/frameworks/base/tools/localize/ |
merge_res_and_xliff_test.cpp | 8 Configuration english; local 9 english.locale = "en_US"; 13 ValuesFile* en_current = ValuesFile::ParseFile("testdata/merge_en_current.xml", english,
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res_check.cpp | 17 Configuration english; local 18 english.locale = "en_US"; 22 ValuesFile* valuesFile = get_local_values_file(filename, english, CURRENT_VERSION,
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xmb.cpp | 128 Configuration english; local 129 english.locale = "en_US"; 137 ValuesFile* valuesFile = get_local_values_file(resFile, english, CURRENT_VERSION, "", true);
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localize.cpp | 311 Configuration english; local 312 english.locale = "en_US"; 315 XLIFFFile* xliff = XLIFFFile::Create(english, translated, setting.currentVersion); 327 ValuesFile* currentFile = get_values_file(resFile, english, CURRENT_VERSION, 340 ValuesFile* oldFile = get_values_file(resFile, english, OLD_VERSION,
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/packages/inputmethods/PinyinIME/src/com/android/inputmethod/pinyin/ |
InputModeSwitcher.java | 25 * Switcher used to switching input mode between Chinese, English, symbol,etc. 99 * keyboard and an English one are different in an icon which is used to 121 * English QWERTY has lowercase and uppercase. For the Chinese QWERTY, these 155 * Mode for inputing English lower characters with soft keyboard. 161 * Mode for inputing English upper characters with soft keyboard. 167 * Mode for inputing basic symbols for English mode with soft keyboard. 172 * Mode for inputing more symbols for English mode with soft keyboard. 197 * Mode for inputing English with a hardware keyboard 271 * Key toggling state for English lowwercase mode. 276 * Key toggling state for English upppercase mode [all...] |
/frameworks/base/core/tests/coretests/src/android/database/ |
DatabaseGeneralTest.java | 1035 final String english = Locale.ENGLISH.getLanguage(); local [all...] |
/dalvik/libcore/text/src/test/java/org/apache/harmony/text/tests/java/text/ |
DateFormatTest.java | 187 boolean english = false, german = false; 189 if (locales[i].equals(Locale.ENGLISH)) 190 english = true; 198 // TODO: currently, it is not mandatory to have both English and German locales bug 1943269 199 // assertTrue("Missing locales", english && german); [all...] |
/external/icu4c/test/intltest/ |
icusvtst.cpp | 717 confirmStringsEqual("28) get display name", name, "English (United States, SURFER_DUDE)"); 1124 UnicodeString english = "en"; local [all...] |
loctest.cpp | 38 // display langage (English) 39 { "English", "French", "Catalan", "Greek", "Norwegian", "Italian", "xx", "Chinese" }, 40 // display script (English) 42 // display country (English) 44 // display variant (English) 46 // display name (English) 47 // Updated no_NO_NY English display name for new pattern-based algorithm 49 { "English (United States)", "French (France)", "Catalan (Spain)", "Greek (Greece)", "Norwegian (Norway, NY)", "Italian", "xx (YY)", "Chinese (Simplified Han, China)" }, 111 { "English", "French", "Catalan", "Greek", "Norwegian", "Italian", "xx", "" }, 119 //{ "English (United States)", "French (France)", "Catalan (Spain)", "Greek (Greece)", "Norwegian (Norway,Nynor (…) [all...] |
/external/v8/test/mjsunit/ |
unicode-test.js | 1046 var english = variable [all...] |