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    Searched refs:kRepeat_TileMode (Results 1 - 17 of 17) sorted by null

  /external/webkit/WebCore/platform/graphics/skia/
PatternSkia.cpp 68 m_pattern = SkShader::CreateBitmapShader(*bm, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode);
77 SkShader::TileMode tileModeX = m_repeatX ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode;
78 SkShader::TileMode tileModeY = m_repeatY ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode;
ImageSkia.cpp 353 shader = SkShader::CreateBitmapShader(resampled, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode);
361 shader = SkShader::CreateBitmapShader(srcSubset, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode);
GradientSkia.cpp 147 tile = SkShader::kRepeat_TileMode;
GraphicsContextSkia.cpp 646 *misspellBitmap, SkShader::kRepeat_TileMode,
647 SkShader::kRepeat_TileMode);
    [all...]
  /external/skia/src/core/
SkBitmapSamplerTemplate.h 58 : SkBitmapSampler(bm, false, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode)
73 : SkBitmapSampler(bm, false, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode)
SkBitmapSampler.cpp 25 case SkShader::kRepeat_TileMode:
338 case SkShader::kRepeat_TileMode:
365 case SkShader::kRepeat_TileMode:
392 case SkShader::kRepeat_TileMode:
SkBitmapProcState_matrixProcs.cpp 101 if (SkShader::kRepeat_TileMode == m)
148 if (SkShader::kRepeat_TileMode == tm)
483 case SkShader::kRepeat_TileMode:
513 if (SkShader::kRepeat_TileMode == fTileModeX &&
514 SkShader::kRepeat_TileMode == fTileModeY)
SkBitmapProcState.cpp 521 } else if (SkShader::kRepeat_TileMode == fTileModeX &&
522 SkShader::kRepeat_TileMode == fTileModeY) {
  /external/webkit/WebCore/platform/graphics/android/
PatternAndroid.cpp 40 return doRepeat ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode;
ImageAndroid.cpp 299 SkShader::kRepeat_TileMode,
300 SkShader::kRepeat_TileMode);
GraphicsContextAndroid.cpp 327 mode = SkShader::kRepeat_TileMode;
    [all...]
  /external/skia/src/views/
SkProgressView.cpp 106 SkShader::CreateBitmapShader(bm, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode) :
SkParsePaint.cpp 44 SkShader::TileMode mode = SkShader::kRepeat_TileMode;
  /external/skia/gm/
xfermodes.cpp 78 SkShader::kRepeat_TileMode,
79 SkShader::kRepeat_TileMode);
129 SkShader::kRepeat_TileMode,
130 SkShader::kRepeat_TileMode);
tilemodes.cpp 90 static const SkShader::TileMode gModes[] = { SkShader::kClamp_TileMode, SkShader::kRepeat_TileMode, SkShader::kMirror_TileMode };
  /external/skia/bench/
RepeatTileBench.cpp 106 SkShader::kRepeat_TileMode,
107 SkShader::kRepeat_TileMode);
  /external/skia/include/core/
SkShader.h 55 kRepeat_TileMode, //!< repeat the shader's image horizontally and vertically

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