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Searched
refs:includeLeftEdge
(Results
1 - 3
of
3
) sorted by null
/external/webkit/WebCore/rendering/
InlineFlowBox.h
100
int marginLeft() const { if (
includeLeftEdge
()) return boxModelObject()->marginLeft(); return 0; }
102
int borderLeft() const { if (
includeLeftEdge
()) return renderer()->style()->borderLeftWidth(); return 0; }
106
int paddingLeft() const { if (
includeLeftEdge
()) return boxModelObject()->paddingLeft(); return 0; }
111
bool
includeLeftEdge
() const { return m_includeLeftEdge; }
InlineFlowBox.cpp
205
bool
includeLeftEdge
= false;
217
includeLeftEdge
= true;
238
includeLeftEdge
= true;
243
setEdges(
includeLeftEdge
, includeRightEdge);
726
boxModelObject()->paintBoxShadow(context, tx, ty, w, h, s, shadowStyle,
includeLeftEdge
(), includeRightEdge());
[
all
...]
RenderBoxModelObject.cpp
449
bool
includeLeftEdge
= box ? box->
includeLeftEdge
() : true;
451
int bLeft =
includeLeftEdge
? borderLeft() : 0;
453
int pLeft =
includeLeftEdge
? paddingLeft() : 0;
457
if (style()->hasBorderRadius() && (
includeLeftEdge
|| includeRightEdge)) {
468
context->addRoundedRectClip(borderRect,
includeLeftEdge
? topLeft : IntSize(),
470
includeLeftEdge
? bottomLeft : IntSize(),
[
all
...]
Completed in 217 milliseconds