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  /packages/apps/Gallery3D/src/com/cooliris/media/
Utils.java 299 (int) Math.ceil(Math.sqrt(w * h / maxNumOfPixels));
301 (int) Math.min(Math.floor(w / minSideLength),
302 Math.floor(h / minSideLength));
  /external/quake/quake/src/QW/client/
qwcl.plg 93 cl /EP > .\Release\math.spp .\math.s
94 ..\gas2masm\debug\gas2masm.exe < .\Release\math.spp >.\Release\math.asm
95 ml /c /Cp /coff /Fo.\Release\math.obj /Zm /Zi .\Release\math.asm
96 del .\Release\math.spp
244 Performing Custom Build Step on .\math.s
248 math.s
252 Assembling: .\Release\math.asm
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  /dalvik/libcore/math/src/test/java/org/apache/harmony/math/tests/java/math/
BigDecimalConstructorsTest.java 22 package org.apache.harmony.math.tests.java.math;
30 import java.math.BigDecimal;
31 import java.math.BigInteger;
32 import java.math.MathContext;
33 import java.math.RoundingMode;
36 * Class: java.math.BigDecimal
92 args = {java.math.BigInteger.class}
116 args = {java.math.BigInteger.class, int.class}
134 args = {java.math.BigInteger.class, java.math.MathContext.class
    [all...]
BigDecimalScaleOperationsTest.java 22 package org.apache.harmony.math.tests.java.math;
31 import java.math.BigDecimal;
32 import java.math.BigInteger;
33 import java.math.RoundingMode;
36 * Class: java.math.BigDecimal
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
CubeMapActivity.java 168 double angleV = Math.PI * 2 * j / vSteps;
169 float cosV = (float) Math.cos(angleV);
170 float sinV = (float) Math.sin(angleV);
172 double angleU = Math.PI * 2 * i / uSteps;
173 float cosU = (float) Math.cos(angleU);
174 float sinU = (float) Math.sin(angleU);
184 float length = (float) Math.sqrt(nx*nx + ny*ny + nz*nz);
  /packages/apps/Browser/src/com/android/browser/
WebStorageSizeManager.java 195 mAppCacheMaxSize = Math.max(mGlobalLimit / 4,
282 Math.min(QUOTA_INCREASE_STEP, totalUnusedQuota) :
371 2 << ((int) Math.floor(Math.log10(
373 long maxSizeBytes = (long) Math.min(Math.floor(
375 Math.floor(freeSpaceBytes / 2));
  /prebuilt/linux-x86/toolchain/sh-4.3.3/libexec/gcc/sh-linux-gnu/4.3.3/install-tools/
fixincl 
  /frameworks/base/opengl/java/android/opengl/
Matrix.java 22 * Matrix math utilities. These methods operate on OpenGL ES format
343 return (float) Math.sqrt(x * x + y * y + z * z);
497 a *= (float) (Math.PI / 180.0f);
498 float s = (float) Math.sin(a);
499 float c = (float) Math.cos(a);
555 x *= (float) (Math.PI / 180.0f);
556 y *= (float) (Math.PI / 180.0f);
557 z *= (float) (Math.PI / 180.0f);
558 float cx = (float) Math.cos(x);
559 float sx = (float) Math.sin(x)
    [all...]
  /development/apps/Term/src/com/android/term/
Term.java 358 val = Math.max(0, Math.min(val, maxValue));
784 int expansionRows = Math.min(1, mTotalRows - mActiveRows);
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  /frameworks/base/core/java/android/webkit/
WebView.java     [all...]
  /development/samples/LunarLander/src/com/example/android/lunarlander/
LunarView.java 295 mDY = Math.random() * -speedInit;
296 mDX = Math.random() * 2 * speedInit - speedInit;
301 mGoalX = (int) (Math.random() * (mCanvasWidth - mGoalWidth));
302 if (Math.abs(mGoalX - (mX - mLanderWidth / 2)) > mCanvasHeight / 6)
627 double speed = Math.sqrt(mDX * mDX + mDY * mDY);
722 double radians = 2 * Math.PI * mHeading / 360;
723 ddx = Math.sin(radians) * accel;
724 ddy += Math.cos(radians) * accel;
749 double speed = Math.sqrt(mDX * mDX + mDY * mDY);
755 if (onGoal && Math.abs(mHeading - 180) < mGoalAngl
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  /external/quake/quake/src/WinQuake/
WinQuake.plg 102 cl /EP > .\Release\math.spp .\math.s
103 gas2masm\debug\gas2masm < .\Release\math.spp > .\Release\math.asm
104 ml /c /Cp /coff /Fo.\Release\math.obj /Zm /Zi .\Release\math.asm
105 del .\Release\math.spp
266 math.s
270 Assembling: .\Release\math.asm
496 ".\Release\math.obj"
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  /frameworks/base/core/java/com/android/internal/widget/
RotarySelector.java 344 // draw circle bounding arc drawable: good sanity check we're doing the math correctly
474 (int) Math.sqrt(middleRadius * middleRadius - triangleBottom * triangleBottom);
542 final int velocity = Math.max(mMinimumVelocity, rawVelocity);
543 mDimplesOfFling = Math.max(
545 Math.abs(velocity / mDimpleSpacing));
562 final int velocity = Math.min(-mMinimumVelocity, rawVelocity);
563 mDimplesOfFling = Math.max(
565 Math.abs(velocity / mDimpleSpacing));
577 && Math.abs(eventX - mLeftHandleX) > 5) {
581 && Math.abs(eventX - mRightHandleX) > 5)
    [all...]
