/frameworks/base/opengl/tests/textures/ |
Android.mk | 5 textures.cpp 13 LOCAL_MODULE:= test-opengl-textures
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/packages/apps/Gallery3D/src/com/cooliris/media/ |
LoadingLayer.java | 169 // Start loading textures. 170 int[] textures = PRELOAD_RESOURCES_ASYNC_UNSCALED; local 171 for (int i = 0; i != textures.length; ++i) { 172 view.loadTexture(view.getResource(textures[i], false)); 174 textures = PRELOAD_RESOURCES_ASYNC_SCALED; 175 for (int i = 0; i != textures.length; ++i) { 176 view.loadTexture(view.getResource(textures[i])); 182 // Wait for textures to finish loading before fading out. 184 // Request that the view upload all loaded textures. 187 // Determine if all textures have loaded 188 int[] textures = PRELOAD_RESOURCES_ASYNC_SCALED; local [all...] |
/frameworks/base/opengl/libagl/ |
texture.cpp | 52 c->textures.packAlignment = 4; 53 c->textures.unpackAlignment = 4; 56 c->textures.defaultTexture = new EGLTextureObject(); 57 c->textures.defaultTexture->incStrong(c); 61 bindTextureTmu(c, i, 0, c->textures.defaultTexture); 69 if (c->textures.ggl) 70 gglUninit(c->textures.ggl); 71 c->textures.defaultTexture->decStrong(c); 73 if (c->textures.tmu[i].texture) 74 c->textures.tmu[i].texture->decStrong(c) [all...] |
copybit.h | 38 && c->textures.tmu[0].texture->try_copybit;
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/external/skia/src/gl/ |
SkGLDevice_SWLayer.cpp | 79 const SkPoint verts[], const SkPoint textures[], 83 draw.drawVertices(vmode, vertexCount, verts, textures, colors, xmode,
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
LabelMaker.java | 82 int[] textures = new int[1]; local 83 gl.glGenTextures(1, textures, 0); 84 mTextureID = textures[0]; 108 int[] textures = new int[1]; local 109 textures[0] = mTextureID; 110 gl.glDeleteTextures(1, textures, 0);
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SpriteTextRenderer.java | 79 int[] textures = new int[1]; local 80 gl.glGenTextures(1, textures, 0); 82 mTextureID = textures[0];
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MatrixTrackingGL.java | 176 public void glDeleteTextures(int n, int[] textures, int offset) { 177 mgl.glDeleteTextures(n, textures, offset); 180 public void glDeleteTextures(int n, IntBuffer textures) { 181 mgl.glDeleteTextures(n, textures); 274 public void glGenTextures(int n, int[] textures, int offset) { 275 mgl.glGenTextures(n, textures, offset); 278 public void glGenTextures(int n, IntBuffer textures) { 279 mgl.glGenTextures(n, textures);
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/packages/wallpapers/Basic/src/com/android/wallpaper/galaxy/ |
GalaxyRS.java | 203 final Allocation[] textures = mTextures; local 204 textures[RSID_TEXTURE_SPACE] = loadTexture(R.drawable.space, "TSpace"); 205 textures[RSID_TEXTURE_LIGHT1] = loadTexture(R.drawable.light1, "TLight1"); 206 textures[RSID_TEXTURE_FLARES] = loadTextureARGB(R.drawable.flares, "TFlares"); 208 final int count = textures.length; 210 textures[i].uploadToTexture(0);
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/external/skia/src/core/ |
SkDevice.cpp | 97 const SkPoint verts[], const SkPoint textures[], 101 draw.drawVertices(vmode, vertexCount, verts, textures, colors, xmode,
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/packages/wallpapers/Basic/src/com/android/wallpaper/grass/ |
GrassRS.java | 350 final Allocation[] textures = mTextures; local 351 textures[0] = loadTexture(R.drawable.night, "TNight"); 352 textures[1] = loadTexture(R.drawable.sunrise, "TSunrise"); 353 textures[2] = loadTexture(R.drawable.sky, "TSky"); 354 textures[3] = loadTexture(R.drawable.sunset, "TSunset"); 355 textures[4] = generateTextureAlpha(4, 1, new int[] { 0x00FFFF00 }, "TAa"); 357 final int count = textures.length; 359 textures[i].uploadToTexture(0);
