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  /frameworks/base/opengl/java/android/opengl/
Matrix.java 248 final float r_width = 1.0f / (right - left); local
251 final float x = 2.0f * (r_width);
254 final float tx = -(right + left) * r_width;
307 final float r_width = 1.0f / (right - left); local
310 final float x = 2.0f * (near * r_width);
312 final float A = 2.0f * ((right + left) * r_width);
  /frameworks/base/opengl/libagl/
matrix.cpp 825 const GLfloat r_width = reciprocalf(right - left); local
828 const GLfloat x = mul2f(zNear * r_width);
830 const GLfloat A = mul2f((right + left) * r_width);
865 const GLfloat r_width = reciprocalf(right - left); local
868 const GLfloat x = mul2f(r_width);
871 const GLfloat tx = -(right + left) * r_width;

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