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  /external/quake/quake/src/WinQuake/data/
RLICNSE.TXT 52 d. Offer the Software on a pay-per-play basis;
SLICNSE.TXT 36 d. Offer the Software on a pay-per-play basis;
  /external/quake/quake/src/WinQuake/docs/
INSTALL.Quake2 39 for the renderer you are going to play on.
readme.glquake 153 visibility information for seeing past water surfaces, so you can't just play
  /external/stlport/test/unit/
collate_facets_test.cpp 232 // We cannot play with '?' char here because doing so would make test result
  /external/webkit/JavaScriptCore/interpreter/
RegisterFile.h 171 // Verify that our values will play nice with mmap and VirtualAlloc.
  /external/webkit/WebCore/html/
HTMLMediaElement.cpp 1123 void HTMLMediaElement::play(bool isUserGesture) function in class:WebCore::HTMLMediaElement
    [all...]
  /external/webkit/WebCore/page/
DOMWindow.h 298 DEFINE_ATTRIBUTE_EVENT_LISTENER(play);
  /external/webkit/WebKit/mac/
ChangeLog 204 Pass processeing user gensture flag to media play/pause methods.
  /external/webkit/WebKitExamplePlugins/NetscapeCoreAnimationMoviePlugin/
main.m 242 [obj->movie play];
  /frameworks/base/core/java/android/view/animation/
GridLayoutAnimationController.java 272 * will first play on the column, then on the rows.Z
  /frameworks/base/core/jni/
android_media_AudioTrack.cpp 499 LOGE("Error retrieving source of audio data to play, can't play");
503 LOGE("NULL java array of audio data to play, can't play");
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  /packages/apps/Mms/src/com/android/mms/model/
SlideModel.java 457 Log.v(TAG, "Start to play slide: " + this);
  /packages/apps/Music/src/com/android/music/
MediaPlaybackActivity.java 435 mService.play();
    [all...]
  /packages/apps/Phone/src/com/android/phone/
SimContacts.java 354 //TODO play error sound or something...
  /prebuilt/linux-x86/toolchain/i686-unknown-linux-gnu-4.2.1/include/
ansidecl.h 243 macros freely, and know that they will come into play for the
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/parts/
UiElementEditPart.java 75 * Leave this code commented out right now, I'll want to play with this later.
  /external/opencore/engines/common/include/
pv_plugin_interfaces.h 336 * Method to 'play' the data source
499 * Method to 'play' the data sink
  /external/quake/quake/src/QW/client/
cd_audio.c 536 Con_DPrintf("CDAudio_Play: Can not play data.\n");
679 if (Q_strcasecmp(command, "play") == 0)
cl_demo.c 717 play [demoname]
726 Con_Printf ("play <demoname> : plays a demo\n");
  /external/quake/quake/src/WinQuake/
cd_audio.cpp 526 Con_DPrintf("CDAudio_Play: Can not play data.\n");
682 if (Q_strcasecmp(command, "play") == 0)
cl_main.cpp 216 Called to play the next demo in the demo loop
224 return; // don't play demos
  /external/webkit/WebCore/inspector/front-end/
SourceCSSTokenizer.re2js 72 "-webkit-animation-iteration-count", "-webkit-animation-name", "-webkit-animation-play-state",
122 "media-fullscreen-button", "media-mute-button", "media-play-button", "media-return-to-realtime-button", "media-rewind-button",
  /external/webkit/WebCore/page/animation/
CompositeAnimation.cpp 229 // Animations match, but play states may differ. Update if needed.
232 // Set the saved animation to this new one, just in case the play state has changed.
  /external/webkit/WebCore/platform/graphics/win/
MediaPlayerPrivateQuickTimeWin.cpp 183 void MediaPlayerPrivate::play() function in class:WebCore::MediaPlayerPrivate
192 m_qtMovie->play();

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