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
GLES20TriangleRenderer.java | 121 int[] textures = new int[1]; local 122 GLES20.glGenTextures(1, textures, 0); 124 mTextureID = textures[0];
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StaticTriangleRenderer.java | 99 int[] textures = new int[1]; local 100 glGenTextures(1, textures, 0); 102 mTextureID = textures[0];
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TriangleRenderer.java | 72 int[] textures = new int[1]; local 73 gl.glGenTextures(1, textures, 0); 75 mTextureID = textures[0];
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FrameBufferObjectActivity.java | 176 int[] textures = new int[1]; local 177 gl.glGenTextures(1, textures, 0); 178 texture = textures[0];
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MatrixPaletteRenderer.java | 259 int[] textures = new int[1]; local 260 gl.glGenTextures(1, textures, 0); 262 mTextureID = textures[0];
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/packages/wallpapers/Basic/src/com/android/wallpaper/fall/ |
FallRS.java | 260 final Allocation[] textures = new Allocation[TEXTURES_COUNT]; local 261 textures[RSID_TEXTURE_RIVERBED] = loadTexture(R.drawable.pond, "TRiverbed"); 262 textures[RSID_TEXTURE_LEAVES] = loadTextureARGB(R.drawable.leaves, "TLeaves"); 264 final int count = textures.length; 266 textures[i].uploadToTexture(0);
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/external/quake/quake/src/QW/client/ |
gl_rmisc.c | 428 if (!cl.worldmodel->textures[i]) 430 if (!Q_strncmp(cl.worldmodel->textures[i]->name,"sky",3) ) 432 if (!Q_strncmp(cl.worldmodel->textures[i]->name,"window02_1",10) ) 434 cl.worldmodel->textures[i]->texturechain = NULL;
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model.h | 375 texture_t **textures; member in struct:model_s
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/external/quake/quake/src/WinQuake/ |
gl_rmisc.cpp | 426 if (!cl.worldmodel->textures[i]) 428 if (!Q_strncmp(cl.worldmodel->textures[i]->name,"sky",3) ) 430 if (!Q_strncmp(cl.worldmodel->textures[i]->name,"window02_1",10) ) 432 cl.worldmodel->textures[i]->texturechain = NULL;
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model.h | 358 texture_t **textures; member in struct:model_s
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/external/skia/include/core/ |
SkDraw.h | 58 const SkPoint vertices[], const SkPoint textures[],
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/frameworks/base/opengl/tools/glgen/specs/gles11/ |
checks.spec | 6 glDeleteTextures check textures n 10 glGenTextures check textures n
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/external/quake/quake/src/QW/server/ |
model.c | 290 loadmodel->textures = NULL; 298 loadmodel->textures = Hunk_AllocName (m->nummiptex * sizeof(*loadmodel->textures) , loadname); 315 loadmodel->textures[i] = tx; 331 tx = loadmodel->textures[i]; 364 tx2 = loadmodel->textures[j]; 607 if (!loadmodel->textures) 616 out->texture = loadmodel->textures[miptex];
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/frameworks/base/opengl/java/android/opengl/ |
GLES10.java | 473 // C function void glDeleteTextures ( GLsizei n, const GLuint *textures ) 477 int[] textures, 481 // C function void glDeleteTextures ( GLsizei n, const GLuint *textures ) 485 java.nio.IntBuffer textures 637 // C function void glGenTextures ( GLsizei n, GLuint *textures ) 641 int[] textures, 645 // C function void glGenTextures ( GLsizei n, GLuint *textures ) 649 java.nio.IntBuffer textures [all...] |