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    Searched refs:includeLeftEdge (Results 1 - 3 of 3) sorted by null

  /external/webkit/WebCore/rendering/
InlineFlowBox.h 100 int marginLeft() const { if (includeLeftEdge()) return boxModelObject()->marginLeft(); return 0; }
102 int borderLeft() const { if (includeLeftEdge()) return renderer()->style()->borderLeftWidth(); return 0; }
106 int paddingLeft() const { if (includeLeftEdge()) return boxModelObject()->paddingLeft(); return 0; }
111 bool includeLeftEdge() const { return m_includeLeftEdge; }
InlineFlowBox.cpp 205 bool includeLeftEdge = false;
217 includeLeftEdge = true;
238 includeLeftEdge = true;
243 setEdges(includeLeftEdge, includeRightEdge);
726 boxModelObject()->paintBoxShadow(context, tx, ty, w, h, s, shadowStyle, includeLeftEdge(), includeRightEdge());
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RenderBoxModelObject.cpp 449 bool includeLeftEdge = box ? box->includeLeftEdge() : true;
451 int bLeft = includeLeftEdge ? borderLeft() : 0;
453 int pLeft = includeLeftEdge ? paddingLeft() : 0;
457 if (style()->hasBorderRadius() && (includeLeftEdge || includeRightEdge)) {
468 context->addRoundedRectClip(borderRect, includeLeftEdge ? topLeft : IntSize(),
470 includeLeftEdge ? bottomLeft : IntSize(),
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