/frameworks/base/tools/aapt/ |
Images.h | 4 // Build resource files from raw assets. 12 status_t preProcessImage(Bundle* bundle, const sp<AaptAssets>& assets, 15 status_t postProcessImage(const sp<AaptAssets>& assets,
|
Main.h | 27 const sp<AaptAssets>& assets, 31 const sp<AaptAssets>& assets); 34 const sp<AaptAssets>& assets, const String8& pkgName, bool includePrivate); 36 extern android::status_t writeProguardFile(Bundle* bundle, const sp<AaptAssets>& assets); 40 ssize_t processAssets(Bundle* bundle, ZipFile* zip, const sp<AaptAssets>& assets); 42 extern status_t filterResources(Bundle* bundle, const sp<AaptAssets>& assets);
|
Resource.cpp | 4 // Build resource files from raw assets. 156 static sp<AaptFile> getResourceFile(const sp<AaptAssets>& assets, bool makeIfNecessary=true) 158 sp<AaptGroup> group = assets->getFiles().valueFor(String8("resources.arsc")); 170 return assets->addFile(String8("resources.arsc"), AaptGroupEntry(), String8(), 174 static status_t parsePackage(Bundle* bundle, const sp<AaptAssets>& assets, 217 assets->setPackage(String8(block.getAttributeStringValue(nameIndex, &len))); 242 static status_t makeFileResources(Bundle* bundle, const sp<AaptAssets>& assets, 274 table->addEntry(SourcePos(it.getPath(), 0), String16(assets->getPackage()), 280 assets->addResource(it.getLeafName(), resPath, it.getFile(), type8); 286 static status_t preProcessImages(Bundle* bundle, const sp<AaptAssets>& assets, [all...] |
Command.cpp | 190 AssetManager assets; local 191 if (!assets.addAssetPath(String8(zipFileName), NULL)) { 192 fprintf(stderr, "ERROR: list -a failed because assets could not be loaded\n"); 196 const ResTable& res = assets.getResources(false); 204 Asset* manifestAsset = assets.openNonAsset("AndroidManifest.xml", 377 AssetManager assets; local 379 if (!assets.addAssetPath(String8(filename), &assetsCookie)) { 380 fprintf(stderr, "ERROR: dump failed because assets could not be loaded\n"); 384 const ResTable& res = assets.getResources(false); 402 asset = assets.openNonAsset(resname, Asset::ACCESS_BUFFER) 1285 sp<AaptAssets> assets; local [all...] |
Package.cpp | 4 // Package assets into Zip files. 35 ssize_t processAssets(Bundle* bundle, ZipFile* zip, const sp<AaptAssets>& assets); 50 status_t writeAPK(Bundle* bundle, const sp<AaptAssets>& assets, 106 count = processAssets(bundle, zip, assets); 108 fprintf(stderr, "ERROR: unable to process assets while packaging '%s'\n", 194 const sp<AaptAssets>& assets) 204 const size_t N = assets->getGroupEntries().size(); 206 const AaptGroupEntry& ge = assets->getGroupEntries()[i]; 210 ssize_t res = processAssets(bundle, zip, assets, ge);
|
XMLNode.h | 4 // Build resource files from raw assets. 131 status_t parseValues(const sp<AaptAssets>& assets, ResourceTable* table); 133 status_t assignResourceIds(const sp<AaptAssets>& assets,
|
ResourceTable.h | 4 // Build resource files from raw assets. 34 status_t compileXmlFile(const sp<AaptAssets>& assets, 39 status_t compileXmlFile(const sp<AaptAssets>& assets, 45 status_t compileXmlFile(const sp<AaptAssets>& assets, 52 const sp<AaptAssets>& assets, 81 status_t addIncludedResources(Bundle* bundle, const sp<AaptAssets>& assets);
|
ResourceTable.cpp | 4 // Build resource files from raw assets. 17 status_t compileXmlFile(const sp<AaptAssets>& assets, 27 return compileXmlFile(assets, root, target, table, options); 30 status_t compileXmlFile(const sp<AaptAssets>& assets, 41 return compileXmlFile(assets, root, outTarget, table, options); 44 status_t compileXmlFile(const sp<AaptAssets>& assets, 63 status_t err = root->assignResourceIds(assets, table); 69 status_t err = root->parseValues(assets, table); 649 const sp<AaptAssets>& assets, 714 const String16 myPackage(assets->getPackage()) [all...] |
XMLNode.cpp | 4 // Build resource files from raw assets. 766 status_t XMLNode::parseValues(const sp<AaptAssets>& assets, 773 String16 defPackage(assets->getPackage()); 779 if (!assets->getIncludedResources() 792 status_t err = mChildren.itemAt(i)->parseValues(assets, table); 800 status_t XMLNode::assignResourceIds(const sp<AaptAssets>& assets, 824 : assets->getIncludedResources(). 842 status_t err = mChildren.itemAt(i)->assignResourceIds(assets, table); [all...] |
