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  /external/quake/quake/src/WinQuake/scitech/INCLUDE/
DEBUG.H 29 * __WINDOWS__ Compiling for Windows
30 * __WINDOWS16__ Compiling for 16 bit Windows (__MSDOS__ also defined)
31 * __WINDOWS32__ Compiling for 32 bit Windows
32 * __WIN386__ Compiling for Watcom C++ Win386 extended Windows
253 /* Includes Windows headers, as they define TRUE and FALSE */
261 #include <windows.h>
  /external/webkit/WebCore/platform/
FileSystem.h 40 #include <windows.h>
57 #if OS(WINDOWS)
70 #if OS(WINDOWS)
87 #if OS(WINDOWS)
113 #elif OS(WINDOWS)
116 // avoid using Windows headers in headers. We'd rather move this into the .cpp.
  /external/webkit/WebCore/platform/graphics/
SimpleFontData.h 39 || (OS(WINDOWS) && PLATFORM(WX))
90 #if PLATFORM(CG) || PLATFORM(CAIRO) || (OS(WINDOWS) && PLATFORM(WX))
142 #if PLATFORM(WIN) || (OS(WINDOWS) && PLATFORM(WX))
167 || (OS(WINDOWS) && PLATFORM(WX))
203 #if PLATFORM(CG) || PLATFORM(CAIRO) || (OS(WINDOWS) && PLATFORM(WX))
229 #if PLATFORM(WIN) || (OS(WINDOWS) && PLATFORM(WX))
  /external/webkit/WebCore/platform/graphics/wx/
FontWx.cpp 36 #if OS(WINDOWS)
48 #if OS(WINDOWS)
70 #if OS(WINDOWS)
93 #if OS(WINDOWS)
126 #if OS(WINDOWS)
138 #if OS(WINDOWS)
  /external/webkit/WebKit/chromium/src/mac/
WebInputEventFactory.mm 130 // VK_APPS (5D) Right windows/meta key
134 // VK_LWIN (5B) Left windows/meta key
158 case 63: // Function (no Windows key code)
359 // VK_LWIN (5B) Left Windows key (Microsoft Natural keyboard)
360 // VK_RWIN (5C) Right Windows key (Natural keyboard)
445 // VK_BROWSER_BACK (A6) Windows 2000/XP: Browser Back key
446 // VK_BROWSER_FORWARD (A7) Windows 2000/XP: Browser Forward key
447 // VK_BROWSER_REFRESH (A8) Windows 2000/XP: Browser Refresh key
448 // VK_BROWSER_STOP (A9) Windows 2000/XP: Browser Stop key
449 // VK_BROWSER_SEARCH (AA) Windows 2000/XP: Browser Search ke
    [all...]
  /external/gtest/src/
gtest-filepath.cc 38 #include <windows.h>
73 // Windows CE doesn't have a current directory. You should not use
74 // the current directory in tests on Windows CE, but this at least
77 // Windows CE doesn't define INVALID_FILE_ATTRIBUTES
91 // Windows CE doesn't have a current directory, so we just return
120 // On Windows platform, '\' is the path separator, otherwise it is '/'.
129 // FilePath("./") or, on Windows, FilePath(".\\"). If the filepath does
131 // On Windows platform, '\' is the path separator, otherwise it is '/'.
143 // On Windows platform, uses \ as the separator rather than /.
156 // On Windows, uses \ as the separator rather than /
    [all...]
  /development/build/tools/
make_windows_sdk.sh 2 # Quick semi-auto file to build Windows SDK tools.
7 # - Expects to have one of the existing SDK (Darwin or Linux) to build the Windows one
13 # - If you think you may have Windows versions of tools (e.g. make) installed, it may
122 chmod +x prebuilt/windows/sdl/bin/sdl-config
136 # Unzip current linux/mac SDK and rename using the windows name
169 cp -v out/host/windows-x86/bin/*.{exe,dll} "$TOOLS"/
171 cp -v prebuilt/windows/swt/swt.jar "$LIB"/x86/
173 cp -v prebuilt/windows-x86_64/swt/swt.jar "$LIB"/x86_64/
216 cp -v prebuilt/windows/jetcreator/EASDLL.dll "$JETCREATOR"/
245 cp -vf out/host/windows-x86/bin/$i "$DIST_DIR"/$
    [all...]
patch_windows_sdk.sh 36 cp $V $WIN_OUT_DIR/host/windows-x86/bin/*.{exe,dll} $TOOLS/
38 cp $V ${TOPDIR}prebuilt/windows/swt/swt.jar $LIB/x86/
40 cp $V ${TOPDIR}prebuilt/windows-x86_64/swt/swt.jar $LIB/x86_64/
83 cp $V ${TOPDIR}prebuilt/windows/jetcreator/EASDLL.dll $JETCREATOR/
106 cp -f $V $WIN_OUT_DIR/host/windows-x86/bin/$i $TEMP_SDK_DIR/../$i
  /external/webkit/JavaScriptCore/wtf/
CurrentTime.cpp 36 #if OS(WINDOWS)
38 // Windows is first since we want to use hires timers, despite PLATFORM(CF)
42 #include <windows.h>
76 #if OS(WINDOWS)
212 // As per Windows documentation for FILETIME, copy the resulting FILETIME structure to a
214 // prevent alignment faults on 64-bit Windows).
219 // Windows file times are in 100s of nanoseconds.
