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Searched
refs:vRadius
(Results
1 - 2
of
2
) sorted by null
/external/webkit/WebCore/platform/graphics/cg/
GraphicsContextCG.cpp
376
float
vRadius
= h / 2;
381
CGContextAddArc(context, x + hRadius, (y +
vRadius
) * reverseScaleFactor, hRadius, start, end, true);
405
if (hRadius ==
vRadius
)
408
distance = static_cast<int>((piFloat * sqrtf((hRadius * hRadius +
vRadius
*
vRadius
) / 2.0f)) / 2.0f);
[
all
...]
/external/webkit/WebCore/platform/graphics/cairo/
GraphicsContextCairo.cpp
393
float
vRadius
= h / 2;
403
cairo_arc_negative(cr, x + hRadius, (y +
vRadius
) * reverseScaleFactor, hRadius, -fa * M_PI/180, -falen * M_PI/180);
429
if (hRadius ==
vRadius
)
432
distance = static_cast<int>((M_PI * sqrtf((hRadius * hRadius +
vRadius
*
vRadius
) / 2.0)) / 2.0);
[
all
...]
Completed in 34 milliseconds