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Searched
refs:mMaxFragmentTextureImageUnits
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/libs/rs/
rsContext.h
197
int32_t
mMaxFragmentTextureImageUnits
;
rsContext.cpp
559
glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &mGL.
mMaxFragmentTextureImageUnits
);
813
LOGV("MAX Textures %i, %i %i", mGL.mMaxVertexTextureUnits, mGL.
mMaxFragmentTextureImageUnits
, mGL.mMaxTextureImageUnits);
Completed in 31 milliseconds