see org.apache.xalan.transformer.TransformState#getContextNodeList() 142 * @see org.apache.xalan.transformer.TransformState#getTransformer()
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/external/webkit/WebCore/rendering/ |
TransformState.cpp | 27 #include "TransformState.h" 31 void TransformState::move(int x, int y, TransformAccumulation accumulate) 53 void TransformState::applyTransform(const AffineTransform& transformFromContainer, TransformAccumulation accumulate) 58 void TransformState::applyTransform(const TransformationMatrix& transformFromContainer, TransformAccumulation accumulate) 78 void TransformState::flatten() 88 FloatPoint TransformState::mappedPoint() const 99 FloatQuad TransformState::mappedQuad() const 110 void TransformState::flattenWithTransform(const TransformationMatrix& t)
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RenderSVGModelObject.h | 63 virtual void mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool useTransforms, bool fixed, TransformState&) const;
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RenderForeignObject.h | 56 virtual void mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const;
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RenderSVGText.h | 62 virtual void mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool useTransforms, bool fixed, TransformState&) const;
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TransformState.h | 41 class TransformState : public Noncopyable { 47 TransformState(TransformDirection mappingDirection, const FloatPoint& p, const FloatQuad* quad = 0)
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RenderSVGImage.h | 55 virtual void mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool useTransforms, bool fixed, TransformState&) const;
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RenderSVGModelObject.cpp | 62 void RenderSVGModelObject::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const 64 SVGRenderBase::mapLocalToContainer(this, repaintContainer, fixed, useTransforms, transformState);
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RenderSVGRoot.h | 73 virtual void mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool useTransforms, bool fixed, TransformState&) const;
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SVGRenderSupport.h | 69 static void mapLocalToContainer(const RenderObject*, RenderBoxModelObject* repaintContainer, bool useTransforms, bool fixed, TransformState&);
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RenderInline.h | 112 virtual void mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool useTransforms, TransformState&) const; 113 virtual void mapAbsoluteToLocalPoint(bool fixed, bool useTransforms, TransformState&) const;
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RenderInline.cpp | 34 #include "TransformState.h" 735 void RenderInline::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool useTransforms, TransformState& transformState) const 746 transformState.move(offset); 762 transformState.applyTransform(t, preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform); 764 transformState.move(containerOffset.width(), containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform) [all...] |
RenderForeignObject.cpp | 124 void RenderForeignObject::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const 126 SVGRenderBase::mapLocalToContainer(this, repaintContainer, fixed, useTransforms, transformState);
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RenderView.h | 172 virtual void mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool useTransforms, bool fixed, TransformState&) const; 173 virtual void mapAbsoluteToLocalPoint(bool fixed, bool useTransforms, TransformState&) const;
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RenderSVGImage.cpp | 183 void RenderSVGImage::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const 185 SVGRenderBase::mapLocalToContainer(this, repaintContainer, fixed, useTransforms, transformState);
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RenderBox.cpp | 51 #include "TransformState.h" [all...] |
RenderBox.h | 321 virtual void mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool useTransforms, TransformState&) const; 322 virtual void mapAbsoluteToLocalPoint(bool fixed, bool useTransforms, TransformState&) const;
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RenderSVGRoot.cpp | 35 #include "TransformState.h" 261 void RenderSVGRoot::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const 267 transformState.applyTransform(localToBorderBoxTransform()); 268 RenderBox::mapLocalToContainer(repaintContainer, fixed, useTransforms, transformState);
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RenderSVGText.cpp | 65 void RenderSVGText::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const 67 SVGRenderBase::mapLocalToContainer(this, repaintContainer, fixed, useTransforms, transformState);
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RenderObject.cpp | 53 #include "TransformState.h" [all...] |
RenderView.cpp | 34 #include "TransformState.h" 148 void RenderView::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool /*useTransforms*/, TransformState& transformState) const 164 transformState.move(m_frameView->scrollOffset()); 167 void RenderView::mapAbsoluteToLocalPoint(bool fixed, bool /*useTransforms*/, TransformState& transformState) const 179 transformState.move(-m_frameView->scrollOffset());
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SVGRenderSupport.cpp | 40 #include "TransformState.h" 71 void SVGRenderBase::mapLocalToContainer(const RenderObject* object, RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) 75 transformState.applyTransform(object->localToParentTransform()); 76 object->parent()->mapLocalToContainer(repaintContainer, fixed, useTransforms, transformState);
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RenderObject.h | 54 class TransformState; [all...] |