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Searched
refs:fillcolor
(Results
1 - 2
of
2
) sorted by null
/external/quake/quake/src/QW/client/
gl_model.c
1376
if (pos[off] ==
fillcolor
) \
1387
byte
fillcolor
= *skin; // assume this is the pixel to fill
local
1406
if ((
fillcolor
== filledcolor) || (
fillcolor
== 255))
1408
//printf( "not filling skin from %d to %d\n",
fillcolor
, filledcolor );
[
all
...]
/external/quake/quake/src/WinQuake/
gl_model.cpp
1351
if (pos[off] ==
fillcolor
) \
1362
byte
fillcolor
= *skin; // assume this is the pixel to fill
local
1381
if ((
fillcolor
== filledcolor) || (
fillcolor
== 255))
1383
//printf( "not filling skin from %d to %d\n",
fillcolor
, filledcolor );
[
all
...]
Completed in 19 milliseconds