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    Searched refs:currentammo (Results 1 - 5 of 5) sorted by null

  /external/quake/quake/src/QW/progs/
weapons.qc 308 self.currentammo = self.ammo_shells = self.ammo_shells - 1;
324 if (self.currentammo == 1)
336 self.currentammo = self.ammo_shells = self.ammo_shells - 2;
422 self.currentammo = self.ammo_rockets = self.ammo_rockets - 1;
569 self.currentammo = self.ammo_cells = self.ammo_cells - 1;
634 self.currentammo = self.ammo_rockets = self.ammo_rockets - 1;
728 self.currentammo = self.ammo_nails = self.ammo_nails - 2;
761 self.currentammo = self.ammo_nails = self.ammo_nails - 1;
877 self.currentammo = 0;
883 self.currentammo = self.ammo_shells;
    [all...]
progdefs.h 93 float currentammo; member in struct:__anon5160
  /external/quake/quake/src/QW/server/
progdefs.h 112 float currentammo; member in struct:__anon5208
sv_send.c 534 stats[STAT_AMMO] = ent->v.currentammo;
  /external/quake/quake/src/WinQuake/
sv_main.cpp 692 MSG_WriteByte (msg, (int) ent->u.v.currentammo);

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