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Searched
refs:glClear
(Results
1 - 25
of
77
) sorted by null
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/frameworks/base/opengl/tests/finish/
finish.cpp
103
glClear
(GL_COLOR_BUFFER_BIT);
117
glClear
(GL_COLOR_BUFFER_BIT);
131
glClear
(GL_COLOR_BUFFER_BIT);
146
glClear
(GL_COLOR_BUFFER_BIT);
162
glClear
(GL_COLOR_BUFFER_BIT);
183
glClear
(GL_COLOR_BUFFER_BIT);
196
glClear
(GL_COLOR_BUFFER_BIT);
210
glClear
(GL_COLOR_BUFFER_BIT);
/frameworks/base/opengl/tests/swapinterval/
swapinterval.cpp
94
glClear
(GL_COLOR_BUFFER_BIT);
106
glClear
(GL_COLOR_BUFFER_BIT);
109
glClear
(GL_COLOR_BUFFER_BIT);
/frameworks/base/opengl/tests/fillrate/
fillrate.cpp
122
glClear
(GL_COLOR_BUFFER_BIT);
130
glClear
(GL_COLOR_BUFFER_BIT);
141
glClear
(GL_COLOR_BUFFER_BIT);
/development/samples/ApiDemos/src/com/example/android/apis/graphics/
CubeRenderer.java
39
*
glClear
().
42
gl.
glClear
(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT);
FrameBufferObjectActivity.java
76
gl.
glClear
(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT);
106
gl.
glClear
(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT);
147
gl.
glClear
(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT);
TouchRotateActivity.java
116
*
glClear
().
119
gl.
glClear
(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT);
GLES20TriangleRenderer.java
53
GLES20.
glClear
( GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT);
StaticTriangleRenderer.java
135
*
glClear
().
138
glClear
(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
KubeRenderer.java
47
*
glClear
(). However we must make sure to set the scissor
53
gl.
glClear
(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT);
/development/samples/BrowserPlugin/src/com/android/sampleplugin/graphics/
CubeRenderer.java
39
*
glClear
().
42
gl.
glClear
(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT);
/frameworks/base/opengl/tests/tritex/
tritex.cpp
259
glClear
(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
262
glClear
(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
270
glClear
(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
/ndk/samples/san-angeles/jni/
importgl.h
82
FNDEF(void,
glClear
, (GLbitfield mask));
134
#define
glClear
FNPTR(
glClear
)
importgl.c
124
IMPORT_FUNC(
glClear
);
/frameworks/base/opengl/tests/gldual/src/com/android/gldual/
TriangleRenderer.java
67
*
glClear
().
70
gl.
glClear
(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT);
/frameworks/base/opengl/tests/linetex/
linetex.cpp
107
glClear
(GL_COLOR_BUFFER_BIT);
/frameworks/base/opengl/tests/filter/
filter.cpp
74
glClear
(GL_COLOR_BUFFER_BIT);
165
glClear
(GL_COLOR_BUFFER_BIT);
/frameworks/base/cmds/bootanimation/
BootAnimation.cpp
287
glClear
(GL_COLOR_BUFFER_BIT);
316
glClear
(GL_COLOR_BUFFER_BIT);
424
glClear
(GL_COLOR_BUFFER_BIT);
475
glClear
(GL_COLOR_BUFFER_BIT);
/frameworks/base/opengl/tests/gl2_java/src/com/android/gl2java/
GL2JavaView.java
66
GLES20.
glClear
( GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT);
/frameworks/base/opengl/tests/gl2_jni/jni/
gl_code.cpp
137
glClear
( GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
138
checkGlError("
glClear
");
/frameworks/base/opengl/tests/gldual/jni/
gl_code.cpp
137
glClear
( GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
138
checkGlError("
glClear
");
/frameworks/base/opengl/tests/textures/
textures.cpp
103
glClear
(GL_COLOR_BUFFER_BIT);
/ndk/samples/hello-gl2/jni/
gl_code.cpp
157
glClear
( GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
158
checkGlError("
glClear
");
/packages/apps/Gallery3D/src/com/cooliris/media/
BackgroundLayer.java
99
gl.
glClear
(GL11.GL_COLOR_BUFFER_BIT);
/external/quake/quake/src/QW/client/
gl_rmain.c
1074
glClear
(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
1076
glClear
(GL_DEPTH_BUFFER_BIT);
1086
glClear
(GL_COLOR_BUFFER_BIT);
1105
glClear
(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
1107
glClear
(GL_DEPTH_BUFFER_BIT);
/external/quake/quake/src/WinQuake/
glquake.h
329
#define
glClear
(...) do {
glClear
(__VA_ARGS__); GLCHECK("
glClear
");} while(0)
Completed in 8870 milliseconds
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