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  /external/qemu/distrib/sdl-1.2.12/src/hermes/
COPYING.LIB 51 want its recipients to know that what they have is not the original
136 writing it). Whether that is true depends on what the Library does
137 and what the program that uses the Library does.
388 This section is intended to make thoroughly clear what is believed to
  /external/qemu/distrib/sdl-1.2.12/src/thread/
SDL_thread.c 193 /* Figure out what function to run */
  /external/qemu/distrib/sdl-1.2.12/src/thread/amigaos/
SDL_thread.c 178 /* Figure out what function to run */
  /external/qemu/distrib/sdl-1.2.12/src/timer/
SDL_timer.c 135 /* FIXME: what if ms was changed? */
  /external/qemu/distrib/sdl-1.2.12/src/timer/os2/
SDL_systimer.c 162 much time halt()ing, not to run us "no matter what". */
  /external/qemu/distrib/sdl-1.2.12/src/video/maccommon/
SDL_macevents.c 194 /* See what has changed, and generate events */
254 switch (event.what) {
412 /* What are we supposed to do? */;
444 return (event.what != nullEvent);
  /external/qemu/distrib/sdl-1.2.12/src/video/quartz/
SDL_QuartzWindow.m 31 it doesn't seem to matter what value it has.
  /external/qemu/distrib/sdl-1.2.12/src/video/wscons/
SDL_wsconsevents.c 122 if (c == 224) // special key prefix -- what should we do with it?
  /external/qemu/
qemu-common.h 194 /* Force QEMU to stop what it's doing and service IO */
  /external/qemu/slirp/
ip_output.c 174 * Update first fragment by trimming what's been copied out
  /external/qemu/slirp-android/
ip_output.c 174 * Update first fragment by trimming what's been copied out
  /external/quake/quake/src/QW/client/
glquake2.h 135 extern int r_visframecount; // ??? what difs?
  /external/quake/quake/src/QW/scitech/include/
debug.h 64 * correctly (except of course the main function - man what a PAIN!).
mglwin.h 86 /* Tell the MGL what your applications main window is */
  /external/quake/quake/src/WinQuake/
README.Solaris 62 WHAT IS "QUAKEWORLD" AND HOW DO I USE IT?
  /external/quake/quake/src/WinQuake/scitech/INCLUDE/
DEBUG.H 64 * correctly (except of course the main function - man what a PAIN!).
MGLWIN.H 86 /* Tell the MGL what your applications main window is */
  /external/skia/src/core/
SkFloatBits.cpp 5 SkFloatBits_toInt[Floor, Round, Ceil] are identical except for what they
  /external/skia/src/images/
SkJpegUtility.cpp 68 // what is the desired param for???
  /external/srec/srec/AcousticState/include/
SR_AcousticState.h 104 * - What models are in use (where there is more than one available). E.g. M/F or adapted models.
  /external/srec/srec/include/
astar.h 43 a node? That's what we're doing here. The "end_node" is
  /external/stlport/
INSTALL.unixes 41 what you do. If not, keep all unchanged.
  /external/stlport/stlport/stl/
boost_type_traits.h 43 * as we don't know what the user might have prefer, specializing the boost
  /external/stlport/test/unit/
mfunptr_test.cpp 211 // step 2, just check that compiler understand what pass to bind2nd:
  /external/tcpdump/
bootp.h 64 * RFC1048 tag values used to specify what information is being supplied in

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