/external/quake/quake/src/WinQuake/ |
quake-data.spec.sh | 39 (play with up to 15 others). 41 This package contians the Quake data files needed to play the game.
|
/external/webkit/WebCore/css/ |
mediaControlsGtk.css | 37 audio::-webkit-media-controls-play-button, video::-webkit-media-controls-play-button {
|
/frameworks/base/include/media/ |
JetPlayer.h | 53 int play(); 93 AudioTrack* mAudioTrack; // and we play it in this audio track
|
/packages/apps/Mms/src/org/w3c/dom/smil/ |
ElementTimeManipulation.java | 26 * a multiple of normal (parent time container) play speed. Legal values 65 * The autoReverse attribute controls the "play forwards then backwards"
|
ElementExclusiveTimeContainer.java | 20 * with the additional constraint that only one child element may play at a
|
ElementParallelTimeContainer.java | 19 * in which multiple elements can play back at the same time. It may have to
|
/packages/apps/Music/tests/src/com/android/music/ |
MusicPlayerStability.java | 54 * play the mp3 for 30 seconds then stop. 59 // Launch the songs list. Pick the fisrt song and play
|
/external/kernel-headers/original/asm-arm/ |
procinfo.h | 52 #define HWCAP_26BIT 8 /* Play it safe */
|
/external/qemu/distrib/sdl-1.2.12/src/audio/mint/ |
SDL_mintaudio_mcsn.h | 37 unsigned short play; /* Replay capability */ member in struct:__anon4282
|
/external/sonivox/jet_tools/JetCreator/ |
JetStatusEvent.py | 31 """Used for posting events out of play thread back to UI"""
|
JetCreatorhlp.dat | 3 play = Plays the segment with associated event attributes. To trigger the event, click the event in the timeline.
49 play segment =
56 play midi file =
57 play = Plays the segment.
101 seglist = The list of segments in the JET file display here. Double click on a segment to add it to the play queue, or use the buttons below.
|
/external/svox/pico/tests/data/ |
xsampa_pico_man_README.txt | 21 run the test, i.e. play all valid test lines in the test file. Copy the test files to the
|
/packages/apps/Music/src/com/android/music/ |
IMediaPlaybackService.aidl | 31 void play();
|
/external/qemu/distrib/sdl-1.2.12/src/cdrom/macosx/ |
SDL_syscdrom_c.h | 45 If you need to play sequences back-to-back that are less that 1 second long, 46 use the frame position to determine when to play the next sequence, instead 76 range to play is requested, we must first find the .aiff files on the volume, 83 remaining, if we're going to have to play another file after the first one. See 90 play the next file if the previously saved next track and frames remaining
|
/external/opencore/engines/player/test/src/ |
test_pv_player_engine_testset7.h | 119 iTestCaseName = _STRLIT_CHAR("MIONode Open-Play-Stop"); 177 * A test case to test repeating playback(play-stop-play) of specified source with file output media IO node 224 iTestCaseName = _STRLIT_CHAR("MIONode Play-Stop-Play-Stop"); 423 iTestCaseName = _STRLIT_CHAR("MIONode Play-SetPlaybackRange"); [all...] |
