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Searched
full:layer
(Results
1151 - 1175
of
1736
) sorted by null
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/external/qemu/distrib/sdl-1.2.12/src/video/dc/
SDL_dcvideo.c
2
SDL - Simple DirectMedia
Layer
/external/qemu/distrib/sdl-1.2.12/src/video/epoc/
SDL_epocevents.cpp
2
SDL - Simple DirectMedia
Layer
/external/qemu/distrib/sdl-1.2.12/src/video/ggi/
SDL_ggivideo.c
2
SDL - Simple DirectMedia
Layer
/external/qemu/distrib/sdl-1.2.12/src/video/picogui/
SDL_pgvideo.c
2
SDL - Simple DirectMedia
Layer
/external/qemu/distrib/sdl-1.2.12/src/video/qtopia/
SDL_sysvideo.cc
2
SDL - Simple DirectMedia
Layer
/external/qemu/distrib/sdl-1.2.12/src/video/quartz/
SDL_QuartzVideo.h
2
SDL - Simple DirectMedia
Layer
/external/qemu/distrib/sdl-1.2.12/src/video/riscos/
SDL_riscosmouse.c
2
SDL - Simple DirectMedia
Layer
/external/qemu/distrib/sdl-1.2.12/src/video/svga/
SDL_svgaevents.c
2
SDL - Simple DirectMedia
Layer
/external/qemu/distrib/sdl-1.2.12/src/video/wincommon/
SDL_syswm.c
2
SDL - Simple DirectMedia
Layer
/external/qemu/distrib/sdl-1.2.12/src/video/x11/
SDL_x11yuv.c
2
SDL - Simple DirectMedia
Layer
/external/qemu/hw/
bt.h
175
/* Link Management Protocol
layer
defines */
251
/* Host Controller Interface
layer
defines */
[
all
...]
/external/quake/quake/src/WinQuake/
net.h
20
// net.h -- quake's interface to the networking
layer
/external/skia/include/core/
SkTypes.h
34
memory wrappers to be implemented by the porting
layer
(platform)
/external/svox/pico/tts/
com_svox_picottsengine.cpp
17
* This is the Manager
layer
. It sits on top of the native Pico engine
20
* The Manager
layer
also provide the SSML tag interpretation.
51
/* adaptation
layer
defines */
96
/* adapation
layer
global variables */
[
all
...]
/external/tcpdump/
print-fddi.c
268
/* Try to print the LLC-
layer
header & higher layers */
/external/webkit/JavaScriptCore/wtf/
CurrentTime.cpp
88
// http://msdn.microsoft.com/en-us/library/ms644904.aspx ("...you can get different results on different processors due to bugs in the basic input/output system (BIOS) or the hardware abstraction
layer
(HAL)."
/external/webkit/WebCore/html/
HTMLCanvasElement.cpp
181
// Need to make sure a RenderLayer and compositing
layer
get created for the Canvas
/external/webkit/WebCore/page/animation/
AnimationBase.cpp
1261
RenderLayer*
layer
= toRenderBoxModelObject(m_object)->
layer
();
local
[
all
...]
/external/webkit/WebCore/rendering/
RenderMarquee.cpp
164
// the end of the function since they could delete the
layer
, including the marquee.
RenderTableSection.cpp
[
all
...]
/external/webkit/WebCore/rendering/style/
FillLayer.cpp
121
// to propagate patterns into layers. All
layer
comparisons happen after values have all been filled in anyway.
/external/webkit/WebKit/mac/Plugins/Hosted/
WebHostedNetscapePluginView.mm
356
// No need for us to be
layer
backed anymore
/external/webkit/WebKitTools/DumpRenderTree/mac/
PixelDumpSupportMac.mm
161
// displayIfNeeded does not update the CA layers if the
layer
-hosting view was not marked as needing display, so
/external/wpa_supplicant/
eapol_sm.c
786
/* EAP
layer
processing; no special code is needed, since Supplicant
806
/* Send EAP-Packet from the EAP
layer
to the Authenticator */
[
all
...]
l2_packet_pcap.c
44
int l2_hdr; /* whether to include
layer
2 (Ethernet) header in calls
Completed in 728 milliseconds
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