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  /frameworks/base/opengl/libagl/
texture.cpp 69 if (c->textures.ggl)
70 gglUninit(c->textures.ggl);
254 GGLContext* ggl = c->textures.ggl; local
255 if (ggl_unlikely(!ggl)) {
257 gglInit(&ggl);
258 if (!ggl) {
262 c->textures.ggl = ggl;
263 ggl->activeTexture(ggl, 0)
297 GGLContext* ggl = getRasterizer(c); local
    [all...]
  /frameworks/base/include/private/opengles/
gl_context.h 361 GGLContext* ggl; member in struct:android::gl::texture_state_t

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