HomeSort by relevance Sort by last modified time
    Searched full:layer (Results 1151 - 1175 of 1736) sorted by null

<<41424344454647484950>>

  /external/qemu/distrib/sdl-1.2.12/src/video/dc/
SDL_dcvideo.c 2 SDL - Simple DirectMedia Layer
  /external/qemu/distrib/sdl-1.2.12/src/video/epoc/
SDL_epocevents.cpp 2 SDL - Simple DirectMedia Layer
  /external/qemu/distrib/sdl-1.2.12/src/video/ggi/
SDL_ggivideo.c 2 SDL - Simple DirectMedia Layer
  /external/qemu/distrib/sdl-1.2.12/src/video/picogui/
SDL_pgvideo.c 2 SDL - Simple DirectMedia Layer
  /external/qemu/distrib/sdl-1.2.12/src/video/qtopia/
SDL_sysvideo.cc 2 SDL - Simple DirectMedia Layer
  /external/qemu/distrib/sdl-1.2.12/src/video/quartz/
SDL_QuartzVideo.h 2 SDL - Simple DirectMedia Layer
  /external/qemu/distrib/sdl-1.2.12/src/video/riscos/
SDL_riscosmouse.c 2 SDL - Simple DirectMedia Layer
  /external/qemu/distrib/sdl-1.2.12/src/video/svga/
SDL_svgaevents.c 2 SDL - Simple DirectMedia Layer
  /external/qemu/distrib/sdl-1.2.12/src/video/wincommon/
SDL_syswm.c 2 SDL - Simple DirectMedia Layer
  /external/qemu/distrib/sdl-1.2.12/src/video/x11/
SDL_x11yuv.c 2 SDL - Simple DirectMedia Layer
  /external/qemu/hw/
bt.h 175 /* Link Management Protocol layer defines */
251 /* Host Controller Interface layer defines */
    [all...]
  /external/quake/quake/src/WinQuake/
net.h 20 // net.h -- quake's interface to the networking layer
  /external/skia/include/core/
SkTypes.h 34 memory wrappers to be implemented by the porting layer (platform)
  /external/svox/pico/tts/
com_svox_picottsengine.cpp 17 * This is the Manager layer. It sits on top of the native Pico engine
20 * The Manager layer also provide the SSML tag interpretation.
51 /* adaptation layer defines */
96 /* adapation layer global variables */
    [all...]
  /external/tcpdump/
print-fddi.c 268 /* Try to print the LLC-layer header & higher layers */
  /external/webkit/JavaScriptCore/wtf/
CurrentTime.cpp 88 // http://msdn.microsoft.com/en-us/library/ms644904.aspx ("...you can get different results on different processors due to bugs in the basic input/output system (BIOS) or the hardware abstraction layer (HAL)."
  /external/webkit/WebCore/html/
HTMLCanvasElement.cpp 181 // Need to make sure a RenderLayer and compositing layer get created for the Canvas
  /external/webkit/WebCore/page/animation/
AnimationBase.cpp 1261 RenderLayer* layer = toRenderBoxModelObject(m_object)->layer(); local
    [all...]
  /external/webkit/WebCore/rendering/
RenderMarquee.cpp 164 // the end of the function since they could delete the layer, including the marquee.
RenderTableSection.cpp     [all...]
  /external/webkit/WebCore/rendering/style/
FillLayer.cpp 121 // to propagate patterns into layers. All layer comparisons happen after values have all been filled in anyway.
  /external/webkit/WebKit/mac/Plugins/Hosted/
WebHostedNetscapePluginView.mm 356 // No need for us to be layer backed anymore
  /external/webkit/WebKitTools/DumpRenderTree/mac/
PixelDumpSupportMac.mm 161 // displayIfNeeded does not update the CA layers if the layer-hosting view was not marked as needing display, so
  /external/wpa_supplicant/
eapol_sm.c 786 /* EAP layer processing; no special code is needed, since Supplicant
806 /* Send EAP-Packet from the EAP layer to the Authenticator */
    [all...]
l2_packet_pcap.c 44 int l2_hdr; /* whether to include layer 2 (Ethernet) header in calls

Completed in 728 milliseconds

<<41424344454647484950>>