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Searched
refs:mMaxVertexTextureUnits
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/libs/rs/
rsContext.h
202
int32_t
mMaxVertexTextureUnits
;
rsContext.cpp
554
glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &mGL.
mMaxVertexTextureUnits
);
813
LOGV("MAX Textures %i, %i %i", mGL.
mMaxVertexTextureUnits
, mGL.mMaxFragmentTextureImageUnits, mGL.mMaxTextureImageUnits);
Completed in 108 milliseconds