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  /external/quake/quake/src/QW/progs/
defs.qc 644 float(float v) rint = #36; // round to nearest int
  /external/skia/include/core/
SkRect.h 414 to their nearest integer values.
  /external/webkit/JavaScriptCore/tests/mozilla/ecma/LexicalConventions/
7.7.3.js 30 using IEEE 754 round-to-nearest mode, to a reprentable
  /external/webkit/WebCore/inspector/front-end/
SourceCSSTokenizer.re2js 89 "-webkit-match-nearest-mail-blockquote-color", "-webkit-nbsp-mode", "-webkit-padding-start",
ElementsTreeOutline.js 539 // Prevent selecting the nearest word on double click.
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  /external/webkit/WebCore/platform/graphics/
GraphicsContext3D.h 257 NEAREST = 0x2600,
  /external/webkit/WebCore/rendering/
RenderBlock.h 316 // Obtains the nearest enclosing block (including this block) that contributes a first-line style to our inline
RenderLayer.h 349 // Gets the nearest enclosing positioned ancestor layer (also includes
  /frameworks/base/awt/java/awt/
Rectangle.java 287 * Sets the rectangle to be the nearest rectangle with integer coordinates
  /frameworks/base/docs/html/guide/topics/ui/
ui-events.jd 226 <p>Focus movement is based on an algorithm which finds the nearest neighbor in a
  /frameworks/base/graphics/java/android/graphics/
RectF.java 384 * to their nearest integer values.
  /external/guava/javadoc/com/google/common/primitives/
Chars.html 287 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the <code>char</code> nearest in value to <code>value</code>.</TD>
388 <DD>Returns the <code>char</code> nearest in value to <code>value</code>.
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Ints.html 287 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the <code>int</code> nearest in value to <code>value</code>.</TD>
388 <DD>Returns the <code>int</code> nearest in value to <code>value</code>.
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Shorts.html 287 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the <code>short</code> nearest in value to <code>value</code>.</TD>
388 <DD>Returns the <code>short</code> nearest in value to <code>value</code>.
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  /external/icu4c/common/unicode/
utext.h 547 * Set the current iteration position to the nearest code point
723 * Set the current iteration position to the nearest code point
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  /external/libxml2/
c14n.c 573 * - The nearest ancestor element of E in the node-set has a default
643 * - the nearest ancestor element of E in the node-set has a default
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  /external/skia/src/images/
fpdfemb.h     [all...]
  /dalvik/libcore/math/src/main/java/java/math/
BigDecimal.java 92 * Rounding mode where values are rounded towards the nearest neighbor.
100 * Rounding mode where values are rounded towards the nearest neighbor.
108 * Rounding mode where values are rounded towards the nearest neighbor.
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  /dalvik/libdex/
DexFile.h 538 * Utility function -- rounds up to the nearest power of 2.
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  /dalvik/vm/mterp/c/
gotoTargets.c 627 * We need to unroll to the catch block or the nearest "break"
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  /external/bison/lib/
hash.c 452 /* Round a given CANDIDATE number up to the nearest prime, and return that
lbitset.c 352 /* ELT is the nearest to the one we want. If it's not the one
  /external/freetype/src/psaux/
psobjs.c 199 /* increase size by 25% and round up to the nearest multiple
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  /external/kernel-headers/original/linux/
fb.h 645 to the nearest byte */
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  /external/stlport/src/
allocators.cpp 577 // Shove into freelist of nearest (rounded-down!) size.
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