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Searched
refs:mIndexCount
(Results
1 - 8
of
8
) sorted by null
/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
GLWorld.java
32
mIndexCount
+= shape.getIndexCount();
44
bb = ByteBuffer.allocateDirect(
mIndexCount
*2);
82
gl.glDrawElements(GL10.GL_TRIANGLES,
mIndexCount
, GL10.GL_UNSIGNED_SHORT, mIndexBuffer);
93
private int
mIndexCount
= 0;
/frameworks/base/libs/rs/
rsMesh.h
58
uint32_t
mIndexCount
;
rsFileA3D.cpp
262
p->
mIndexCount
= io->loadU32();
268
LOGE("processChunk_Primitive count %i, bits %i", p->
mIndexCount
, bits);
272
p->mIndicies = new uint16_t[p->
mIndexCount
];
273
for (uint32_t ct = 0; ct < p->
mIndexCount
; ct++) {
/frameworks/base/graphics/java/android/renderscript/
SimpleMesh.java
185
int
mIndexCount
;
209
mIndexCount
= 0;
303
if ((
mIndexCount
+ 3) >= mIndexData.length) {
308
mIndexData[
mIndexCount
++] = (short)idx1;
309
mIndexData[
mIndexCount
++] = (short)idx2;
310
mIndexData[
mIndexCount
++] = (short)idx3;
345
smb.setIndexType(Element.createIndex(mRS),
mIndexCount
);
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
Grid.java
57
mIndexCount
= indexCount;
128
gl.glDrawElements(GL10.GL_TRIANGLES,
mIndexCount
,
139
private int
mIndexCount
;
/packages/apps/Gallery3D/src/com/cooliris/media/
GridQuadMesh.java
39
private int
mIndexCount
;
67
mIndexCount
= indexCount;
127
gl.glDrawElements(GL11.GL_TRIANGLES,
mIndexCount
, GL11.GL_UNSIGNED_SHORT, mIndexBuffer);
138
gl11.glDrawElements(GL11.GL_TRIANGLES,
mIndexCount
, GL11.GL_UNSIGNED_SHORT, 0);
/development/samples/ApiDemos/src/com/example/android/apis/graphics/
CubeMapActivity.java
255
private int
mIndexCount
;
280
mIndexCount
= indexCount;
374
gl11.glDrawElements(GL10.GL_TRIANGLES,
mIndexCount
, GL10.GL_UNSIGNED_SHORT, 0);
MatrixPaletteRenderer.java
87
private int
mIndexCount
;
112
mIndexCount
= indexCount;
221
gl11.glDrawElements(GL10.GL_TRIANGLES,
mIndexCount
, GL10.GL_UNSIGNED_SHORT, 0);
Completed in 61 milliseconds