/external/skia/src/gl/ |
SkGLDevice_FBO.cpp | 36 glDeleteTextures(1, &fTextureID);
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SkGLDevice_SWLayer.cpp | 13 glDeleteTextures(1, &fTextureID);
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SkGLTextCache.cpp | 38 glDeleteTextures(1, &fTexName);
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SkTextureCache.cpp | 15 glDeleteTextures(1, &fName);
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/frameworks/base/libs/surfaceflinger/ |
LayerBlur.cpp | 53 glDeleteTextures(1, &mTextureName); 64 glDeleteTextures(1, &mTextureName);
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LayerBuffer.cpp | 384 glDeleteTextures(1, &name); 609 glDeleteTextures(1, &mTexture.name);
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Layer.cpp | 78 glDeleteTextures(1, &mTextures[i].name);
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/packages/apps/Camera/src/com/android/camera/ui/ |
Texture.java | 87 mGL.glDeleteTextures(1, new int[]{mId}, 0);
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/frameworks/base/cmds/bootanimation/ |
BootAnimation.cpp | 338 glDeleteTextures(1, &mAndroid[0].name); 339 glDeleteTextures(1, &mAndroid[1].name); 496 glDeleteTextures(1, &frame.tid);
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/external/quake/quake/src/WinQuake/ |
glquake.h | 345 #define glDeleteTextures(...) do { glDeleteTextures(__VA_ARGS__); GLCHECK("glDeleteTextures");} while(0)
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/frameworks/base/opengl/tools/glgen/specs/gles11/ |
checks.spec | 6 glDeleteTextures check textures n
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GLES10.spec | 22 void glDeleteTextures ( GLsizei n, const GLuint *textures )
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GLES20.spec | 34 void glDeleteTextures ( GLsizei n, const GLuint *textures )
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
MatrixTrackingGL.java | 176 public void glDeleteTextures(int n, int[] textures, int offset) { 177 mgl.glDeleteTextures(n, textures, offset); 180 public void glDeleteTextures(int n, IntBuffer textures) { 181 mgl.glDeleteTextures(n, textures);
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LabelMaker.java | 110 gl.glDeleteTextures(1, textures, 0);
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/frameworks/base/opengl/java/android/opengl/ |
GLES10.java | 473 // C function void glDeleteTextures ( GLsizei n, const GLuint *textures ) 475 public static native void glDeleteTextures( 481 // C function void glDeleteTextures ( GLsizei n, const GLuint *textures ) 483 public static native void glDeleteTextures( [all...] |
GLErrorWrapper.java | 207 public void glDeleteTextures(int n, int[] textures, int offset) { 209 mgl.glDeleteTextures(n, textures, offset); 213 public void glDeleteTextures(int n, IntBuffer textures) { 215 mgl.glDeleteTextures(n, textures); [all...] |
GLES20.java | 612 // C function void glDeleteTextures ( GLsizei n, const GLuint *textures ) 614 public static native void glDeleteTextures( [all...] |
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
GL10.java | 396 void glDeleteTextures( 402 void glDeleteTextures(
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/frameworks/base/opengl/java/com/google/android/gles_jni/ |
GLImpl.java | 286 // C function void glDeleteTextures ( GLsizei n, const GLuint *textures ) 288 public native void glDeleteTextures( 294 // C function void glDeleteTextures ( GLsizei n, const GLuint *textures ) 296 public native void glDeleteTextures( [all...] |
/frameworks/base/libs/rs/ |
rsAllocation.cpp | 92 glDeleteTextures(1, &mTextureID);
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/external/webkit/WebCore/platform/graphics/mac/ |
GraphicsContext3DMac.cpp | 178 ::glDeleteTextures(1, &m_texture); [all...] |
/external/webkit/WebKit/chromium/src/ |
GraphicsContext3D.cpp | 581 glDeleteTextures(1, &m_texture); [all...] |
/frameworks/base/opengl/include/GLES/ |
gl.h | 655 GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); [all...] |
/frameworks/base/opengl/include/GLES2/ |
gl2.h | 506 GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures);
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