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  /dalvik/libcore/xml/src/main/java/org/apache/xpath/axes/
WalkingIteratorSorted.java 23 import org.apache.xml.dtm.Axis;
104 int axis = walker.getAxis(); local
108 boolean isSimpleDownAxis = ((axis == Axis.CHILD)
109 || (axis == Axis.SELF)
110 || (axis == Axis.ROOT));
113 if(isSimpleDownAxis || (axis == -1))
120 if(walker.isDocOrdered() && (axis == Axis.DESCENDANT ||
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OneStepIteratorForward.java 40 /** The traversal axis from where the nodes will be filtered. */
65 * @param axis One of the org.apache.xml.dtm.Axis integers.
69 public OneStepIteratorForward(int axis)
73 m_axis = axis;
147 * Returns the axis being iterated, if it is known.
149 * @return Axis.CHILD, etc., or -1 if the axis is not known or is of multiple
ReverseAxesWalker.java 40 ReverseAxesWalker(LocPathIterator locPathIterator, int axis)
42 super(locPathIterator, axis);
245 /** The DTM inner traversal class, that corresponds to the super axis. */
WalkerFactory.java 24 import org.apache.xml.dtm.Axis;
310 return Axis.FOLLOWING;
312 return Axis.FOLLOWINGSIBLING;
314 return Axis.PRECEDING;
316 return Axis.PRECEDINGSIBLING;
318 return Axis.PARENT;
320 return Axis.NAMESPACE;
322 return Axis.ANCESTOR;
324 return Axis.ANCESTORORSELF;
326 return Axis.ATTRIBUTE
857 int axis = Axis.SELF; local
990 int axis, predicateAxis; local
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  /dalvik/libcore/xml/src/main/java/org/apache/xml/dtm/
Axis.java 19 * $Id: Axis.java 468653 2006-10-28 07:07:05Z minchau $
30 public final class Axis
34 * The ancestor axis contains the ancestors of the context node;
36 * node and the parent's parent and so on; thus, the ancestor axis will
42 * the ancestor-or-self axis contains the context node and the ancestors of
43 * the context node; thus, the ancestor axis will always include the
49 * the attribute axis contains the attributes of the context node; the axis
54 /** The child axis contains the children of the context node. */
58 * The descendant axis contains the descendants of the context node
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  /dalvik/libcore/xml/src/main/java/org/apache/xpath/patterns/
ContextMatchStepPattern.java 23 import org.apache.xml.dtm.Axis;
41 public ContextMatchStepPattern(int axis, int paxis)
43 super(DTMFilter.SHOW_ALL, axis, paxis);
99 int axis = m_axis; local
101 boolean needToTraverseAttrs = WalkerFactory.isDownwardAxisOfMany(axis);
105 if((Axis.PRECEDING == axis) && iterRootIsAttr)
107 axis = Axis.PRECEDINGANDANCESTOR;
110 traverser = dtm.getAxisTraverser(axis);
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  /external/freetype/src/autofit/
afhints.c 25 af_axis_hints_new_segment( AF_AxisHints axis,
33 if ( axis->num_segments >= axis->max_segments )
35 FT_Int old_max = axis->max_segments;
50 if ( FT_RENEW_ARRAY( axis->segments, old_max, new_max ) )
53 axis->max_segments = new_max;
56 segment = axis->segments + axis->num_segments++;
65 af_axis_hints_new_edge( AF_AxisHints axis,
76 if ( axis->num_edges >= axis->max_edges
234 AF_AxisHints axis = &hints->axis[dimension]; local
271 AF_AxisHints axis = &hints->axis[dimension]; local
518 AF_AxisHints axis = &hints->axis[dim]; local
801 AF_AxisHints axis = & hints->axis[dim]; local
879 AF_AxisHints axis = &hints->axis[dim]; local
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aflatin2.c 57 metrics->axis[AF_DIMENSION_HORZ].width_count = 0;
58 metrics->axis[AF_DIMENSION_VERT].width_count = 0;
93 AF_LatinAxis axis = &metrics->axis[dim]; local
94 AF_AxisHints axhints = &hints->axis[dim];
125 axis->widths[ num_widths++ ].org = dist;
129 af_sort_widths( num_widths, axis->widths );
130 axis->width_count = num_widths;
136 AF_LatinAxis axis = &metrics->axis[dim] local
181 AF_LatinAxis axis = &metrics->axis[AF_DIMENSION_VERT]; local
500 AF_LatinAxis axis; local
663 AF_AxisHints axis = &hints->axis[dim]; local
