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    Searched refs:UpdateDepth (Results 1 - 4 of 4) sorted by null

  /external/webkit/WebCore/rendering/
RenderLayerBacking.h 56 enum UpdateDepth { CompositingChildren, AllDescendants };
57 void updateAfterLayout(UpdateDepth, bool isUpdateRoot);
RenderLayerCompositor.h 95 void updateCompositingDescendantGeometry(RenderLayer* compositingAncestor, RenderLayer* layer, RenderLayerBacking::UpdateDepth);
RenderLayerBacking.cpp 168 void RenderLayerBacking::updateAfterLayout(UpdateDepth updateDepth, bool isUpdateRoot)
180 layerCompositor->updateCompositingDescendantGeometry(m_owningLayer, m_owningLayer, updateDepth);
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RenderLayerCompositor.cpp 812 void RenderLayerCompositor::updateCompositingDescendantGeometry(RenderLayer* compositingAncestor, RenderLayer* layer, RenderLayerBacking::UpdateDepth updateDepth)
824 if (updateDepth == RenderLayerBacking::CompositingChildren)
830 updateCompositingDescendantGeometry(compositingAncestor, layer->reflectionLayer(), updateDepth);
839 updateCompositingDescendantGeometry(compositingAncestor, negZOrderList->at(i), updateDepth);
846 updateCompositingDescendantGeometry(compositingAncestor, normalFlowList->at(i), updateDepth);
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