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    Searched refs:lod (Results 1 - 9 of 9) sorted by null

  /frameworks/base/libs/rs/
rsType.h 49 uint32_t getLODDimX(uint32_t lod) const {rsAssert(lod < mLODCount); return mLODs[lod].mX;}
50 uint32_t getLODDimY(uint32_t lod) const {rsAssert(lod < mLODCount); return mLODs[lod].mY;}
51 uint32_t getLODDimZ(uint32_t lod) const {rsAssert(lod < mLODCount); return mLODs[lod].mZ;}
52 uint32_t getLODOffset(uint32_t lod) const {rsAssert(lod < mLODCount); return mLODs[lod].mOffset;
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rsAdapter.h 46 inline void setLOD(uint32_t lod) {mLOD = lod;}
78 inline void setLOD(uint32_t lod) {mLOD = lod;}
rsType.cpp 88 mLODs = new LOD[mLODCount];
95 for (uint32_t lod=0; lod < mLODCount; lod++) {
96 mLODs[lod].mX = tx;
97 mLODs[lod].mY = ty;
98 mLODs[lod].mZ = tz;
99 mLODs[lod].mOffset = offset;
117 uint32_t Type::getLODOffset(uint32_t lod, uint32_t x) const
119 uint32_t offset = mLODs[lod].mOffset
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rsAllocation.cpp 161 for(uint32_t lod = 0; (lod + mTextureLOD) < mType->getLODCount(); lod++) {
162 adapt.setLOD(lod+mTextureLOD);
165 glTexImage2D(GL_TEXTURE_2D, lod, format,
554 for(uint32_t lod=0; lod < (texAlloc->getType()->getLODCount() -1); lod++) {
555 adapt.setLOD(lod);
556 adapt2.setLOD(lod + 1)
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  /frameworks/base/opengl/libagl/
TextureObjectManager.cpp 111 const GGLSurface& EGLTextureObject::mip(int lod) const
113 if (lod<=0 || !mMipmaps)
115 lod = min(lod-1, mNumExtraLod-1);
116 return mMipmaps[lod];
119 GGLSurface& EGLTextureObject::editMip(int lod)
121 return const_cast<GGLSurface&>(mip(lod));
TextureObjectManager.h 58 const GGLSurface& mip(int lod) const;
59 GGLSurface& editMip(int lod);
primitives.cpp 699 // lod = log2( rho )
700 // lod = log2( texelArea / area ) / 2
701 // lod = (log2( texelArea ) - log2( area )) / 2
711 int lod = (log2TArea - log2Area + 1) >> 1; local
712 return lod;
735 int lod = compute_lod(c, i, s0, t0, s1, t1, s2, t2); local
737 &c->textures.tmu[i].texture->mip(lod));
792 int lod = compute_lod(c, i, s0, t0, s1, t1, s2, t2); local
794 &c->textures.tmu[i].texture->mip(lod));
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  /dalvik/vm/
Thread.c 3503 LockedObjectData* lod = thread->pLockedObjects; local
3653 LockedObjectData* lod; local
3676 LockedObjectData* lod; local
3717 LockedObjectData* lod; local
3762 LockedObjectData* lod; local
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Sync.c 1792 LockedObjectData* lod = self->pLockedObjects; local
1888 LockedObjectData* lod; local
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