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    Searched refs:deviceLowerRight (Results 1 - 2 of 2) sorted by null

  /external/webkit/WebCore/platform/graphics/cg/
GraphicsContextCG.cpp 1013 CGPoint deviceLowerRight = CGPointMake((rect.x() + rect.width()) * deviceScaleX,
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  /external/webkit/WebCore/platform/graphics/skia/
GraphicsContextSkia.cpp 839 FloatPoint deviceLowerRight((rect.x() + rect.width()) * deviceScaleX,
844 deviceLowerRight.setX(roundf(deviceLowerRight.x()));
845 deviceLowerRight.setY(roundf(deviceLowerRight.y()));
848 if (deviceOrigin.y() == deviceLowerRight.y() && rect.height())
849 deviceLowerRight.move(0, 1);
850 if (deviceOrigin.x() == deviceLowerRight.x() && rect.width())
851 deviceLowerRight.move(1, 0);
855 FloatPoint roundedLowerRight(deviceLowerRight.x() / deviceScaleX
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