/development/simulator/app/ |
Android.mk | 117 # also, we need to copy our assets. We place these by hand now, because 120 asset_files := $(addprefix $(LOCAL_PATH)/assets/,$(call find-subdir-assets,$(LOCAL_PATH)/assets)) 121 asset_target := $(HOST_COMMON_OUT_ROOT)/sim-assets/simulator$(COMMON_PACKAGE_SUFFIX) 122 $(asset_target): PRIVATE_ASSET_ROOT := $(LOCAL_PATH)/assets
|
/build/tools/droiddoc/test/stubs/ |
func.sh | 52 && rm -rf $OBJ_DIR/docs/assets \ 53 && mkdir -p $OBJ_DIR/docs/assets \ 54 && cp -fr tools/droiddoc/templates/assets/* $OBJ_DIR/docs/assets/ \
|
Android.mk | 25 LOCAL_DROIDDOC_CUSTOM_ASSET_DIR:=assets-google
|
/build/core/ |
package.mk | 56 # Android packages should use Android resources or assets. 83 LOCAL_ASSET_DIR := $(LOCAL_PATH)/assets 99 #$(warning Finding assets for $(LOCAL_ASSET_DIR)) 101 all_assets := $(call find-subdir-assets,$(LOCAL_ASSET_DIR)) 102 all_assets := $(addprefix $(LOCAL_ASSET_DIR)/,$(patsubst assets/%,%,$(all_assets))) 108 $(call find-subdir-assets,$(dir)) \ 116 # If no assets or resources were found, clear the directory variables so 216 # add-assets-to-package looks at PRODUCT_AAPT_CONFIG, but this target 222 $(add-assets-to-package) 321 $(add-assets-to-package [all...] |
droiddoc.mk | 51 LOCAL_DROIDDOC_ASSET_DIR := assets 54 LOCAL_DROIDDOC_CUSTOM_ASSET_DIR := assets
|
/build/tools/droiddoc/test/generics/ |
Android.mk | 25 LOCAL_DROIDDOC_CUSTOM_ASSET_DIR:=assets-google
|
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/ |
BridgeResources.java | 63 AssetManager assets, 69 assets, 89 private BridgeResources(BridgeContext context, AssetManager assets, DisplayMetrics metrics, 91 super(assets, metrics, config);
|
/build/tools/droiddoc/templates/assets/ |
android-developer-reference.js | 125 node.plus_img.src = me.toroot + "assets/images/triangle-closed-small.png"; 134 node.plus_img.src = me.toroot + "assets/images/triangle-closed-small.png"; 185 node.plus_img.src = me.toroot + "assets/images/triangle-opened-small.png"; 314 trigger.src = toRoot + "assets/images/triangle-opened.png"; 320 trigger.src = toRoot + "assets/images/triangle-closed.png";
|
/sdk/anttasks/src/com/android/ant/ |
AaptExecLoopTask.java | 49 * <tr><td>-A asset-source-dir</td><td>assets</td><td>attribute (Path</td></tr> 61 * This let the developers prevent compression of some files in assets/ and res/raw/ 63 * If the extension is null, this will disable compression for all files in assets/ and 147 * Sets the value of the "assets" attribute. 148 * @param assets the value. 150 public void setAssets(Path assets) { 151 mAssets = TaskHelper.checkSinglePath("assets", assets); 392 // assets location. This may not exists, and aapt doesn't like it, so we check first.
|
/cts/tests/SignatureTest/ |
Android.mk | 73 static_res_deps := $(call find-subdir-assets,$(LOCAL_PATH)/res)
|
/frameworks/base/core/java/android/content/res/ |
XmlBlock.java | 479 XmlBlock(AssetManager assets, int xmlBlock) { 480 mAssets = assets;
|
Resources.java | 47 * provides a higher-level API for getting typed data from the assets. 124 * Create a new Resources object on top of an existing set of assets in an 127 * @param assets Previously created AssetManager. 133 public Resources(AssetManager assets, DisplayMetrics metrics, 135 this(assets, metrics, config, (CompatibilityInfo) null); 141 * @param assets Previously created AssetManager. 150 public Resources(AssetManager assets, DisplayMetrics metrics, 152 mAssets = assets; 160 assets.ensureStringBlocks(); [all...] |
/build/tools/droiddoc/templates-pdk/ |
customization.cs | 9 src="<?cs var:toroot ?>assets/images/open_source.png" alt="Android Open Source Project" /></a> 34 <!-- <img src="<?cs var:toroot ?>assets/images/icon_world.jpg" alt="" /> -->
|
/development/pdk/ |
Pdk.mk | 196 LOCAL_DROIDDOC_CUSTOM_ASSET_DIR := assets
|
/frameworks/base/ |
Android.mk | 475 LOCAL_DROIDDOC_CUSTOM_ASSET_DIR:=assets-sdk 511 LOCAL_DROIDDOC_CUSTOM_ASSET_DIR:=assets-sdk 547 LOCAL_DROIDDOC_CUSTOM_ASSET_DIR:=assets-sdk 572 LOCAL_DROIDDOC_CUSTOM_ASSET_DIR:=assets-sdk
|
/frameworks/base/cmds/bootanimation/ |
BootAnimation.cpp | 88 status_t BootAnimation::initTexture(Texture* texture, AssetManager& assets, 90 Asset* asset = assets.open(name, Asset::ACCESS_BUFFER);
|