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  /frameworks/base/graphics/java/android/renderscript/
Sampler.java 37 NEAREST (0),
64 mMin = Value.NEAREST;
65 mMag = Value.NEAREST;
72 if (v == Value.NEAREST ||
82 if (v == Value.NEAREST || v == Value.LINEAR) {
  /frameworks/base/opengl/libagl/
fixed_asm.S 31 * and doesn't performs round-to-nearest.
46 * this version rounds-to-nearest and saturates numbers
59 addcs r0, r0, #1 /* round-to-nearest */
  /dalvik/libcore/math/src/main/java/java/math/
RoundingMode.java 62 * Rounding mode where values are rounded towards the nearest neighbor. Ties
68 * Rounding mode where values are rounded towards the nearest neighbor. Ties
74 * Rounding mode where values are rounded towards the nearest neighbor. Ties
  /bionic/libm/man/
lround.3 37 .Nd "convert to nearest integral value"
57 function returns the integer nearest to its argument
round.3 34 .Nd round to nearest integral value
51 functions return the nearest integral value to
trunc.3 34 .Nd nearest integral value with magnitude less than or equal to |x|
51 functions return the nearest integral value with magnitude less than
math.3 123 llround round to nearest integer in fixed-point format
125 lround round to nearest integer in fixed-point format
133 round round to nearest integer
lrint.3 51 function returns the integer nearest to its argument
  /dalvik/libcore/luni/src/main/java/org/apache/harmony/luni/util/
BinarySearch.java 49 * Search the sorted characters in the string and return the nearest index.
55 * @return the nearest index
  /external/webkit/WebCore/html/
HTMLParserErrorCodes.cpp 34 "%tag1 is not allowed inside %tag2. Moving %tag1 into the nearest enclosing <table>.",
38 "<area> is not allowed inside %tag1. Moving the <area> into the nearest enclosing <map>.",
  /bionic/libc/include/
dlfcn.h 40 const char *dli_sname; /* Name of nearest symbol with address
  /external/quake/quake/src/QW/dxsdk/sdk/inc/
d3drmdef.h 92 { D3DRMTEXTURE_NEAREST, /* choose nearest texel */
94 D3DRMTEXTURE_MIPNEAREST, /* nearest texel in nearest mipmap */
96 D3DRMTEXTURE_LINEARMIPNEAREST, /* interpolate 4 texels in nearest mipmap */
  /external/quake/quake/src/WinQuake/dxsdk/SDK/INC/
D3DRMDEF.H 92 { D3DRMTEXTURE_NEAREST, /* choose nearest texel */
94 D3DRMTEXTURE_MIPNEAREST, /* nearest texel in nearest mipmap */
96 D3DRMTEXTURE_LINEARMIPNEAREST, /* interpolate 4 texels in nearest mipmap */
  /ndk/build/platforms/android-8/arch-arm/usr/include/
dlfcn.h 40 const char *dli_sname; /* Name of nearest symbol with address
  /ndk/build/platforms/android-8/arch-x86/usr/include/
dlfcn.h 40 const char *dli_sname; /* Name of nearest symbol with address
  /external/opencore/nodes/common/include/
pvmf_data_source_playback_control.h 99 * data source to the nearest synchronization point before the specified destination timestamp.
115 * will reposition the data source to the nearest synchronization point before the
139 * data source to the nearest synchronization point before the specified destination timestamp.
165 * will reposition the data source to the nearest synchronization point before the
192 * nearest synchronization point before the specified destination timestamp.
222 * @param aSyncBeforeTargetNPT The timestamp of nearest sync point before aTargetNPT
223 * @param aSyncAfterTargetNPT The timestamp of nearest sync point before aTargetNPT
  /bionic/libm/src/
e_remainder.c 22 * integer nearest x/p (in half way case choose the even one).
e_hypot.c 21 * If (assume round-to-nearest) z=x*x+y*y
29 * (if possible, set rounding to round-to-nearest)
  /external/fdlibm/
e_remainder.c 18 * integer nearest x/p (in half way case choose the even one).
e_hypot.c 17 * If (assume round-to-nearest) z=x*x+y*y
25 * (if possible, set rounding to round-to-nearest)
  /external/ipsec-tools/src/racoon/
schedule.h 41 /* the head is the nearest event. */
  /external/speex/include/speex/
speex_resampler.h 135 * @param in_rate Input sampling rate rounded to the nearest integer (in Hz).
136 * @param out_rate Output sampling rate rounded to the nearest integer (in Hz).
242 * @param in_rate Input sampling rate rounded to the nearest integer (in Hz).
243 * @param out_rate Output sampling rate rounded to the nearest integer (in Hz).
  /external/webkit/WebKit/mac/Misc/
WebNSViewExtras.h 39 // Returns the nearest enclosing view of the given class, or nil if none.
  /frameworks/base/include/utils/
misc.h 83 * Round up to the nearest power of 2. Handy for hash tables.
  /external/qemu/tcg/hppa/
tcg-target.h 111 /* lrsel with rounding of addend to nearest 8k */
113 /* rrsel with rounding of addend to nearest 8k */

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