/external/netcat/data/ |
pmap-mnt.d | 78 # mountd's port number at the end or 0 if not registered.
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/external/webkit/WebCore/platform/android/ |
GeolocationServiceBridge.cpp | 197 static int registered = jniRegisterNativeMethods(env, local 201 ASSERT(registered == JNI_OK);
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/sdk/emulator/qemud/ |
qemud.c | 501 /* wait until an event occurs on one of the registered file 1226 char registered; member in struct:Client 1262 c->registered = 0; 1281 if (c->registered) { 1282 /* the client is registered, just send the 1303 /* the client hasn't registered a service yet, [all...] |
/external/kernel-headers/original/linux/ |
serio.h | 49 unsigned int registered; /* port has been fully registered with driver core */ member in struct:serio
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/external/qemu/ |
curses_keys.h | 359 { "registered", 0x0ae },
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/external/quake/quake/src/WinQuake/ |
common.h | 186 extern struct cvar_s registered;
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sys_linux.cpp | 113 "\x1b[?7h\x1b[40m\x1b[2J\x1b[0;1;41m\x1b[1;1H QUAKE: The Doomed Dimension \x1b[33mby \x1b[44mid\x1b[41m Software \x1b[2;1H ---------------------------------------------------------------------------- \x1b[3;1H CALL 1-800-IDGAMES TO ORDER OR FOR TECHNICAL SUPPORT \x1b[4;1H PRICE: $45.00 (PRICES MAY VARY OUTSIDE THE US.) \x1b[5;1H \x1b[6;1H \x1b[37mYes! You only have one fourth of this incredible epic. That is because most \x1b[7;1H of you have paid us nothing or at most, very little. You could steal the \x1b[8;1H game from a friend. But we both know you'll be punished by God if you do. \x1b[9;1H \x1b[33mWHY RISK ETERNAL DAMNATION? CALL 1-800-IDGAMES AND BUY NOW! \x1b[10;1H \x1b[37mRemember, we love you almost as much as He does. \x1b[11;1H \x1b[12;1H \x1b[33mProgramming: \x1b[37mJohn Carmack, Michael Abrash, John Cash \x1b[13;1H \x1b[33mDesign: \x1b[37mJohn Romero, Sandy Petersen, American McGee, Tim Willits \x1b[14;1H \x1b[33mArt: \x1b[37mAdrian Carmack, Kevin Cloud \x1b[15;1H \x1b[33mBiz: \x1b[37mJay Wilbur, Mike Wilson, Donna Jackson \x1b[16;1H \x1b[33mProjects: \x1b[37mShawn Green \x1b[33mSupport: \x1b[37mBarrett Alexander \x1b[17;1H \x1b[33mSound Effects: \x1b[37mTrent Reznor and Nine Inch Nails \x1b[18;1H For other information or details on ordering outside the US, check out the \x1b[19;1H files accompanying QUAKE or our website at http://www.idsoftware.com. \x1b[20;1H \x1b[0;41mQuake is a trademark of Id Software, inc., (c)1996 Id Software, inc. \x1b[21;1H All rights reserved. NIN logo is a registered trademark licensed to \x1b[22;1H Nothing Interactive, Inc. All rights reserved. \x1b[40m\x1b[23;1H\x1b[0m"; 115 "\x1b[?7h\x1b[40m\x1b[2J\x1b[0;1;41m\x1b[1;1H QUAKE \x1b[33mby \x1b[44mid\x1b[41m Software \x1b[2;1H ----------------------------------------------------------------------------- \x1b[3;1H \x1b[37mWhy did you quit from the registered version of QUAKE? Did the \x1b[4;1H scary monsters frighten you? Or did Mr. Sandman tug at your \x1b[5;1H little lids? No matter! What is important is you love our \x1b[6;1H game, and gave us your money. Congratulations, you are probably \x1b[7;1H not a thief. \x1b[8;1H Thank You. \x1b[9;1H \x1b[33;44mid\x1b[41m Software is: \x1b[10;1H PROGRAMMING: \x1b[37mJohn Carmack, Michael Abrash, John Cash \x1b[11;1H \x1b[33mDESIGN: \x1b[37mJohn Romero, Sandy Petersen, American McGee, Tim Willits \x1b[12;1H \x1b[33mART: \x1b[37mAdrian Carmack, Kevin Cloud \x1b[13;1H \x1b[33mBIZ: \x1b[37mJay Wilbur, Mike Wilson \x1b[33mPROJECTS MAN: \x1b[37mShawn Green \x1b[14;1H \x1b[33mBIZ ASSIST: \x1b[37mDonna Jackson \x1b[33mSUPPORT: \x1b[37mBarrett Alexander \x1b[15;1H \x1b[33mSOUND EFFECTS AND MUSIC: \x1b[37mTrent Reznor and Nine Inch Nails \x1b[16;1H \x1b[17;1H If you need help running QUAKE refer to the text files in the \x1b[18;1H QUAKE directory, or our website at http://www.idsoftware.com. \x1b[19;1H If all else fails, call our technical support at 1-800-IDGAMES. \x1b[20;1H \x1b[0;41mQuake is a trademark of Id Software, inc., (c)1996 Id Software, inc. \x1b[21;1H All rights reserved. NIN logo is a registered trademark licensed \x1b[22;1H to Nothing Interactive, Inc. All rights reserved. \x1b[23;1H\x1b[40m\x1b[0m"; 123 if (registered.value)
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sys_dos.cpp | 574 if (registered.value)
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common.cpp | 32 cvar_t registered = CVAR2("registered","0"); variable 58 // this graphic needs to be in the pak file to use registered features 1028 Sets the "registered" cvar. 1030 being registered. 1045 Sys_Error ("This dedicated server requires a full registered copy of Quake"); 1049 Sys_Error ("You must have the registered version to use modified games"); 1052 // For development purposes pretend we're registered. This allows glquake 1068 Cvar_Set ("registered", "1"); 1070 Con_Printf ("Playing registered version.\n") [all...] |
menu.cpp | [all...] |
/bootable/recovery/updater/ |
Android.mk | 35 # any subsidiary static libraries required for your registered
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/external/quake/quake/src/QW/client/ |
common.h | 207 extern struct cvar_s registered;
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common.c | 41 cvar_t registered = CVAR2("registered","0"); variable 61 // this graphic needs to be in the pak file to use registered features 1106 Sets the "registered" cvar. 1108 being registered. 1127 Sys_Error ("You must have the registered version to play QuakeWorld"); 1140 Cvar_Set ("registered", "1"); 1142 Con_Printf ("Playing registered version.\n"); 1226 Cvar_RegisterVariable (®istered); 1516 { // if not a registered version, don't ever go beyond bas [all...] |
/external/v8/benchmarks/ |
base.js | 101 // Runs all registered benchmark suites and optionally yields between 135 // Counts the total number of registered benchmarks. Useful for
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/frameworks/base/core/java/android/app/ |
ActivityThread.java | 683 "originally registered here. Are you missing a " + 723 Instrumentation instrumentation, boolean registered) { 727 if (registered) { 735 instrumentation, registered); 736 if (registered) { 793 throw new IllegalArgumentException("Receiver not registered: " + r); [all...] |
/external/dropbear/libtomcrypt/ |
crypt.tex | [all...] |
/external/v8/test/mjsunit/ |
unicode-test.js | [all...] |