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Searched
refs:Zw
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/opengl/libagl/
texture.cpp
590
// we need to compute
Zw
593
GGLfixed
Zw
;
596
if (z<=0)
Zw
= n;
597
else if (z>=0x10000)
Zw
= f;
598
else
Zw
= gglMulAddx(z, (f-n), n);
601
iterators[0] = c->fog.fog(c,
Zw
);
606
int32_t z = (
Zw
& ~(
Zw
>>31));
[
all
...]
/external/opencore/protocols/rtp_payload_parser/util/output/
pv_rtp.bin
[
all
...]
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