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  /dalvik/libcore/xml/src/main/java/org/apache/xml/utils/
DOMHelper.java 189 * by the XPath model. This may not agree with the ordering defined
352 * meaningless in XML, and the order reported by our model will
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UnImplNode.java 1135 * Object Model (DOM) Level 3 Core Specification of 07 April 2004.</a>.
1154 * Object Model (DOM) Level 3 Core Specification of 07 April 2004.</a>.
1170 * Object Model (DOM) Level 3 Core Specification of 07 April 2004.</a>.
1193 * Object Model (DOM) Level 3 Core Specification of 07 April 2004.</a>.
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  /dalvik/libcore/xml/src/main/java/org/w3c/dom/
NamedNodeMap.java 25 * <p>See also the <a href='http://www.w3.org/TR/2004/REC-DOM-Level-3-Core-20040407'>Document Object Model (DOM) Level 3 Core Specification</a>.
TypeInfo.java 91 * <p>See also the <a href='http://www.w3.org/TR/2004/REC-DOM-Level-3-Core-20040407'>Document Object Model (DOM) Level 3 Core Specification</a>.
  /dalvik/libcore/xml/src/main/java/org/w3c/dom/ls/
LSParserFilter.java 45 * <p>See also the <a href='http://www.w3.org/TR/2004/REC-DOM-Level-3-LS-20040407'>Document Object Model (DOM) Level 3 Load
  /dalvik/vm/mterp/
README.txt 50 specify the ABI model as well, e.g. "armv5te-eabi", but currently that adds
  /development/scripts/app_engine_server/gae_shell/
shell.py 78 class Session(db.Model):
  /external/bluetooth/bluez/src/
main.c 253 property_get("ro.product.model", value, "");
  /external/expat/amiga/
expat.xml 248 <arg name="model" type="XML_Content *"/>
  /external/icu4c/common/unicode/
strenum.h 28 * <p>The model is that the enumeration is over strings maintained by
  /external/kernel-headers/original/linux/
bio.h 2 * 2.5 block I/O model
  /external/libxml2/include/libxml/
valid.h 26 * Validation state added for non-determinist content model.
  /external/opencore/android/samples/
android_surface_output_fb.cpp 20 * This is a sample video sink using frame buffer push model. The
  /external/qemu/docs/
CHAR-DEVICES.TXT 9 The CS is essentially an object used to model a character stream that
  /external/qemu/hw/
qdev.c 265 return qemu_new_vlan_client(nd->vlan, nd->model, nd->name, can_receive,
  /external/quake/quake/src/QW/client/
d_varsa.asm 2 .model FLAT
r_aclipa.asm 2 .model FLAT
r_aliasa.asm 2 .model FLAT
r_local.h 27 // normalizing factor so player model works out to about
snd_mixa.asm 2 .model FLAT
  /external/quake/quake/src/QW/server/
server.h 336 extern char localmodels[MAX_MODELS][5]; // inline model names for precache
  /external/quake/quake/src/WinQuake/
quakedef.h 254 #include "model.h"
r_local.h 26 // normalizing factor so player model works out to about
  /external/webkit/WebCore/rendering/
RenderSVGRoot.cpp 251 // and then call RenderBox's method to handle all the normal CSS Box model bits
  /external/webkit/WebCore/svg/
SVGPathSegList.cpp 58 // FIXME: Eventually this will likely move to a "path applier"-like model, until then PathTraversalState is less useful as we could just use locals

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