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Searched
refs:normL
(Results
1 - 6
of
6
) sorted by null
/external/neven/Embedded/common/src/b_TensorEm/
Int16Vec3D.c
135
int32
normL
= bbs_sqrt32( ( int32 ) ptrA->xE * ptrA->xE +
139
int32 xL = ( ( int32 )ptrA->xE << 16 ) /
normL
;
140
int32 yL = ( ( int32 )ptrA->yE << 16 ) /
normL
;
141
int32 zL = ( ( int32 )ptrA->zE << 16 ) /
normL
;
Int16Vec2D.c
153
int32
normL
= bbs_sqrt32( ( int32 ) ptrA->xE * ptrA->xE + ( int32 ) ptrA->yE * ptrA->yE );
154
int32 xL = ( ( int32 ) ptrA->xE << 16 ) /
normL
;
155
int32 yL = ( ( int32 ) ptrA->yE << 16 ) /
normL
;
Flt16Vec.c
281
uint32
normL
= bts_Flt16Vec_norm( cpA, ptrA );
283
if(
normL
== 0 )
297
if( (
normL
& 0xFFFE0000 ) != 0 )
299
while( ( (
normL
>> -expL ) & 0xFFFE0000 ) != 0 ) expL--;
300
normL
>>= -expL;
304
while( ( (
normL
<< expL ) & 0xFFFF0000 ) == 0 ) expL++;
305
normL
<<= expL;
309
fL = ( uint32 )0xFFFFFFFF /
normL
;
Flt16Vec3D.c
235
int32
normL
= bbs_sqrt32( ( int32 ) ptrA->xE * ptrA->xE +
239
int32 xL = ( ( int32 ) ptrA->xE << 16 ) /
normL
;
240
int32 yL = ( ( int32 ) ptrA->yE << 16 ) /
normL
;
241
int32 zL = ( ( int32 ) ptrA->zE << 16 ) /
normL
;
RBFMap2D.c
227
int32
normL
= 0;
231
normL
= bts_Int16Vec2D_norm( &vecL );
232
*ptrL++ =
normL
<< internalShiftL;
501
int32
normL
= 0;
504
normL
= bts_Int16Vec2D_norm( &vecL );
506
/* printf( "iL = %d, norm = %d\n", iL,
normL
); */
508
xSumL += (
normL
* ptrA->rbfCoeffClusterE.vecArrE[ iL ].xE ) >> shiftL;
509
ySumL += (
normL
* ptrA->rbfCoeffClusterE.vecArrE[ iL ].yE ) >> shiftL;
Flt16Vec2D.c
225
int32
normL
= bbs_sqrt32( ( int32 ) ptrA->xE * ptrA->xE + ( int32 ) ptrA->yE * ptrA->yE );
226
int32 xL = ( ( int32 ) ptrA->xE << 16 ) /
normL
;
227
int32 yL = ( ( int32 ) ptrA->yE << 16 ) /
normL
;
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