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/frameworks/base/docs/html/resources/articles/ |
live-folders.jd | 15 <img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 267px; height: 400px;" src="images/contacts.png" alt="" id="BLOGGER_PHOTO_ID_5323287788220889218" border="0"> 43 <img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 267px; height: 400px;" src="images/device_002.png" alt="" id="BLOGGER_PHOTO_ID_5323289217773103922" border="0"> 164 <img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 267px; height: 400px;" src="images/device.png" alt="" id="BLOGGER_PHOTO_ID_5323293545495859234" border="0"></p>
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qsb.jd | 19 <img src="images/qsb_002.png" alt="" height="350" /> 149 <img src="images/qsb.png" style="width: 233px; height: 349.5px;"> 150 <img id="k0vw" src="images/qsb_003.png" style="width: 233px; height: 349.5px;">
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/hardware/ti/omap3/omx/system/src/openmax_il/omx_core/inc/ |
OMX_Image.h | 233 * produces the smallest, worst quality images, and a factor
234 * of 100 produces the largest, best quality images. A
235 * typical default is 75 for small good quality images
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/packages/apps/Contacts/src/com/android/contacts/ |
ContactPhotoLoader.java | 190 * Stops loading images, kills the image loader thread and clears all caches. 227 * Sends a message to this thread itself to start loading images. If the current 230 * This allows us to load images in bulk.
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/packages/apps/Mms/src/com/android/mms/ui/ |
UriImage.java | 31 import android.provider.MediaStore.Images; 125 c.getColumnIndexOrThrow(Images.Media.DATA)); 127 c.getColumnIndexOrThrow(Images.Media.MIME_TYPE));
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/external/freetype/include/freetype/ |
ftglyph.h | 63 /* bitmap, a vector outline, or even images in other formats. */ 78 /* Handle to an object used to model generic glyph images. It is a */ 136 /* A structure used for bitmap glyph images. This really is a */ 188 /* A structure used for outline (vectorial) glyph images. This */ [all...] |
ftrender.h | 215 /* images in the renderer's known format into bitmaps. */
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/external/grub/ |
MAINTENANCE | 24 4. Check the resulted images, for example, using bochs.
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TODO | 102 images or not, after all.
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/external/jpeg/ |
jmemansi.c | 52 * you probably won't be able to process useful-size images in only 64KB.
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/external/kernel-headers/original/mtd/ |
mtd-abi.h | 117 * diagnosis and to allow creation of raw images
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/external/qemu/android/skin/ |
image.h | 25 /* opaque skin image type. all skin images are placed in a simple MRU cache
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/external/qemu/distrib/ |
README | 9 like a specific kernel image, ramdisk, system and user disk images. Please go to the Android web
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/external/skia/src/images/ |
SkImageDecoder_libico.cpp | 1 /* libs/graphics/images/SkImageDecoder_libico.cpp 126 // images and the higher quality images. 238 //however, with small images with large colortables, maybe it's better to still do argb_8888
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/external/webkit/WebCore/html/ |
HTMLMapElement.cpp | 82 RefPtr<HTMLCollection> coll = renderer()->document()->images();
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/external/webkit/WebCore/loader/ |
CachedScript.cpp | 23 This class provides all functionality needed for loading images, style sheets and html
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/external/webkit/WebCore/loader/icon/ |
IconRecord.h | 109 // better way of handling that, we'll likely have a map of size-to-images similar to below
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/external/webkit/WebCore/platform/graphics/android/ |
ImageSourceAndroid.cpp | 57 // don't use RLE for images smaller than this, since they incur a drawing cost 88 /* Images larger than this should be subsampled. Using ashmem, the decoded 93 (i.e. we end up thrashing because we need to keep decoding images that have 102 /* 8bit images larger than this should be recompressed in RLE, to reduce
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/external/webkit/WebCore/platform/graphics/qt/ |
FontPlatformData.h | 21 This class provides all functionality needed for loading images, style sheets and html
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/external/webkit/WebCore/platform/image-decoders/bmp/ |
BMPImageReader.h | 153 // For BI_BITFIELDS images, initializes the m_bitMasks[] and 158 // For paletted images, allocates and initializes the m_colorTable[] 179 // image", so downwards for m_isTopDown images and upwards otherwise. 231 // For images without alpha, return alpha of 0xff.
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/external/webkit/WebCore/platform/image-decoders/png/ |
PNGImageDecoder.cpp | 241 // Protect against large images. 356 * For the non-NULL rows of interlaced images, you must call 359 * just return) and for non-interlaced images (it just does the 368 * the first pass (and only for interlaced images), you will have
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/external/webkit/WebCore/platform/win/ |
DragImageCGWin.cpp | 85 // FIXME: due to the way drag images are done on windows we need
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/external/webkit/WebKit/android/jni/ |
PictureSet.h | 86 bool emptyPicture(SkPicture* ) const; // true if no text, images, paths
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/frameworks/base/awt/javax/imageio/ |
ImageWriteParam.java | 175 * Returns true if images can be written using increasing quality passes by 178 * @return true if images can be written using increasing quality passes by 216 * Returns true if this writer can write images with compression. 218 * @return true, if this writer can write images with compression, false
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/frameworks/base/core/java/android/widget/ |
ImageButton.java | 57 * based on the state of the button and the corresponding images
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