/external/quake/quake/src/QW/client/ |
r_edge.c | 40 surf_t *surfaces, *surface_p, *surf_max; variable 42 // surfaces are generated in back to front order by the bsp, so if a surf 44 // surfaces[1] is the background, and is used as the active surface stack 93 for (s=surface_p-1 ; s>&surfaces[1] ; s--) 107 for (s = &surfaces[1] ; s<surface_p ; s++) 134 surface_p = &surfaces[2]; // background is surface 1, 136 surfaces[1].spans = NULL; // no background spans yet 137 surfaces[1].flags = SURF_DRAWBACKGROUND; 143 surfaces[1].key = 0; 149 surfaces[1].key = 0x7FFFFFFF [all...] |
r_shared.h | 98 extern surf_t *surfaces, *surface_p, *surf_max; 100 // surfaces are generated in back to front order by the bsp, so if a surf 102 // surfaces[1] is the background, and is used as the active surface stack. 103 // surfaces[0] is a dummy, because index 0 is used to indicate no surface
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r_misc.c | 457 if ((surface_p - surfaces) > r_maxsurfsseen) 458 r_maxsurfsseen = surface_p - surfaces; 460 Con_Printf ("Used %d of %d surfs; %d max\n", surface_p - surfaces, 461 surf_max - surfaces, r_maxsurfsseen);
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d_edge.c | 189 for (s = &surfaces[1] ; s<surface_p ; s++) 208 for (s = &surfaces[1] ; s<surface_p ; s++)
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r_light.c | 94 surf = cl.worldmodel->surfaces + node->firstsurface; 185 surf = cl.worldmodel->surfaces + node->firstsurface;
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r_draw.c | 196 edge->surfs[0] = surface_p - surfaces; 209 edge->surfs[1] = surface_p - surfaces; 370 pedge_t->surfs[0] = surface_p - surfaces; 372 pedge_t->surfs[1] = surface_p - surfaces; 889 psurf = &pmodel->surfaces[pmodel->firstmodelsurface];
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r_edgea.s | 261 movl 0x12345678,%edx // surfaces[1].st_next 332 // clear active surfaces to just the background surface 333 movl C(surfaces),%eax 353 movl C(surfaces),%eax 367 movl C(surfaces),%eax 375 movl C(surfaces),%eax 377 movl 0x12345678,%esi // surf2 = surfaces[1].next; 597 // unfinished surfaces, so emit a span for whatever's on top 598 movl 0x12345678,%esi // surfaces[1].st_next 615 // reset spanstate for all surfaces in the surface stac [all...] |
r_main.c | 273 surfaces = Hunk_AllocName (r_cnumsurfs * sizeof(surf_t), "surfaces"); 274 surface_p = surfaces; 275 surf_max = &surfaces[r_cnumsurfs]; 279 surfaces--; 908 surfaces = (surf_t *) 910 surf_max = &surfaces[r_cnumsurfs]; 913 surfaces--; 1059 Con_Printf ("Short %d surfaces\n", r_outofsurfaces);
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r_bsp.c | 341 psurf = &pmodel->surfaces[pmodel->firstmodelsurface]; 420 psurf = &pmodel->surfaces[pmodel->firstmodelsurface]; 563 surf = cl.worldmodel->surfaces + node->firstsurface; 632 // all surfaces on the same node share the same sequence number
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model.h | 361 msurface_t *surfaces; member in struct:model_s
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/external/quake/quake/src/WinQuake/ |
r_edge.cpp | 40 surf_t *surfaces, *surface_p, *surf_max;
variable 42 // surfaces are generated in back to front order by the bsp, so if a surf
44 // surfaces[1] is the background, and is used as the active surface stack
93 for (s=surface_p-1 ; s>&surfaces[1] ; s--)
107 for (s = &surfaces[1] ; s<surface_p ; s++)
134 surface_p = &surfaces[2]; // background is surface 1,
136 surfaces[1].spans = NULL; // no background spans yet
137 surfaces[1].flags = SURF_DRAWBACKGROUND;
143 surfaces[1].key = 0;
149 surfaces[1].key = 0x7FFFFFFF; [all...] |
r_misc.cpp | 384 if ((surface_p - surfaces) > r_maxsurfsseen)
385 r_maxsurfsseen = surface_p - surfaces;
387 Con_Printf ("Used %d of %d surfs; %d max\n", surface_p - surfaces,
388 surf_max - surfaces, r_maxsurfsseen);
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r_shared.h | 101 extern surf_t *surfaces, *surface_p, *surf_max;
103 // surfaces are generated in back to front order by the bsp, so if a surf
105 // surfaces[1] is the background, and is used as the active surface stack.
