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Searched
refs:kRepeat_TileMode
(Results
1 - 17
of
17
) sorted by null
/external/webkit/WebCore/platform/graphics/skia/
PatternSkia.cpp
68
m_pattern = SkShader::CreateBitmapShader(*bm, SkShader::
kRepeat_TileMode
, SkShader::
kRepeat_TileMode
);
77
SkShader::TileMode tileModeX = m_repeatX ? SkShader::
kRepeat_TileMode
: SkShader::kClamp_TileMode;
78
SkShader::TileMode tileModeY = m_repeatY ? SkShader::
kRepeat_TileMode
: SkShader::kClamp_TileMode;
ImageSkia.cpp
353
shader = SkShader::CreateBitmapShader(resampled, SkShader::
kRepeat_TileMode
, SkShader::
kRepeat_TileMode
);
361
shader = SkShader::CreateBitmapShader(srcSubset, SkShader::
kRepeat_TileMode
, SkShader::
kRepeat_TileMode
);
GradientSkia.cpp
147
tile = SkShader::
kRepeat_TileMode
;
GraphicsContextSkia.cpp
646
*misspellBitmap, SkShader::
kRepeat_TileMode
,
647
SkShader::
kRepeat_TileMode
);
[
all
...]
/external/skia/src/core/
SkBitmapSamplerTemplate.h
58
: SkBitmapSampler(bm, false, SkShader::
kRepeat_TileMode
, SkShader::
kRepeat_TileMode
)
73
: SkBitmapSampler(bm, false, SkShader::
kRepeat_TileMode
, SkShader::
kRepeat_TileMode
)
SkBitmapSampler.cpp
25
case SkShader::
kRepeat_TileMode
:
338
case SkShader::
kRepeat_TileMode
:
365
case SkShader::
kRepeat_TileMode
:
392
case SkShader::
kRepeat_TileMode
:
SkBitmapProcState_matrixProcs.cpp
101
if (SkShader::
kRepeat_TileMode
== m)
148
if (SkShader::
kRepeat_TileMode
== tm)
483
case SkShader::
kRepeat_TileMode
:
513
if (SkShader::
kRepeat_TileMode
== fTileModeX &&
514
SkShader::
kRepeat_TileMode
== fTileModeY)
SkBitmapProcState.cpp
521
} else if (SkShader::
kRepeat_TileMode
== fTileModeX &&
522
SkShader::
kRepeat_TileMode
== fTileModeY) {
/external/webkit/WebCore/platform/graphics/android/
PatternAndroid.cpp
40
return doRepeat ? SkShader::
kRepeat_TileMode
: SkShader::kClamp_TileMode;
ImageAndroid.cpp
299
SkShader::
kRepeat_TileMode
,
300
SkShader::
kRepeat_TileMode
);
GraphicsContextAndroid.cpp
327
mode = SkShader::
kRepeat_TileMode
;
[
all
...]
/external/skia/src/views/
SkProgressView.cpp
106
SkShader::CreateBitmapShader(bm, SkShader::
kRepeat_TileMode
, SkShader::
kRepeat_TileMode
) :
SkParsePaint.cpp
44
SkShader::TileMode mode = SkShader::
kRepeat_TileMode
;
/external/skia/gm/
xfermodes.cpp
78
SkShader::
kRepeat_TileMode
,
79
SkShader::
kRepeat_TileMode
);
129
SkShader::
kRepeat_TileMode
,
130
SkShader::
kRepeat_TileMode
);
tilemodes.cpp
90
static const SkShader::TileMode gModes[] = { SkShader::kClamp_TileMode, SkShader::
kRepeat_TileMode
, SkShader::kMirror_TileMode };
/external/skia/bench/
RepeatTileBench.cpp
106
SkShader::
kRepeat_TileMode
,
107
SkShader::
kRepeat_TileMode
);
/external/skia/include/core/
SkShader.h
55
kRepeat_TileMode
, //!< repeat the shader's image horizontally and vertically
Completed in 639 milliseconds