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  /frameworks/base/docs/html/resources/articles/
live-folders.jd 15 <img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 267px; height: 400px;" src="images/contacts.png" alt="" id="BLOGGER_PHOTO_ID_5323287788220889218" border="0">
43 <img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 267px; height: 400px;" src="images/device_002.png" alt="" id="BLOGGER_PHOTO_ID_5323289217773103922" border="0">
164 <img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 267px; height: 400px;" src="images/device.png" alt="" id="BLOGGER_PHOTO_ID_5323293545495859234" border="0"></p>
qsb.jd 19 <img src="images/qsb_002.png" alt="" height="350" />
149 <img src="images/qsb.png" style="width: 233px; height: 349.5px;">
150 <img id="k0vw" src="images/qsb_003.png" style="width: 233px; height: 349.5px;">
  /hardware/ti/omap3/omx/system/src/openmax_il/omx_core/inc/
OMX_Image.h 233 * produces the smallest, worst quality images, and a factor
234 * of 100 produces the largest, best quality images. A
235 * typical default is 75 for small good quality images
  /packages/apps/Contacts/src/com/android/contacts/
ContactPhotoLoader.java 190 * Stops loading images, kills the image loader thread and clears all caches.
227 * Sends a message to this thread itself to start loading images. If the current
230 * This allows us to load images in bulk.
  /packages/apps/Mms/src/com/android/mms/ui/
UriImage.java 31 import android.provider.MediaStore.Images;
125 c.getColumnIndexOrThrow(Images.Media.DATA));
127 c.getColumnIndexOrThrow(Images.Media.MIME_TYPE));
  /external/freetype/include/freetype/
ftglyph.h 63 /* bitmap, a vector outline, or even images in other formats. */
78 /* Handle to an object used to model generic glyph images. It is a */
136 /* A structure used for bitmap glyph images. This really is a */
188 /* A structure used for outline (vectorial) glyph images. This */
    [all...]
ftrender.h 215 /* images in the renderer's known format into bitmaps. */
  /external/grub/
MAINTENANCE 24 4. Check the resulted images, for example, using bochs.
TODO 102 images or not, after all.
  /external/jpeg/
jmemansi.c 52 * you probably won't be able to process useful-size images in only 64KB.
  /external/kernel-headers/original/mtd/
mtd-abi.h 117 * diagnosis and to allow creation of raw images
  /external/qemu/android/skin/
image.h 25 /* opaque skin image type. all skin images are placed in a simple MRU cache
  /external/qemu/distrib/
README 9 like a specific kernel image, ramdisk, system and user disk images. Please go to the Android web
  /external/skia/src/images/
SkImageDecoder_libico.cpp 1 /* libs/graphics/images/SkImageDecoder_libico.cpp
126 // images and the higher quality images.
238 //however, with small images with large colortables, maybe it's better to still do argb_8888
  /external/webkit/WebCore/html/
HTMLMapElement.cpp 82 RefPtr<HTMLCollection> coll = renderer()->document()->images();
  /external/webkit/WebCore/loader/
CachedScript.cpp 23 This class provides all functionality needed for loading images, style sheets and html
  /external/webkit/WebCore/loader/icon/
IconRecord.h 109 // better way of handling that, we'll likely have a map of size-to-images similar to below
  /external/webkit/WebCore/platform/graphics/android/
ImageSourceAndroid.cpp 57 // don't use RLE for images smaller than this, since they incur a drawing cost
88 /* Images larger than this should be subsampled. Using ashmem, the decoded
93 (i.e. we end up thrashing because we need to keep decoding images that have
102 /* 8bit images larger than this should be recompressed in RLE, to reduce
  /external/webkit/WebCore/platform/graphics/qt/
FontPlatformData.h 21 This class provides all functionality needed for loading images, style sheets and html
  /external/webkit/WebCore/platform/image-decoders/bmp/
BMPImageReader.h 153 // For BI_BITFIELDS images, initializes the m_bitMasks[] and
158 // For paletted images, allocates and initializes the m_colorTable[]
179 // image", so downwards for m_isTopDown images and upwards otherwise.
231 // For images without alpha, return alpha of 0xff.
  /external/webkit/WebCore/platform/image-decoders/png/
PNGImageDecoder.cpp 241 // Protect against large images.
356 * For the non-NULL rows of interlaced images, you must call
359 * just return) and for non-interlaced images (it just does the
368 * the first pass (and only for interlaced images), you will have
  /external/webkit/WebCore/platform/win/
DragImageCGWin.cpp 85 // FIXME: due to the way drag images are done on windows we need
  /external/webkit/WebKit/android/jni/
PictureSet.h 86 bool emptyPicture(SkPicture* ) const; // true if no text, images, paths
  /frameworks/base/awt/javax/imageio/
ImageWriteParam.java 175 * Returns true if images can be written using increasing quality passes by
178 * @return true if images can be written using increasing quality passes by
216 * Returns true if this writer can write images with compression.
218 * @return true, if this writer can write images with compression, false
  /frameworks/base/core/java/android/widget/
ImageButton.java 57 * based on the state of the button and the corresponding images

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