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  /external/skia/src/animator/
SkAnimateActive.h 70 SkMSec fSave;
SkAnimateActive.cpp 95 testState.fSave = oldState.fSave;
289 state.fSave = apply->begin;
478 // the code below should only be bumping fSave, and there shouldn't be anything
489 // if (fSave > 0)
490 // fSave -= SK_MSec1;
491 // } else if (fSave < fDuration)
492 // fSave += SK_MSec1;
498 // result = fSave;

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