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    Searched refs:normL (Results 1 - 6 of 6) sorted by null

  /external/neven/Embedded/common/src/b_TensorEm/
Int16Vec3D.c 135 int32 normL = bbs_sqrt32( ( int32 ) ptrA->xE * ptrA->xE +
139 int32 xL = ( ( int32 )ptrA->xE << 16 ) / normL;
140 int32 yL = ( ( int32 )ptrA->yE << 16 ) / normL;
141 int32 zL = ( ( int32 )ptrA->zE << 16 ) / normL;
Int16Vec2D.c 153 int32 normL = bbs_sqrt32( ( int32 ) ptrA->xE * ptrA->xE + ( int32 ) ptrA->yE * ptrA->yE );
154 int32 xL = ( ( int32 ) ptrA->xE << 16 ) / normL;
155 int32 yL = ( ( int32 ) ptrA->yE << 16 ) / normL;
Flt16Vec.c 281 uint32 normL = bts_Flt16Vec_norm( cpA, ptrA );
283 if( normL == 0 )
297 if( ( normL & 0xFFFE0000 ) != 0 )
299 while( ( ( normL >> -expL ) & 0xFFFE0000 ) != 0 ) expL--;
300 normL >>= -expL;
304 while( ( ( normL << expL ) & 0xFFFF0000 ) == 0 ) expL++;
305 normL <<= expL;
309 fL = ( uint32 )0xFFFFFFFF / normL;
Flt16Vec3D.c 235 int32 normL = bbs_sqrt32( ( int32 ) ptrA->xE * ptrA->xE +
239 int32 xL = ( ( int32 ) ptrA->xE << 16 ) / normL;
240 int32 yL = ( ( int32 ) ptrA->yE << 16 ) / normL;
241 int32 zL = ( ( int32 ) ptrA->zE << 16 ) / normL;
RBFMap2D.c 227 int32 normL = 0;
231 normL = bts_Int16Vec2D_norm( &vecL );
232 *ptrL++ = normL << internalShiftL;
501 int32 normL = 0;
504 normL = bts_Int16Vec2D_norm( &vecL );
506 /* printf( "iL = %d, norm = %d\n", iL, normL ); */
508 xSumL += ( normL * ptrA->rbfCoeffClusterE.vecArrE[ iL ].xE ) >> shiftL;
509 ySumL += ( normL * ptrA->rbfCoeffClusterE.vecArrE[ iL ].yE ) >> shiftL;
Flt16Vec2D.c 225 int32 normL = bbs_sqrt32( ( int32 ) ptrA->xE * ptrA->xE + ( int32 ) ptrA->yE * ptrA->yE );
226 int32 xL = ( ( int32 ) ptrA->xE << 16 ) / normL;
227 int32 yL = ( ( int32 ) ptrA->yE << 16 ) / normL;

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