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    Searched refs:audio_buf (Results 1 - 8 of 8) sorted by null

  /external/qemu/distrib/sdl-1.2.12/src/audio/macrom/
SDL_romaudio.h 42 SndDoubleBufferPtr audio_buf[2]; member in struct:SDL_PrivateAudioData
48 #define audio_buf (this->hidden->audio_buf) macro
SDL_romaudio.c 398 if ( audio_buf[i] ) {
399 SDL_free(audio_buf[i]);
400 audio_buf[i] = NULL;
454 audio_buf[i] = SDL_calloc(1, sizeof(SndDoubleBuffer)+spec->size);
455 if ( audio_buf[i] == NULL ) {
459 audio_buf[i]->dbNumFrames = spec->samples;
460 audio_buf[i]->dbFlags = dbBufferReady;
461 audio_buf[i]->dbUserInfo[0] = (long)this;
462 audio_dbh.dbhBufferPtr[i] = audio_buf[i];
  /external/qemu/distrib/sdl-1.2.12/include/
SDL_audio.h 181 * 'audio_buf' to a malloc()'d buffer containing the audio data,
190 extern DECLSPEC SDL_AudioSpec * SDLCALL SDL_LoadWAV_RW(SDL_RWops *src, int freesrc, SDL_AudioSpec *spec, Uint8 **audio_buf, Uint32 *audio_len);
193 #define SDL_LoadWAV(file, spec, audio_buf, audio_len) \
194 SDL_LoadWAV_RW(SDL_RWFromFile(file, "rb"),1, spec,audio_buf,audio_len)
199 extern DECLSPEC void SDLCALL SDL_FreeWAV(Uint8 *audio_buf);
  /prebuilt/darwin-x86/sdl/include/SDL/
SDL_audio.h 181 * 'audio_buf' to a malloc()'d buffer containing the audio data,
190 extern DECLSPEC SDL_AudioSpec * SDLCALL SDL_LoadWAV_RW(SDL_RWops *src, int freesrc, SDL_AudioSpec *spec, Uint8 **audio_buf, Uint32 *audio_len);
193 #define SDL_LoadWAV(file, spec, audio_buf, audio_len) \
194 SDL_LoadWAV_RW(SDL_RWFromFile(file, "rb"),1, spec,audio_buf,audio_len)
199 extern DECLSPEC void SDLCALL SDL_FreeWAV(Uint8 *audio_buf);
  /prebuilt/linux-x86/sdl/include/SDL/
SDL_audio.h 181 * 'audio_buf' to a malloc()'d buffer containing the audio data,
190 extern DECLSPEC SDL_AudioSpec * SDLCALL SDL_LoadWAV_RW(SDL_RWops *src, int freesrc, SDL_AudioSpec *spec, Uint8 **audio_buf, Uint32 *audio_len);
193 #define SDL_LoadWAV(file, spec, audio_buf, audio_len) \
194 SDL_LoadWAV_RW(SDL_RWFromFile(file, "rb"),1, spec,audio_buf,audio_len)
199 extern DECLSPEC void SDLCALL SDL_FreeWAV(Uint8 *audio_buf);
  /prebuilt/windows/sdl/host/include/SDL/
SDL_audio.h 187 * 'audio_buf' to a malloc()'d buffer containing the audio data,
196 extern DECLSPEC SDL_AudioSpec * SDLCALL SDL_LoadWAV_RW(SDL_RWops *src, int freesrc, SDL_AudioSpec *spec, Uint8 **audio_buf, Uint32 *audio_len);
199 #define SDL_LoadWAV(file, spec, audio_buf, audio_len) \
200 SDL_LoadWAV_RW(SDL_RWFromFile(file, "rb"),1, spec,audio_buf,audio_len)
205 extern DECLSPEC void SDLCALL SDL_FreeWAV(Uint8 *audio_buf);
  /prebuilt/windows/sdl/include/SDL/
SDL_audio.h 181 * 'audio_buf' to a malloc()'d buffer containing the audio data,
190 extern DECLSPEC SDL_AudioSpec * SDLCALL SDL_LoadWAV_RW(SDL_RWops *src, int freesrc, SDL_AudioSpec *spec, Uint8 **audio_buf, Uint32 *audio_len);
193 #define SDL_LoadWAV(file, spec, audio_buf, audio_len) \
194 SDL_LoadWAV_RW(SDL_RWFromFile(file, "rb"),1, spec,audio_buf,audio_len)
199 extern DECLSPEC void SDLCALL SDL_FreeWAV(Uint8 *audio_buf);
  /external/qemu/distrib/sdl-1.2.12/src/audio/
SDL_wave.c 117 static int MS_ADPCM_decode(Uint8 **audio_buf, Uint32 *audio_len)
128 encoded = *audio_buf;
129 freeable = *audio_buf;
133 *audio_buf = (Uint8 *)SDL_malloc(*audio_len);
134 if ( *audio_buf == NULL ) {
138 decoded = *audio_buf;
327 static int IMA_ADPCM_decode(Uint8 **audio_buf, Uint32 *audio_len)
345 encoded = *audio_buf;
346 freeable = *audio_buf;
350 *audio_buf = (Uint8 *)SDL_malloc(*audio_len)
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