106 // surfaces[0] is a dummy, because index 0 is used to indicate no surface
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d_edge.cpp | 189 for (s = &surfaces[1] ; s<surface_p ; s++)
204 for (s = &surfaces[1] ; s<surface_p ; s++)
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r_light.cpp | 94 surf = cl.worldmodel->surfaces + node->firstsurface;
185 surf = cl.worldmodel->surfaces + node->firstsurface;
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r_draw.cpp | 196 edge->surfs[0] = surface_p - surfaces;
209 edge->surfs[1] = surface_p - surfaces;
370 pedge_t->surfs[0] = surface_p - surfaces;
372 pedge_t->surfs[1] = surface_p - surfaces;
889 psurf = &pmodel->surfaces[pmodel->firstmodelsurface];
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r_edgea.s | 261 movl 0x12345678,%edx // surfaces[1].st_next 332 // clear active surfaces to just the background surface 333 movl C(surfaces),%eax 353 movl C(surfaces),%eax 367 movl C(surfaces),%eax 375 movl C(surfaces),%eax 377 movl 0x12345678,%esi // surf2 = surfaces[1].next; 597 // unfinished surfaces, so emit a span for whatever's on top 598 movl 0x12345678,%esi // surfaces[1].st_next 615 // reset spanstate for all surfaces in the surface stac [all...] |
r_main.cpp | 265 surfaces = Hunk_AllocName (r_cnumsurfs * sizeof(surf_t), "surfaces");
266 surface_p = surfaces;
267 surf_max = &surfaces[r_cnumsurfs];
271 surfaces--;
895 surfaces = (surf_t *)
897 surf_max = &surfaces[r_cnumsurfs];
900 surfaces--;
1040 Con_Printf ("Short %d surfaces\n", r_outofsurfaces);
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r_bsp.cpp | 341 psurf = &pmodel->surfaces[pmodel->firstmodelsurface];
420 psurf = &pmodel->surfaces[pmodel->firstmodelsurface];
563 surf = cl.worldmodel->surfaces + node->firstsurface;
632 // all surfaces on the same node share the same sequence number
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model.h | 344 msurface_t *surfaces; member in struct:model_s
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/external/qemu/distrib/sdl-1.2.12/src/video/dga/ |
SDL_dgavideo.h | 80 /* Information for hardware surfaces */ 81 vidmem_bucket surfaces; member in struct:SDL_PrivateVideoData 114 #define surfaces (this->hidden->surfaces) macro
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SDL_dgavideo.c | 544 /* Set up the information for hardware surfaces */ 563 /* Allocate memory tracking for hardware surfaces */ 600 for ( bucket=&surfaces; bucket; bucket=bucket->next ) { 607 if ( bucket != &surfaces ) { 634 bucket->prev = &surfaces; 644 surfaces.prev = NULL; 645 surfaces.used = 1; 646 surfaces.dirty = 0; 647 surfaces.base = screen->pixels; 648 surfaces.size = (unsigned int)((long)base - (long)surfaces.base) [all...] |
/external/qemu/distrib/sdl-1.2.12/src/video/fbcon/ |
SDL_fbvideo.h | 83 vidmem_bucket surfaces; member in struct:SDL_PrivateVideoData 121 #define surfaces (this->hidden->surfaces) macro 147 /* These are utility functions for working with video surfaces */ 167 for ( bucket=&surfaces; bucket; bucket=bucket->next ) {
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SDL_fbvideo.c | 1039 /* Set up the information for hardware surfaces */ 1084 for ( bucket=&surfaces; bucket; bucket=bucket->next ) { 1091 if ( bucket != &surfaces ) { 1118 bucket->prev = &surfaces; 1128 surfaces.prev = NULL; 1129 surfaces.used = 1; 1130 surfaces.dirty = 0; 1131 surfaces.base = screen->pixels; 1132 surfaces.size = (unsigned int)((long)base - (long)surfaces.base) [all...] |
/frameworks/base/libs/surfaceflinger_client/ |
SharedBufferStack.cpp | 49 return surfaces[i].status; 53 return uint32_t(surfaces[token].identity); 102 mSharedStack(sharedClient->surfaces + surface),
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