  /bionic/libm/include/
math.h 14 * $FreeBSD: src/lib/msun/src/math.h,v 1.61 2005/04/16 21:12:47 das Exp $
81 /* XXX We need a <machine/math.h>. */
170 /* Old value from 4.4BSD-Lite math.h; this is probably better. */
288 * BSD math library entry points
373 * float versions of BSD math library entry points
402 * long double versions of ISO/POSIX math functions
  /external/dropbear/libtomcrypt/
makefile.msvc 39 src/math/fp/ltc_ecc_fp_mulmod.obj src/math/gmp_desc.obj src/math/ltm_desc.obj src/math/multi.obj \
40 src/math/rand_prime.obj src/math/tfm_desc.obj src/misc/base64/base64_decode.obj \
  /external/kernel-headers/original/linux/
jiffies.h 142 * is a constant and is in nanoseconds. We will used scaled math
148 * Scaled math??? What is that?
150 * Scaled math is a way to do integer math on values that would,
160 * simple math is: jiff = (sec * NSEC_PER_SEC) / NSEC_PER_JIFFIE; We
174 * Often the math we use will expand beyond 32-bits so we tell C how to
  /external/v8/test/mjsunit/
number-tostring-small.js 117 (Math.pow(2,32)-1).toString(16);
118 (Math.pow(2,32)-1).toString(2);
126 (Math.pow(2,32) + 1).toString(2);
130 (-(Math.pow(2,32)-1)).toString(2);
132 (-Math.pow(2,32)).toString(2);
133 (-(Math.pow(2,32) + 1)).toString(2);
  /frameworks/base/core/java/android/widget/
FrameLayout.java 246 maxWidth = Math.max(maxWidth, child.getMeasuredWidth());
247 maxHeight = Math.max(maxHeight, child.getMeasuredHeight());
256 maxHeight = Math.max(maxHeight, getSuggestedMinimumHeight());
257 maxWidth = Math.max(maxWidth, getSuggestedMinimumWidth());
262 maxHeight = Math.max(maxHeight, drawable.getMinimumHeight());
263 maxWidth = Math.max(maxWidth, drawable.getMinimumWidth());
  /ndk/build/platforms/android-3/arch-arm/usr/include/
math.h 14 * $FreeBSD: src/lib/msun/src/math.h,v 1.61 2005/04/16 21:12:47 das Exp $
81 /* XXX We need a <machine/math.h>. */
170 /* Old value from 4.4BSD-Lite math.h; this is probably better. */
288 * BSD math library entry points
373 * float versions of BSD math library entry points
402 * long double versions of ISO/POSIX math functions
  /ndk/build/platforms/android-4/arch-arm/usr/include/
math.h 14 * $FreeBSD: src/lib/msun/src/math.h,v 1.61 2005/04/16 21:12:47 das Exp $
81 /* XXX We need a <machine/math.h>. */
170 /* Old value from 4.4BSD-Lite math.h; this is probably better. */
288 * BSD math library entry points
373 * float versions of BSD math library entry points
402 * long double versions of ISO/POSIX math functions
  /ndk/build/platforms/android-5/arch-arm/usr/include/
math.h 14 * $FreeBSD: src/lib/msun/src/math.h,v 1.61 2005/04/16 21:12:47 das Exp $
81 /* XXX We need a <machine/math.h>. */
170 /* Old value from 4.4BSD-Lite math.h; this is probably better. */
288 * BSD math library entry points
373 * float versions of BSD math library entry points
402 * long double versions of ISO/POSIX math functions
  /ndk/build/platforms/android-5/arch-x86/usr/include/
math.h 14 * $FreeBSD: src/lib/msun/src/math.h,v 1.61 2005/04/16 21:12:47 das Exp $
81 /* XXX We need a <machine/math.h>. */
170 /* Old value from 4.4BSD-Lite math.h; this is probably better. */
288 * BSD math library entry points
373 * float versions of BSD math library entry points
402 * long double versions of ISO/POSIX math functions
  /ndk/build/platforms/android-8/arch-arm/usr/include/
math.h 14 * $FreeBSD: src/lib/msun/src/math.h,v 1.61 2005/04/16 21:12:47 das Exp $
81 /* XXX We need a <machine/math.h>. */
170 /* Old value from 4.4BSD-Lite math.h; this is probably better. */
288 * BSD math library entry points
373 * float versions of BSD math library entry points
402 * long double versions of ISO/POSIX math functions
  /ndk/build/platforms/android-8/arch-x86/usr/include/
math.h 14 * $FreeBSD: src/lib/msun/src/math.h,v 1.61 2005/04/16 21:12:47 das Exp $
81 /* XXX We need a <machine/math.h>. */
170 /* Old value from 4.4BSD-Lite math.h; this is probably better. */
288 * BSD math library entry points
373 * float versions of BSD math library entry points
402 * long double versions of ISO/POSIX math functions
  /frameworks/base/awt/java/awt/geom/
Point2D.java 268 return Math.sqrt(distanceSq(x1, y1, x2, y2));
281 return Math.sqrt(distanceSq(px, py));
292 return Math.sqrt(distanceSq(p));

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