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  /dalvik/libcore/dom/src/test/java/org/w3c/domts/
DocumentBuilderSetting.java 33 * strategy used to set or get property value.
35 private final DocumentBuilderSettingStrategy strategy; field in class:DocumentBuilderSetting
204 * @param strategy strategy, may not be null
209 DocumentBuilderSettingStrategy strategy) {
215 this.strategy = strategy;
232 return strategy.hasConflict(other.strategy);
241 return strategy.hasSetting(factory) == value
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LSDocumentBuilderFactory.java 38 * Abstract class for a strategy to map a DocumentBuilderSetting
109 * A strategy for a setting that can be applied by setting a DOMConfiguration
195 * A strategy for the validation settings which require
297 Object strategy = strategies.get(settings[i].getProperty()); local
298 if (strategy == null) {
302 ( (LSStrategy) strategy).applySetting(settings[i], parser);
  /dalvik/libcore/xml/src/test/java/tests/org/w3c/dom/
DocumentBuilderSetting.java 33 * strategy used to set or get property value.
35 private final DocumentBuilderSettingStrategy strategy; field in class:DocumentBuilderSetting
204 * @param strategy strategy, may not be null
209 DocumentBuilderSettingStrategy strategy) {
215 this.strategy = strategy;
232 return strategy.hasConflict(other.strategy);
241 return strategy.hasSetting(factory) == value
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  /dalvik/libcore/archive/src/main/java/java/util/zip/
Deflater.java 54 * Default value for compression strategy.
64 * Possible value for compression strategy.
69 * Possible value for compression strategy.
128 private int strategy = DEFAULT_STRATEGY; field in class:Deflater
140 * level. The strategy can be specified with {@link #setStrategy}, only. A
150 * level. The strategy can be specified with {@code setStrategy}, only. A
165 * header. The strategy can be specified with the setStrategy method, only.
178 streamHandle = createStream(compressLevel, strategy, noHeader);
372 * previously made settings for the compression strategy or level. This
468 setLevelsImpl(compressLevel, strategy, streamHandle)
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  /hardware/msm7k/libaudio-qsd8k/
AudioPolicyManager.cpp 52 uint32_t AudioPolicyManager::getDeviceForStrategy(routing_strategy strategy, bool fromCache)
57 device = mDeviceForStrategy[strategy];
58 LOGV("getDeviceForStrategy() from cache strategy %d, device %x", strategy, device);
62 switch (strategy) {
65 // when off call, DTMF strategy follows the same rules as MEDIA strategy
73 // for phone strategy, we first consider the forced use and then the available devices by order
77 if (mPhoneState != AudioSystem::MODE_IN_CALL || strategy != STRATEGY_DTMF) {
104 // - phone strategy should route STREAM_VOICE_CALL to A2D
    [all...]
AudioPolicyManager.h 49 // return appropriate device for streams handled by the specified strategy according to current
51 virtual uint32_t getDeviceForStrategy(routing_strategy strategy, bool fromCache = true);
  /external/emma/core/java12/com/vladium/util/
ClassLoaderResolver.java 110 * Gets the current classloader selection strategy setting.
118 * Sets the classloader selection strategy to be used by subsequent calls
122 * @param strategy new strategy [may not be null]
125 public static synchronized IClassLoadStrategy setStrategy (final IClassLoadStrategy strategy)
127 if (strategy == null) throw new IllegalArgumentException ("null input: strategy");
130 s_strategy = strategy;
  /external/guava/src/com/google/common/base/
Splitter.java 94 private final Strategy strategy; field in class:Splitter
96 private Splitter(Strategy strategy) {
97 this(strategy, false, CharMatcher.NONE);
100 private Splitter(Strategy strategy, boolean omitEmptyStrings,
102 this.strategy = strategy;
132 return new Splitter(new Strategy() {
    [all...]
  /external/guava/src/com/google/common/collect/
CustomConcurrentHashMap.java 44 * instance. Client libraries implement {@link Strategy}, and this class
74 * <p>For example, the following strategy emulates the behavior of
79 * implements CustomConcurrentHashMap.Strategy<K, V,
119 * To create a {@link java.util.concurrent.ConcurrentMap} using the strategy
197 * Creates a new concurrent hash map backed by the given strategy.
