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  /frameworks/base/docs/html/sdk/api_diff/8/changes/
pkg_android.html 18 #doc-content{overflow:visible;border-left:3px solid #666;}
21 #resize-packages-nav{border-bottom:3px solid #666;}
pkg_android.net.html 18 #doc-content{overflow:visible;border-left:3px solid #666;}
21 #resize-packages-nav{border-bottom:3px solid #666;}
pkg_android.net.http.html 18 #doc-content{overflow:visible;border-left:3px solid #666;}
21 #resize-packages-nav{border-bottom:3px solid #666;}
pkg_android.opengl.html 18 #doc-content{overflow:visible;border-left:3px solid #666;}
21 #resize-packages-nav{border-bottom:3px solid #666;}
pkg_android.speech.html 18 #doc-content{overflow:visible;border-left:3px solid #666;}
21 #resize-packages-nav{border-bottom:3px solid #666;}
pkg_android.test.mock.html 18 #doc-content{overflow:visible;border-left:3px solid #666;}
21 #resize-packages-nav{border-bottom:3px solid #666;}
pkg_android.util.html 18 #doc-content{overflow:visible;border-left:3px solid #666;}
21 #resize-packages-nav{border-bottom:3px solid #666;}
pkg_android.webkit.html 18 #doc-content{overflow:visible;border-left:3px solid #666;}
21 #resize-packages-nav{border-bottom:3px solid #666;}
pkg_android.widget.html 18 #doc-content{overflow:visible;border-left:3px solid #666;}
21 #resize-packages-nav{border-bottom:3px solid #666;}
pkg_javax.xml.parsers.html 18 #doc-content{overflow:visible;border-left:3px solid #666;}
21 #resize-packages-nav{border-bottom:3px solid #666;}
  /development/pdk/pndk/
Android_PNDK_README.html 68 border-top: 1px solid #ccc;
69 border-left: 1px solid #ccc;
70 border-right: 2px solid #bbb;
71 border-bottom: 2px solid #bbb;
282 border: 1px solid #ccc;
395 border-top: solid black thin;
  /external/quake/quake/src/QW/progs/
player.qc 373 bubble.solid = SOLID_NOT;
395 bubble_spawner.solid = SOLID_NOT;
491 new.solid = SOLID_NOT;
509 self.solid = SOLID_NOT;
592 self.solid = SOLID_NOT;
637 self.solid = SOLID_NOT;
  /external/quake/quake/src/QW/client/
pmove.c 102 The basic solid body movement clip that slides along multiple planes
138 { // entity is trapped in another solid
580 // if the player hull point one unit down is solid, the player
583 // see if standing on something solid
730 If pmove.origin is in a solid position,
pmovetst.c 270 return false; // never got out of the solid area
273 // the other side of the node is solid, this is the impact point
313 Returns false if the given player position is not valid (in solid)
r_bsp.c 297 // draw if we've reached a non-solid leaf, done if all that's left is a
298 // solid leaf, and continue down the tree if it's not a leaf
458 return; // solid
  /external/webkit/WebCore/html/
HTMLTableElement.cpp 395 // Now map in the border styles of solid and hidden respectively.
468 AtomicString borderValue = m_borderColorAttr ? "solid" : "outset";
525 static const AtomicString* cellBorderNames[] = { new AtomicString("none"), new AtomicString("solid"), new AtomicString("inset"), new AtomicString("solid-cols"), new AtomicString("solid-rows") };
  /external/quake/quake/src/WinQuake/
r_bsp.cpp 297 // draw if we've reached a non-solid leaf, done if all that's left is a
298 // solid leaf, and continue down the tree if it's not a leaf
458 return; // solid
pr_edict.cpp 136 ed->u.v.solid = 0;
577 int active, models, solid, step; local
579 active = models = solid = step = 0;
586 if (ent->u.v.solid)
587 solid++;
597 Con_Printf ("touch :%3i\n", solid);
  /external/webkit/WebCore/css/
html.css 376 border: 1px solid;
478 border: 1px solid;
501 border: 1px solid;
  /external/quake/quake/src/QW/server/
pr_edict.c 132 ed->v.solid = 0;
569 int active, models, solid, step; local
571 active = models = solid = step = 0;
578 if (ent->v.solid)
579 solid++;
589 Con_Printf ("touch :%3i\n", solid);
  /dalvik/libcore/awt-kernel/src/main/java/java/awt/font/
TextAttribute.java 189 * pixel solid low underline.
195 * pixel solid low underline.
  /frameworks/base/docs/html/sdk/api_diff/3/changes/
android.content.DialogInterface.html 18 #doc-content{overflow:visible;border-left:3px solid #666;}
21 #resize-packages-nav{border-bottom:3px solid #666;}
android.content.res.AssetFileDescriptor.html 18 #doc-content{overflow:visible;border-left:3px solid #666;}
21 #resize-packages-nav{border-bottom:3px solid #666;}
android.media.MediaPlayer.html 18 #doc-content{overflow:visible;border-left:3px solid #666;}
21 #resize-packages-nav{border-bottom:3px solid #666;}
android.provider.Contacts.Intents.Insert.html 18 #doc-content{overflow:visible;border-left:3px solid #666;}
21 #resize-packages-nav{border-bottom:3px solid #666;}

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