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Searched
refs:UpdateDepth
(Results
1 - 4
of
4
) sorted by null
/external/webkit/WebCore/rendering/
RenderLayerBacking.h
56
enum
UpdateDepth
{ CompositingChildren, AllDescendants };
57
void updateAfterLayout(
UpdateDepth
, bool isUpdateRoot);
RenderLayerCompositor.h
95
void updateCompositingDescendantGeometry(RenderLayer* compositingAncestor, RenderLayer* layer, RenderLayerBacking::
UpdateDepth
);
RenderLayerBacking.cpp
168
void RenderLayerBacking::updateAfterLayout(
UpdateDepth
updateDepth
, bool isUpdateRoot)
180
layerCompositor->updateCompositingDescendantGeometry(m_owningLayer, m_owningLayer,
updateDepth
);
[
all
...]
RenderLayerCompositor.cpp
812
void RenderLayerCompositor::updateCompositingDescendantGeometry(RenderLayer* compositingAncestor, RenderLayer* layer, RenderLayerBacking::
UpdateDepth
updateDepth
)
824
if (
updateDepth
== RenderLayerBacking::CompositingChildren)
830
updateCompositingDescendantGeometry(compositingAncestor, layer->reflectionLayer(),
updateDepth
);
839
updateCompositingDescendantGeometry(compositingAncestor, negZOrderList->at(i),
updateDepth
);
846
updateCompositingDescendantGeometry(compositingAncestor, normalFlowList->at(i),
updateDepth
);
[
all
...]
Completed in 2399 milliseconds