199 * @param strategy used to implement and manipulate the entries
205 * @throws NullPointerException if strategy is null
207 public <K, V, E> ConcurrentMap<K, V> buildMap(Strategy<K, V, E> strategy) {
208 if (strategy == null)
572 final Strategy<K, V, E> strategy; field in class:CustomConcurrentHashMap.Impl
1908 static final Field strategy = findField("strategy"); field in class:CustomConcurrentHashMap.Impl.Fields
1927 Strategy<K, V, E> strategy = (Strategy<K, V, E>) in.readObject(); local
    [all...]
  /external/kernel-headers/original/linux/
zlib.h 170 /* compression strategy; see deflateInit2() below for details */
454 int strategy);
475 The strategy parameter is used to tune the compression algorithm. Use the
482 between Z_DEFAULT and Z_HUFFMAN_ONLY. The strategy parameter only affects
541 compression state which can be quite large, so this strategy is slow and
567 extern int zlib_deflateParams (z_streamp strm, int level, int strategy);
570 Dynamically update the compression level and compression strategy. The
571 interpretation of level and strategy is as in deflateInit2. This can be
574 strategy. If the compression level is changed, the input available so far
    [all...]
  /hardware/libhardware_legacy/include/hardware_legacy/
AudioPolicyManagerBase.h 122 uint32_t strategyRefCount(routing_strategy strategy);
123 bool isUsedByStrategy(routing_strategy strategy) { return (strategyRefCount(strategy) != 0);}
175 // return the strategy corresponding to a given stream type
177 // return appropriate device for streams handled by the specified strategy according to current
187 virtual uint32_t getDeviceForStrategy(routing_strategy strategy, bool fromCache = true);
201 // Mute or unmute all streams handled by the specified strategy on the specified output
202 void setStrategyMute(routing_strategy strategy, bool on, audio_io_handle_t output, int delayMs = 0);
205 // handle special cases for sonification strategy while in call: mute streams or replace by
220 // must be called every time a condition that affects the output choice for a given strategy i
    [all...]
  /frameworks/base/libs/audioflinger/
AudioPolicyManagerBase.cpp 248 // pertaining to sonification strategy see handleIncallSonification()
256 // store previous phone state for management of sonification strategy below
313 // pertaining to sonification strategy see handleIncallSonification()
425 routing_strategy strategy = getStrategy((AudioSystem::stream_type)stream); local
426 uint32_t device = getDeviceForStrategy(strategy);
551 routing_strategy strategy = getStrategy((AudioSystem::stream_type)stream); local
554 if (mA2dpOutput != 0 && !a2dpUsedForSonification() && strategy == STRATEGY_SONIFICATION) {
587 routing_strategy strategy = getStrategy((AudioSystem::stream_type)stream); local
605 if (mA2dpOutput != 0 && !a2dpUsedForSonification() && strategy == STRATEGY_SONIFICATION) {
    [all...]
  /external/qemu/distrib/zlib-1.2.3/
zlib.h 194 /* compression strategy; see deflateInit2() below for details */
485 int strategy));
517 The strategy parameter is used to tune the compression algorithm. Use the
526 Z_HUFFMAN_ONLY, but give better compression for PNG image data. The strategy
586 compression state which can be quite large, so this strategy is slow and
608 int strategy));
610 Dynamically update the compression level and compression strategy. The
611 interpretation of level and strategy is as in deflateInit2. This can be
614 strategy. If the compression level is changed, the input available so far
    [all...]
deflate.c 216 int ZEXPORT deflateInit2_(strm, level, method, windowBits, memLevel, strategy,
223 int strategy;
267 strategy < 0 || strategy > Z_FIXED) {
308 s->strategy = strategy;
416 int ZEXPORT deflateParams(strm, level, strategy)
419 int strategy;
433 if (level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED)
    [all...]
  /external/zlib/
zlib.h 194 /* compression strategy; see deflateInit2() below for details */
485 int strategy));
517 The strategy parameter is used to tune the compression algorithm. Use the
526 Z_HUFFMAN_ONLY, but give better compression for PNG image data. The strategy
586 compression state which can be quite large, so this strategy is slow and
608 int strategy));
610 Dynamically update the compression level and compression strategy. The
611 interpretation of level and strategy is as in deflateInit2. This can be
614 strategy. If the compression level is changed, the input available so far
    [all...]
deflate.c 216 int ZEXPORT deflateInit2_(strm, level, method, windowBits, memLevel, strategy,
223 int strategy;
267 strategy < 0 || strategy > Z_FIXED) {
308 s->strategy = strategy;
416 int ZEXPORT deflateParams(strm, level, strategy)
419 int strategy;
433 if (level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED)
    [all...]