921 AF_AxisHints axis = &hints->axis[dim]; local
1021 AF_AxisHints axis = &hints->axis[dim]; local
1340 AF_AxisHints axis = &hints->axis[ AF_DIMENSION_VERT ]; local
1579 AF_LatinAxis axis = & metrics->axis[dim]; local
1788 AF_AxisHints axis = &hints->axis[dim]; local
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aflatin.c 50 metrics->axis[AF_DIMENSION_HORZ].width_count = 0;
51 metrics->axis[AF_DIMENSION_VERT].width_count = 0;
86 AF_LatinAxis axis = &metrics->axis[dim]; local
87 AF_AxisHints axhints = &hints->axis[dim];
118 axis->widths[ num_widths++ ].org = dist;
122 af_sort_widths( num_widths, axis->widths );
123 axis->width_count = num_widths;
129 AF_LatinAxis axis = &metrics->axis[dim] local
175 AF_LatinAxis axis = &metrics->axis[AF_DIMENSION_VERT]; local
495 AF_LatinAxis axis; local
662 AF_AxisHints axis = &hints->axis[dim]; local
881 AF_AxisHints axis = &hints->axis[dim]; local
967 AF_AxisHints axis = &hints->axis[dim]; local
1267 AF_AxisHints axis = &hints->axis[ AF_DIMENSION_VERT ]; local
1497 AF_LatinAxis axis = & metrics->axis[dim]; local
1703 AF_AxisHints axis = &hints->axis[dim]; local
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afcjk.c 79 AF_LatinAxis axis; local
82 axis = &metrics->axis[dim];
86 axis->scale = scaler->x_scale;
87 axis->delta = scaler->x_delta;
91 axis->scale = scaler->y_scale;
92 axis->delta = scaler->y_delta;
120 AF_AxisHints axis = &hints->axis[dim]; local
121 AF_Segment segments = axis->segments
164 AF_AxisHints axis = &hints->axis[dim]; local
329 AF_AxisHints axis = &hints->axis[dim]; local
732 AF_LatinAxis axis = & metrics->axis[dim]; local
1020 AF_AxisHints axis = &hints->axis[dim]; local
1277 AF_AxisHints axis = & hints->axis[dim]; local
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  /external/qemu/distrib/sdl-1.2.12/src/joystick/
SDL_joystick_c.h 32 Uint8 axis, Sint16 value);
SDL_joystick.c 221 * Get the number of multi-dimensional axis controls on a joystick
265 * Get the current state of an axis control on a joystick
267 Sint16 SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis)
274 if ( axis < joystick->naxes ) {
275 state = joystick->axes[axis];
303 * Get the ball axis change since the last poll
419 int SDL_PrivateJoystickAxis(SDL_Joystick *joystick, Uint8 axis, Sint16 value)
424 joystick->axes[axis] = value;
433 event.jaxis.axis = axis;
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  /external/webkit/WebCore/xml/
XPathPath.cpp 121 bool needToCheckForDuplicateNodes = !nodes.subtreesAreDisjoint() || (step->axis() != Step::ChildAxis && step->axis() != Step::SelfAxis
122 && step->axis() != Step::DescendantAxis && step->axis() != Step::DescendantOrSelfAxis && step->axis() != Step::AttributeAxis);
128 if (nodes.subtreesAreDisjoint() && (step->axis() == Step::ChildAxis || step->axis() == Step::SelfAxis))
XPathStep.cpp 44 Step::Step(Axis axis, const NodeTest& nodeTest, const Vector<Predicate*>& predicates)
45 : m_axis(axis)
143 static inline Node::NodeType primaryNodeType(Step::Axis axis)
145 switch (axis) {
156 static inline bool nodeMatchesBasicTest(Node* node, Step::Axis axis, const Step::NodeTest& nodeTest)
173 if (axis == Step::AttributeAxis) {
176 // In XPath land, namespace nodes are not accessible on the attribute axis
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  /external/skia/src/utils/
SkColorMatrix.cpp 26 void SkColorMatrix::setRotate(Axis axis, SkScalar degrees)
32 this->setSinCos(axis, S, C);
35 void SkColorMatrix::setSinCos(Axis axis, SkScalar sine, SkScalar cosine)
37 SkASSERT((unsigned)axis < 3);
44 const uint8_t* index = gRotateIndex + axis * 4;
53 void SkColorMatrix::preRotate(Axis axis, SkScalar degrees)
56 tmp.setRotate(axis, degrees)
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SkCamera.cpp 299 SkUnit3D axis, zenith, cross; local
301 fAxis.normalize(&axis);
304 SkScalar dot = SkUnit3D::Dot(*(const SkUnit3D*)(const void*)&fZenith, axis);
