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/frameworks/base/core/java/android/view/ |
ViewRoot.java | 132 View mRealFocusedView; // this is not set to null in touch mode 305 * Indicates whether we are in touch mode. Calling this method triggers an IPC 308 * @return True, if the device is in touch mode, false otherwise. 766 // make sure touch mode code executes by setting cached value 767 // to opposite of the added touch mode. [all...] |
VelocityTracker.java | 27 * Helper for tracking the velocity of touch events, for implementing 82 * not touch the object after calling this function. 146 // as a break in input. Initialize all to MIN_VALUE for each new touch index.
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/frameworks/base/docs/html/resources/articles/ |
speech-input.jd | 4 <p> People love their mobile phones because they can stay in touch wherever they 8 <p>Speech input adds another dimension to staying in touch.
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/frameworks/base/docs/html/sdk/ |
android-1.5-highlights.jd | 108 <li>One-touch access to a contact card from call log event</li> 199 <li>WebView - Touch start/end/move/cancel DOM event support</li>
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/packages/apps/Camera/src/com/android/camera/ |
Switcher.java | 173 // Consume the touch events for the specified view. 178 // This implements View.OnTouchListener so we intercept the touch events
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/packages/apps/Launcher2/src/com/android/launcher2/ |
DragView.java | 57 * The registration point is the point inside our view that the touch events should 80 // The point in our scaled bitmap that the touch events are located
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/packages/apps/Phone/res/layout/ |
incall_screen.xml | 75 <!-- Finally, the "touch lock" overlay, drawn on top of the DTMF 103 <!-- In-call onscreen touch controls, used on some platforms. -->
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/packages/apps/QuickSearchBox/src/com/android/quicksearchbox/ui/ |
SuggestionsView.java | 101 // In non-touch mode, ListView does not clear the list selection when 104 // by firing extra selection events on focus changes in non-touch mode.
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/packages/inputmethods/PinyinIME/src/com/android/inputmethod/pinyin/ |
SoftKey.java | 32 * For a finger touch device, after user presses a key, there will be some 40 * For a finger touch device, after user presses a key, there will be some
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/build/core/ |
cleanspec.mk | 28 # Do not touch INTERNAL_CLEAN_BUILD_VERSION if you've added a clean step! 31 # If you don't need to do a full clean build but would like to touch 37 # $(call add-clean-step, touch -c external/sqlite/sqlite3.h) 40 # Always use "touch -c" and "rm -f" or "rm -rf" to gracefully deal with 50 # touch step and add it to the end of the list.
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/frameworks/base/docs/html/guide/topics/testing/ |
testing_android.jd | 44 <a href="#NotouchMode">Turning off touch mode</a> 200 The base class is {@link android.test.InstrumentationTestCase}. All of its subclasses have the ability to send a keystroke or touch event to the UI of the application 225 which allows you to send key and touch events to the application UI. 387 to help you handle actions that run in the UI thread, touch screen and keyboard events, and home 450 <h3 id="NotouchMode">Turning off touch mode</h3> 453 touch mode. If you do not do this, the key events are ignored. 456 To turn off touch mode, you invoke <code>ActivityInstrumentationTestCase2.setActivityTouchMode(false)</code> 458 that is <em>not</em> running on the UI thread. For this reason, you can't invoke the touch mode method 459 from a test method that is annotated with <code>@UIThread</code>. Instead, invoke the touch mode method from <code>setUp()</code>. 494 android.view.ViewRoot$CalledFromWrongThreadException: Only the original thread that created a view hierarchy can touch its views [all...] |
/development/cmds/monkey/src/com/android/commands/monkey/ |
MonkeySourceNetwork.java | 126 * Command to send touch events to the input system. 129 // touch [down|up|move] [x] [y] 130 // touch down 120 120 131 // touch move 140 140 132 // touch up 140 140 325 * Command to "tap" at a location (Sends a down and up touch 403 COMMAND_MAP.put("touch", new TouchCommand());
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/external/e2fsprogs/debian/ |
rules | 136 find . -name configure | xargs touch 158 touch ${CFGSTDSTAMP} 174 touch ${CFGBFSTAMP} 193 touch ${CFGSTATICSTAMP} 220 touch ${BUILDSTDSTAMP} 228 touch ${BUILDBFSTAMP} 235 touch ${BUILDSTATICSTAMP}
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/frameworks/base/core/java/android/app/ |
Dialog.java | 90 * Whether to cancel the dialog when a touch is received outside of the 546 * Called when a touch screen event was not handled by any of the views 547 * under it. This is most useful to process touch events that happen outside 550 * @param event The touch screen event being processed. 552 * The default implementation will cancel the dialog when a touch 632 * Called to process touch screen events. You can override this to 633 * intercept all touch screen events before they are dispatched to the 634 * window. Be sure to call this implementation for touch screen events 637 * @param ev The touch screen event. [all...] |
/frameworks/base/docs/html/sdk/api_diff/3/changes/ |
pkg_android.text.method.html | 182 <A NAME="Touch"></A> 183 <nobr><A HREF="android.text.method.Touch.html">Touch</A></nobr>
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/build/core/tasks/ |
apicheck.mk | 37 $(hide) touch $$@
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/development/host/windows/usb/api/ |
adb_api_instance.h | 82 Object may be deleted in this method, so you cannot touch it after
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
BitmapMesh.java | 111 private int mLastWarpX = -9999; // don't match a touch coordinate
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/development/samples/ApiDemos/tests/src/com/example/android/apis/view/ |
Focus2ActivityTest.java | 32 * touch events. See {@link #sendKeys}.
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/development/samples/BrowserPlugin/jni/ |
main.cpp | 364 gLogI.log(kDebug_ANPLogType, "---- %p Touch action=%d [%d %d]", 365 instance, evt->data.touch.action, evt->data.touch.x, 366 evt->data.touch.y);
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/development/samples/Home/src/com/example/android/home/ |
Wallpaper.java | 88 * When using touch if you tap an image it triggers both the onItemClick and
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/development/samples/SampleSyncAdapter/res/values/ |
strings.xml | 41 name="notification_login_error">Touch to sign into your Sample SyncAdapter account.</string>
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/development/simulator/wrapsim/ |
FakeDev.h | 122 * Send a touch event to the global input event device.
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/external/clearsilver/cs/ |
Makefile | 89 @touch test
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/external/dropbear/ |
debug.h | 63 /* you don't need to touch this block */
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