  /ndk/build/platforms/android-3/arch-arm/usr/include/
zlib.h 194 /* compression strategy; see deflateInit2() below for details */
485 int strategy));
517 The strategy parameter is used to tune the compression algorithm. Use the
526 Z_HUFFMAN_ONLY, but give better compression for PNG image data. The strategy
586 compression state which can be quite large, so this strategy is slow and
608 int strategy));
610 Dynamically update the compression level and compression strategy. The
611 interpretation of level and strategy is as in deflateInit2. This can be
614 strategy. If the compression level is changed, the input available so far
    [all...]
  /ndk/build/platforms/android-4/arch-arm/usr/include/
zlib.h 194 /* compression strategy; see deflateInit2() below for details */
485 int strategy));
517 The strategy parameter is used to tune the compression algorithm. Use the
526 Z_HUFFMAN_ONLY, but give better compression for PNG image data. The strategy
586 compression state which can be quite large, so this strategy is slow and
608 int strategy));
610 Dynamically update the compression level and compression strategy. The
611 interpretation of level and strategy is as in deflateInit2. This can be
614 strategy. If the compression level is changed, the input available so far
    [all...]
  /ndk/build/platforms/android-5/arch-arm/usr/include/
zlib.h 194 /* compression strategy; see deflateInit2() below for details */
485 int strategy));
517 The strategy parameter is used to tune the compression algorithm. Use the
526 Z_HUFFMAN_ONLY, but give better compression for PNG image data. The strategy
586 compression state which can be quite large, so this strategy is slow and
608 int strategy));
610 Dynamically update the compression level and compression strategy. The
611 interpretation of level and strategy is as in deflateInit2. This can be
614 strategy. If the compression level is changed, the input available so far
    [all...]
  /ndk/build/platforms/android-5/arch-x86/usr/include/
zlib.h 194 /* compression strategy; see deflateInit2() below for details */
485 int strategy));
517 The strategy parameter is used to tune the compression algorithm. Use the
526 Z_HUFFMAN_ONLY, but give better compression for PNG image data. The strategy
586 compression state which can be quite large, so this strategy is slow and
608 int strategy));
610 Dynamically update the compression level and compression strategy. The
611 interpretation of level and strategy is as in deflateInit2. This can be
614 strategy. If the compression level is changed, the input available so far
    [all...]
  /ndk/build/platforms/android-8/arch-arm/usr/include/
zlib.h 194 /* compression strategy; see deflateInit2() below for details */
485 int strategy));
517 The strategy parameter is used to tune the compression algorithm. Use the
526 Z_HUFFMAN_ONLY, but give better compression for PNG image data. The strategy
586 compression state which can be quite large, so this strategy is slow and
608 int strategy));
610 Dynamically update the compression level and compression strategy. The
611 interpretation of level and strategy is as in deflateInit2. This can be
614 strategy. If the compression level is changed, the input available so far
    [all...]
  /ndk/build/platforms/android-8/arch-x86/usr/include/
zlib.h 194 /* compression strategy; see deflateInit2() below for details */
485 int strategy));
517 The strategy parameter is used to tune the compression algorithm. Use the
526 Z_HUFFMAN_ONLY, but give better compression for PNG image data. The strategy
586 compression state which can be quite large, so this strategy is slow and
608 int strategy));
610 Dynamically update the compression level and compression strategy. The
611 interpretation of level and strategy is as in deflateInit2. This can be
614 strategy. If the compression level is changed, the input available so far
    [all...]
  /bootable/recovery/applypatch/
imgpatch.c 121 int strategy = Read4(deflate_header+56); local
194 ret = deflateInit2(&strm, level, method, windowBits, memLevel, strategy);
  /dalvik/libcore/archive/src/main/native/
java_util_zip_Deflater.c 97 jint level, jint strategy,
149 strategy);
261 int level, int strategy,
275 err = deflateParams (stream->stream, level, strategy);
  /external/zlib/contrib/minizip/
zip.h 192 int strategy,
198 windowBits,memLevel,,strategy : see parameter strategy in deflateInit2

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