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Searched
refs:dequeueBuffer
(Results
1 - 14
of
14
) sorted by null
/frameworks/base/include/ui/
FramebufferNativeWindow.h
63
static int
dequeueBuffer
(android_native_window_t* window, android_native_buffer_t** buffer);
Overlay.h
80
status_t
dequeueBuffer
(overlay_buffer_t* buffer);
/frameworks/base/libs/surfaceflinger/tests/overlays/
overlays.cpp
50
overlay->
dequeueBuffer
(&buffer);
/hardware/ti/omap3/libstagefrighthw/
TIHardwareRenderer.cpp
174
CHECK_EQ(mOverlay->
dequeueBuffer
(&overlay_buffer), OK);
201
status_t err = mOverlay->
dequeueBuffer
(&overlay_buffer);
/frameworks/base/include/surfaceflinger/
Surface.h
199
static int
dequeueBuffer
(android_native_window_t* window, android_native_buffer_t** buffer);
205
int
dequeueBuffer
(android_native_buffer_t** buffer);
211
status_t
dequeueBuffer
(sp<GraphicBuffer>* buffer);
250
// query() must be called from
dequeueBuffer
() thread
/frameworks/base/libs/ui/
FramebufferNativeWindow.cpp
132
android_native_window_t::
dequeueBuffer
=
dequeueBuffer
;
177
int FramebufferNativeWindow::
dequeueBuffer
(android_native_window_t* window,
Overlay.cpp
50
status_t Overlay::
dequeueBuffer
(overlay_buffer_t* buffer)
53
return mOverlayData->
dequeueBuffer
(mOverlayData, buffer);
/frameworks/base/libs/surfaceflinger_client/
Surface.cpp
340
android_native_window_t::
dequeueBuffer
=
dequeueBuffer
;
434
int Surface::
dequeueBuffer
(android_native_window_t* window,
437
return self->
dequeueBuffer
(buffer);
470
status_t Surface::
dequeueBuffer
(sp<GraphicBuffer>* buffer) {
472
status_t err =
dequeueBuffer
(&out);
482
int Surface::
dequeueBuffer
(android_native_buffer_t** buffer)
707
status_t err =
dequeueBuffer
(&backBuffer);
708
LOGE_IF(err, "
dequeueBuffer
failed (%s)", strerror(-err));
/frameworks/base/include/ui/egl/
android_natives.h
128
int (*
dequeueBuffer
)(struct android_native_window_t* window,
134
*
dequeueBuffer
first.
/hardware/libhardware/include/hardware/
overlay.h
206
int (*
dequeueBuffer
)(struct overlay_data_device_t *dev,
/hardware/libhardware/modules/overlay/
overlay.cpp
310
dev->device.
dequeueBuffer
= overlay_dequeueBuffer;
/hardware/ti/omap3/libopencorehw/
android_surface_output_omap34xx.cpp
229
/* This is to prevent
dequeueBuffer
to be called before the first
231
* as the
dequeueBuffer
call will be blocked.
235
ret = mOverlay->
dequeueBuffer
(&overlay_buffer);
/hardware/ti/omap3/liboverlay/
overlay.cpp
[
all
...]
/frameworks/base/opengl/libagl/
egl.cpp
399
if (nativeWindow->
dequeueBuffer
(nativeWindow, &buffer) != NO_ERROR) {
579
nativeWindow->
dequeueBuffer
(nativeWindow, &buffer);
[
all
...]
Completed in 1245 milliseconds