/frameworks/base/libs/rs/ |
rsType.h | 49 uint32_t getLODDimX(uint32_t lod) const {rsAssert(lod < mLODCount); return mLODs[lod].mX;} 50 uint32_t getLODDimY(uint32_t lod) const {rsAssert(lod < mLODCount); return mLODs[lod].mY;} 51 uint32_t getLODDimZ(uint32_t lod) const {rsAssert(lod < mLODCount); return mLODs[lod].mZ;} 52 uint32_t getLODOffset(uint32_t lod) const {rsAssert(lod < mLODCount); return mLODs[lod].mOffset; [all...] |
rsAdapter.h | 46 inline void setLOD(uint32_t lod) {mLOD = lod;} 78 inline void setLOD(uint32_t lod) {mLOD = lod;}
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rsType.cpp | 88 mLODs = new LOD[mLODCount]; 95 for (uint32_t lod=0; lod < mLODCount; lod++) { 96 mLODs[lod].mX = tx; 97 mLODs[lod].mY = ty; 98 mLODs[lod].mZ = tz; 99 mLODs[lod].mOffset = offset; 117 uint32_t Type::getLODOffset(uint32_t lod, uint32_t x) const 119 uint32_t offset = mLODs[lod].mOffset [all...] |
rsAllocation.cpp | 161 for(uint32_t lod = 0; (lod + mTextureLOD) < mType->getLODCount(); lod++) { 162 adapt.setLOD(lod+mTextureLOD); 165 glTexImage2D(GL_TEXTURE_2D, lod, format, 554 for(uint32_t lod=0; lod < (texAlloc->getType()->getLODCount() -1); lod++) { 555 adapt.setLOD(lod); 556 adapt2.setLOD(lod + 1) [all...] |
/frameworks/base/opengl/libagl/ |
TextureObjectManager.cpp | 111 const GGLSurface& EGLTextureObject::mip(int lod) const 113 if (lod<=0 || !mMipmaps) 115 lod = min(lod-1, mNumExtraLod-1); 116 return mMipmaps[lod]; 119 GGLSurface& EGLTextureObject::editMip(int lod) 121 return const_cast<GGLSurface&>(mip(lod));
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TextureObjectManager.h | 58 const GGLSurface& mip(int lod) const; 59 GGLSurface& editMip(int lod);
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primitives.cpp | 699 // lod = log2( rho ) 700 // lod = log2( texelArea / area ) / 2 701 // lod = (log2( texelArea ) - log2( area )) / 2 711 int lod = (log2TArea - log2Area + 1) >> 1; local 712 return lod; 735 int lod = compute_lod(c, i, s0, t0, s1, t1, s2, t2); local 737 &c->textures.tmu[i].texture->mip(lod)); 792 int lod = compute_lod(c, i, s0, t0, s1, t1, s2, t2); local 794 &c->textures.tmu[i].texture->mip(lod)); [all...] |
/dalvik/vm/ |
Thread.c | 3503 LockedObjectData* lod = thread->pLockedObjects; local 3653 LockedObjectData* lod; local 3676 LockedObjectData* lod; local 3717 LockedObjectData* lod; local 3762 LockedObjectData* lod; local [all...] |
Sync.c | 1792 LockedObjectData* lod = self->pLockedObjects; local 1888 LockedObjectData* lod; local [all...] |