306 zenith.fX = fZenith.fX - SkUnitScalarMul(dot, axis.fX);
307 zenith.fY = fZenith.fY - SkUnitScalarMul(dot, axis.fY);
308 zenith.fZ = fZenith.fZ - SkUnitScalarMul(dot, axis.fZ);
313 SkUnit3D::Cross(axis, zenith, &cross);
321 orien->set(SkMatrix::kMScaleX, SkUnitScalarMul(x, axis.fX) - SkUnitScalarMul(z, cross.fX));
322 orien->set(SkMatrix::kMSkewX, SkUnitScalarMul(x, axis.fY) - SkUnitScalarMul(z, cross.fY));
323 orien->set(SkMatrix::kMTransX, SkUnitScalarMul(x, axis.fZ) - SkUnitScalarMul(z, cross.fZ))
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  /external/freetype/include/freetype/
ftmm.h 44 /* setting design axis coordinates. */
61 /* A simple structure used to model a given axis in design space for */
67 /* name :: The axis's name. */
69 /* minimum :: The axis's minimum design coordinate. */
71 /* maximum :: The axis's maximum design coordinate. */
101 /* axis :: A table of axis descriptors. */
107 FT_MM_Axis axis[T1_MAX_MM_AXIS]; member in struct:FT_Multi_Master_
118 /* A simple structure used to model a given axis in design space for */
122 /* name :: The axis's name. *
215 FT_Var_Axis* axis; member in struct:FT_MM_Var_
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  /external/webkit/WebCore/html/
HTMLTableCellElement.idl 28 attribute [ConvertNullToNullString] DOMString axis;
  /external/webkit/WebCore/rendering/
RenderFrameSet.cpp 193 void RenderFrameSet::layOutAxis(GridAxis& axis, const Length* grid, int availableLen)
197 int* gridLayout = axis.m_sizes.data();
204 int gridLen = axis.m_sizes.size();
371 int* gridDelta = axis.m_deltas.data();
381 axis.m_deltas.fill(0);
755 void RenderFrameSet::startResizing(GridAxis& axis, int position)
757 int split = hitTestSplit(axis, position);
758 if (split == noSplit || !axis.m_allowBorder[split] || axis.m_preventResize[split]) {
759 axis.m_splitBeingResized = noSplit
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  /external/qemu/distrib/sdl-1.2.12/src/joystick/os2/
SDL_sysjoystick.c 154 ucNewJoystickMask = 0x0F; /* read all 4 joystick axis */
187 GAME_3POS_STRUCT * axis[4]; local
188 axis[0] = &stGameCalib.Ax;
189 axis[1] = &stGameCalib.Ay;
190 axis[2] = &stGameCalib.Bx;
191 axis[3] = &stGameCalib.By;
213 SYS_JoyData[0].axes_min[i] = axis[i]->lower;
214 SYS_JoyData[0].axes_med[i] = axis[i]->centre;
215 SYS_JoyData[0].axes_max[i] = axis[i]->upper;
218 if (joycfg.buttons>=5) SYS_JoyData[0].buttoncalc[0]=((axis[2]->lower+axis[3]->centre)>>1)
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  /external/quake/quake/src/QW/server/
world.h 46 int axis; // -1 = leaf node member in struct:areanode_s
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
Layer.java 21 public Layer(int axis) {
23 mAxis = axis;
95 // which axis do we rotate around?
  /external/webkit/SunSpider/tests/sunspider-0.9/
3d-raytrace.js 131 this.axis = 0;
133 this.axis = 2;
136 this.axis = 1;
138 this.axis = 2;
139 var u = (this.axis + 1) % 3;
140 var v = (this.axis + 2) % 3;
147 this.nu = normal[u] / normal[this.axis];
148 this.nv = normal[v] / normal[this.axis];
149 this.nd = dot(normal, p1) / normal[this.axis];
161 var u = (this.axis + 1) % 3
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  /external/webkit/SunSpider/tests/sunspider-0.9.1/
3d-raytrace.js 131 this.axis = 0;
133 this.axis = 2;
136 this.axis = 1;
138 this.axis = 2;
139 var u = (this.axis + 1) % 3;
140 var v = (this.axis + 2) % 3;
147 this.nu = normal[u] / normal[this.axis];
148 this.nv = normal[v] / normal[this.axis];
149 this.nd = dot(normal, p1) / normal[this.axis];
161 var u = (this.axis + 1) % 3
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  /external/quake/quake/src/QW/client/
gl_warp.c 725 int axis; local
751 axis = 1;
753 axis = 0;
758 axis = 3;
760 axis = 2;
765 axis = 5;
767 axis = 4;
773 j = vec_to_st[axis][2];
779 j = vec_to_st[axis][0];
784 j = vec_to_st[axis][1]
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