test_pv_player_engine_testset5.h | 199 iTestCaseName += " Play/Stop/Play"; 234 * -# Play until either EOS is reached or 10 seconds after download 280 * -# Play until either EOS is reached or 10 seconds after download 297 iTestCaseName = _STRLIT_CHAR("3GPP Download Play ASAP"); 338 * -# Play until either EOS is reached or 10 seconds after download 409 iTestCaseName = _STRLIT_CHAR("3GPP Download Then Play"); 615 * -# Play until PVMFInfoContentTruncated or EOS 940 * -# Play until either EOS is reached or 10 seconds after download
|
/cts/tests/tests/media/src/android/media/cts/ |
JetPlayerTest.java | 89 method = "play", 170 method = "play", 254 assertTrue(mJetPlayer.play()); 266 assertFalse(mJetPlayer.play()); 291 assertTrue(mJetPlayer.play()); 304 assertTrue(mJetPlayer.play());
|
/external/esd/include/ |
esd.h | 43 /* stream functionality: play, record, monitor */ 44 ESD_PROTO_STREAM_PLAY, /* play all following data as a stream */ 48 /* sample functionality: cache, free, play, loop, EOL, kill */ 51 ESD_PROTO_SAMPLE_PLAY, /* play a cached sample */ 58 ESD_PROTO_RESUME, /* reclaim /dev/dsp and play sounds again */ 170 /* play a cached sample once */
|
/external/qemu/distrib/sdl-1.2.12/src/cdrom/freebsd/ |
SDL_syscdrom.c | 146 SDL_CDcaps.Play = SDL_SYS_CDPlay; 346 /* Start play */ 356 fprintf(stderr, "Trying to play from %d:%d:%d to %d:%d:%d\n", 364 /* Pause play */ 370 /* Resume play */ 376 /* Stop play */
|
/external/qemu/distrib/sdl-1.2.12/src/cdrom/openbsd/ |
SDL_syscdrom.c | 155 SDL_CDcaps.Play = SDL_SYS_CDPlay; 355 /* Start play */ 365 fprintf(stderr, "Trying to play from %d:%d:%d to %d:%d:%d\n", 373 /* Pause play */ 379 /* Resume play */ 385 /* Stop play */
|
/external/svox/pico/lib/ |
picodata.h | 189 #define PICODATA_ITEMINFO1_CMD_PLAY 'p' /* 112 play command : PU in info 2 will read items from file-->Filename in item content.*/ 212 /* iteminfo2 for PLAY/SAVE */ 213 #define PICODATA_ITEMINFO2_CMD_TO_TOK 't' /* CMD+PLAY/SAVE+TOKENISATION*/ 214 #define PICODATA_ITEMINFO2_CMD_TO_PR 'g' /* CMD+PLAY/SAVE+PREPROC*/ 215 #define PICODATA_ITEMINFO2_CMD_TO_WA 'w' /* CMD+PLAY/SAVE+WORDANA*/ 216 #define PICODATA_ITEMINFO2_CMD_TO_SA 'a' /* CMD+PLAY/SAVE+SENTANA*/ 217 #define PICODATA_ITEMINFO2_CMD_TO_ACPH 'h' /* CMD+PLAY/SAVE+ACCENTUATION&PHRASING*/ 218 #define PICODATA_ITEMINFO2_CMD_TO_SPHO 'p' /* CMD+PLAY/SAVE+ACCENTUATION&PHRASING*/ 219 #define PICODATA_ITEMINFO2_CMD_TO_PAM 'q' /* CMD+PLAY/SAVE+PHONETIC-ACOUSTIC MAPPING*/ 220 #define PICODATA_ITEMINFO2_CMD_TO_CEP 'c' /* CMD+PLAY/SAVE+CEP_SMOOTHER* [all...] |
/dalvik/libcore-disabled/SoundTest/src/com/android/tests/soundtest/ |
SoundTest.java | 65 button.setText("Play sample"); 76 button2.setText("Play MIDI");
|
/development/samples/TicTacToeMain/ |
_index.html | 38 handles most of the application lifecycle and manages general game play.</li> 41 renders the UI of the game and manages interaction events during game play.</li>
|
/development/simulator/app/assets/htc-tornado/ |
layout.xml | 49 <button keyCode="pause-play" src="pause-play.png" x="191" y="490"/>
|
/external/opencore/engines/2way/src/ |
pv_2way_enc_data_channel_datapath.cpp | 65 PVLOGGER_LOGMSG(PVLOGMSG_INST_HLDBG, iLogger, PVLOGMSG_ERR, (0, "CPV2WayEncDataChannelDatapath::CheckPathSpecificOpen state %d, format %s, use play port %d, file play port %x\n", iState, iFormat.getMIMEStrPtr(), aUseFilePlayPort, iFilePlayPort));
|