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Searched
refs:deviceLowerRight
(Results
1 - 2
of
2
) sorted by null
/external/webkit/WebCore/platform/graphics/cg/
GraphicsContextCG.cpp
1013
CGPoint
deviceLowerRight
= CGPointMake((rect.x() + rect.width()) * deviceScaleX,
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/external/webkit/WebCore/platform/graphics/skia/
GraphicsContextSkia.cpp
839
FloatPoint
deviceLowerRight
((rect.x() + rect.width()) * deviceScaleX,
844
deviceLowerRight
.setX(roundf(
deviceLowerRight
.x()));
845
deviceLowerRight
.setY(roundf(
deviceLowerRight
.y()));
848
if (deviceOrigin.y() ==
deviceLowerRight
.y() && rect.height())
849
deviceLowerRight
.move(0, 1);
850
if (deviceOrigin.x() ==
deviceLowerRight
.x() && rect.width())
851
deviceLowerRight
.move(1, 0);
855
FloatPoint roundedLowerRight(
deviceLowerRight
.x() / deviceScaleX
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Completed in 28 milliseconds