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  /external/skia/src/core/
SkGraphics.cpp 126 SkPaint paint; local
128 paint.setAntiAlias(true);
129 paint.setTextSize(SkIntToScalar(12));
130 paint.setColor(color);
138 canvas.drawText(text, len, x, y, paint);
142 canvas.drawText(text, len, x, y, paint);
SkPictureFlat.h 169 static SkFlatPaint* Flatten(SkChunkAlloc* heap, const SkPaint& paint,
178 static void Read(const void* storage, SkPaint* paint, SkRefCntPlayback*,
SkBitmapProcShader.cpp 76 const SkPaint& paint,
79 if (!this->INHERITED::setContext(device, paint, matrix)) {
90 if (!fState.chooseProcs(this->getTotalInverse(), paint)) {
119 if (paint.isDither() && bitmap.config() != SkBitmap::kRGB_565_Config) {
  /external/webkit/WebCore/platform/
ScrollbarThemeComposite.cpp 56 bool ScrollbarThemeComposite::paint(Scrollbar* scrollbar, GraphicsContext* graphicsContext, const IntRect& damageRect) function in class:WebCore::ScrollbarThemeComposite
100 // the theme's metrics. This is not a valid assumption. The ability for a client to paint
127 // Paint the scrollbar background (only used by custom CSS scrollbars).
130 // Paint the back and forward buttons.
144 // Paint the track pieces above and below the thumb.
153 // Paint the thumb.
  /external/webkit/WebCore/platform/android/
RenderThemeAndroid.cpp 215 // If it is a disabled button, simply paint it to the master picture.
299 SkPaint paint; local
300 paint.setAntiAlias(true);
301 paint.setTextEncoding(SkPaint::kUTF16_TextEncoding);
303 paint.setTextSize(r.height() - SkIntToScalar(6));
310 r.fLeft + SkIntToScalar(5), r.fBottom - SkIntToScalar(5), paint);
  /external/webkit/WebCore/platform/graphics/skia/
PathSkia.cpp 283 SkPaint paint; local
284 context->platformContext()->setupPaintForStroking(&paint, 0, 0);
286 paint.getFillPath(context->platformContext()->currentPathInLocalCoordinates(), &boundingPath);
313 SkPaint paint; local
314 scratch->platformContext()->setupPaintForStroking(&paint, 0, 0);
316 paint.getFillPath(*platformPath(), &strokePath);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
BitmapDecode.java 115 Paint p = new Paint();
CreateBitmap.java 61 private Paint mPaint;
99 mPaint = new Paint();
Vertices.java 41 private final Paint mPaint = new Paint();
  /external/proguard/src/proguard/gui/splash/
BufferedSprite.java 106 public void paint(Graphics graphics, long time) method in class:BufferedSprite
132 sprite.paint(bufferGraphics, time);
  /external/webkit/WebCore/mathml/
RenderMathMLBlock.cpp 78 void RenderMathMLBlock::paint(PaintInfo& info, int tx, int ty) function in class:WebCore::RenderMathMLBlock
80 RenderBlock::paint(info, tx, ty);
  /external/webkit/WebCore/platform/graphics/
MediaPlayerPrivate.h 93 virtual void paint(GraphicsContext*, const IntRect&) = 0;
95 virtual void paintCurrentFrameInContext(GraphicsContext* c, const IntRect& r) { paint(c, r); }
  /external/webkit/WebCore/platform/graphics/cg/
GradientCG.cpp 112 paint(context);
115 void Gradient::paint(GraphicsContext* context) function in class:WebCore::Gradient
  /external/webkit/WebCore/rendering/
RenderReplica.cpp 62 void RenderReplica::paint(PaintInfo& paintInfo, int tx, int ty) function in class:WebCore::RenderReplica
71 // Turn around and paint the parent layer. Use temporary clipRects, so that the layer doesn't end up caching clip rects
RenderSVGContainer.h 45 virtual void paint(PaintInfo&, int parentX, int parentY);
67 // Allow RenderSVGViewportContainer to hook in at the right times in layout(), paint() and nodeAtFloatPoint()
  /frameworks/base/core/java/android/content/res/
StringBlock.java 24 import android.graphics.Paint;
324 Paint.FontMetricsInt fm) {
331 Paint.FontMetricsInt fm, TextPaint paint) {
333 if (paint != null) {
334 size *= paint.density;
349 Paint p = new Paint();
  /frameworks/base/core/java/android/gesture/
GestureOverlayView.java 22 import android.graphics.Paint;
66 private final Paint mGesturePaint = new Paint();
177 final Paint gesturePaint = mGesturePaint;
180 gesturePaint.setStyle(Paint.Style.STROKE);
181 gesturePaint.setStrokeJoin(Paint.Join.ROUND);
182 gesturePaint.setStrokeCap(Paint.Cap.ROUND);
387 public Paint getGesturePaint() {
  /frameworks/base/core/jni/android/graphics/
Movie.cpp 73 // its OK for paint to be null
128 { "draw", "(Landroid/graphics/Canvas;FFLandroid/graphics/Paint;)V",
  /frameworks/base/tools/layoutlib/create/
README.txt 64 Example: android.graphics.Paint would get renamed to OriginalPaint
66 Paint class that derives from OriginalPaint.
  /packages/apps/Gallery/src/com/android/camera/
HighlightView.java 23 import android.graphics.Paint;
385 mOutlinePaint.setStyle(Paint.Style.STROKE);
409 private final Paint mFocusPaint = new Paint();
410 private final Paint mNoFocusPaint = new Paint();
411 private final Paint mOutlinePaint = new Paint();
  /packages/apps/Gallery3D/src/com/cooliris/media/
HighlightView.java 21 import android.graphics.Paint;
345 mOutlinePaint.setStyle(Paint.Style.STROKE);
371 private final Paint mFocusPaint = new Paint();
372 private final Paint mNoFocusPaint = new Paint();
373 private final Paint mOutlinePaint = new Paint();
  /cts/tests/tests/graphics/src/android/graphics/cts/
NinePatchTest.java 32 import android.graphics.Paint;
112 args = {android.graphics.Paint.class}
138 Paint p = new Paint();
  /external/skia/include/core/
SkComposeShader.h 45 virtual bool setContext(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix);
SkShader.h 31 A subclass of SkShader is installed in a SkPaint calling paint.setShader(shader). After that
32 any object (other than a bitmap) that is drawn with that paint will get its color(s) from the
105 /** Called once before drawing, with the current paint and
110 virtual bool setContext(const SkBitmap& device, const SkPaint& paint,
  /external/skia/include/utils/
SkTextBox.h 31 between lines is computed as: spacing = paint.getTextSize() * mul + add

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