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    Searched refs:fDirection (Results 1 - 5 of 5) sorted by null

  /external/skia/src/effects/
SkEmbossMaskFilter.cpp 43 memcpy(light.fDirection, direction, sizeof(light.fDirection));
64 normalize(fLight.fDirection);
101 matrix.mapVectors((SkVector*)(void*)light.fDirection, (SkVector*)(void*)fLight.fDirection, 1);
105 SkVector* vec = (SkVector*)(void*)light.fDirection;
106 vec->setLength(light.fDirection[0],
107 light.fDirection[1],
108 SkPoint::Length(fLight.fDirection[0], fLight.fDirection[1]))
    [all...]
SkEmbossMask.cpp 101 SkFixed lx = SkScalarToFixed(light.fDirection[0]);
102 SkFixed ly = SkScalarToFixed(light.fDirection[1]);
103 SkFixed lz = SkScalarToFixed(light.fDirection[2]);
  /external/skia/include/effects/
SkEmbossMaskFilter.h 29 SkScalar fDirection[3]; // x,y,z
  /external/icu4c/layoutex/layout/
ParagraphLayout.h 326 const UBiDiDirection fDirection;
667 return fDirection;
706 : UObject(), fFont(NULL), fDirection(UBIDI_LTR), fGlyphCount(0), fGlyphs(NULL), fPositions(NULL), fGlyphToCharMap(NULL)
712 : UObject(), fFont(NULL), fDirection(UBIDI_LTR), fGlyphCount(0), fGlyphs(NULL), fPositions(NULL), fGlyphToCharMap(NULL)
719 : fFont(font), fDirection(direction), fGlyphCount(glyphCount),
  /external/skia/src/views/
SkWidgets.cpp 237 light.fDirection[0] = SK_Scalar1/2;
238 light.fDirection[1] = SK_Scalar1/2;
239 light.fDirection[2] = SK_Scalar1/3;
245 light.fDirection[0] = -light.fDirection[0];
246 light.fDirection[1] = -light.fDirection[1];
249 light.fDirection[2] += SK_Scalar1/4;

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