263 // Note: GTK on Windows will pick up the PLATFORM(WIN) implementation above which provides
264 // better accuracy compared with Windows implementation of g_get_current_time:
266 // Non-Windows GTK builds could use gettimeofday() directly but for the sake of consistency lets use GTK function
    [all...]
Platform.h 362 /* OS(WINCE) - Windows CE; note that for this platform OS(WINDOWS) is also defined */
367 /* OS(WINDOWS) - Any version of Windows */
374 /* we are cross-compiling, it is not really windows */
429 #elif OS(WINDOWS)
488 Qt for Windows CE the endianess is specified in the
506 /* On Windows, use QueryPerformanceCounter by default */
507 #if OS(WINDOWS)
522 #define NOMINMAX /* Windows min and max conflict with standard macros *
    [all...]
  /development/docs/
howto_SDK_git_cygwin.txt 34 repositories under Windows.
37 Android source code under Windows. You can only build the SDK tools for
38 Windows.
40 There are a number of caveats in checking out the code from Git under Windows.
100 Windows filesystem is not case-sensitive, this confuses Git.
103 the Windows SDK.
146 # create a local_manifest to exclude projects that cause problems under Windows
  /external/qemu/distrib/sdl-1.2.12/src/thread/win32/
win_ce_semaphore.c 9 WINDOWS CE: There is a collection of Windows CE functions to simulate
10 semaphores using only a mutex and an event. As Windows CE events cannot
32 #include <windows.h>
45 /* Semaphore for use with Windows CE that does not support them directly.
101 /* Windows CE equivalent to ReleaseSemaphore. */
136 /* Windows CE semaphore equivalent of WaitForSingleObject. */
  /external/qemu/distrib/zlib-1.2.3/
zconf.h 68 #if defined(_WINDOWS) && !defined(WINDOWS)
69 # define WINDOWS
76 #if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
111 #if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
201 #if defined(WINDOWS) || defined(WIN32)
222 # include <windows.h>
224 /* For complete Windows compatibility, use WINAPI, not __stdcall. */
  /external/stlport/stlport/stl/config/
_evc.h 14 // old-fashioned Windows CE SDK (see stl_wince.h)
33 # error No support for Windows CE below 3.0!
36 // This is defined for all platforms using Windows CE
39 /* All Windows CE versions up to at least version 5 are little-endian, even
95 // Use wide-string interface of windows native functions (CreateFile...).
322 * defined in kfuncs.h, since we then can avoid including <windows.h> at all.
330 // Notice: windows.h isn't included here anymore; all needed defines are in
  /external/zlib/
zconf.h 68 #if defined(_WINDOWS) && !defined(WINDOWS)
69 # define WINDOWS
76 #if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
111 #if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
201 #if defined(WINDOWS) || defined(WIN32)
222 # include <windows.h>
224 /* For complete Windows compatibility, use WINAPI, not __stdcall. */
zconf.in.h 68 #if defined(_WINDOWS) && !defined(WINDOWS)
69 # define WINDOWS
76 #if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
111 #if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
201 #if defined(WINDOWS) || defined(WIN32)
222 # include <windows.h>
224 /* For complete Windows compatibility, use WINAPI, not __stdcall. */
  /ndk/build/platforms/android-3/arch-arm/usr/include/
zconf.h 68 #if defined(_WINDOWS) && !defined(WINDOWS)
69 # define WINDOWS
76 #if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
111 #if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
201 #if defined(WINDOWS) || defined(WIN32)
222 # include <windows.h>
224 /* For complete Windows compatibility, use WINAPI, not __stdcall. */
  /ndk/build/platforms/android-4/arch-arm/usr/include/
zconf.h 68 #if defined(_WINDOWS) && !defined(WINDOWS)
69 # define WINDOWS
76 #if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
111 #if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
201 #if defined(WINDOWS) || defined(WIN32)
222 # include <windows.h>
224 /* For complete Windows compatibility, use WINAPI, not __stdcall. */
  /ndk/build/platforms/android-5/arch-arm/usr/include/
zconf.h 68 #if defined(_WINDOWS) && !defined(WINDOWS)
69 # define WINDOWS
76 #if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
111 #if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
201 #if defined(WINDOWS) || defined(WIN32)
222 # include <windows.h>
224 /* For complete Windows compatibility, use WINAPI, not __stdcall. */
  /ndk/build/platforms/android-5/arch-x86/usr/include/
zconf.h 68 #if defined(_WINDOWS) && !defined(WINDOWS)
69 # define WINDOWS
76 #if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
111 #if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
201 #if defined(WINDOWS) || defined(WIN32)
222 # include <windows.h>
224 /* For complete Windows compatibility, use WINAPI, not __stdcall. */
  /ndk/build/platforms/android-8/arch-arm/usr/include/
zconf.h 68 #if defined(_WINDOWS) && !defined(WINDOWS)
69 # define WINDOWS
76 #if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
111 #if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
201 #if defined(WINDOWS) || defined(WIN32)
222 # include <windows.h>
224 /* For complete Windows compatibility, use WINAPI, not __stdcall. */
  /ndk/build/platforms/android-8/arch-x86/usr/include/
zconf.h 68 #if defined(_WINDOWS) && !defined(WINDOWS)
69 # define WINDOWS
76 #if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
111 #if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
201 #if defined(WINDOWS) || defined(WIN32)
222 # include <windows.h>
224 /* For complete Windows compatibility, use WINAPI, not __stdcall. */
  /frameworks/base/core/java/android/view/
WindowManager.java 104 * <li> <strong>Application windows</strong> (ranging from
107 * windows. For these types of windows, the {@link #token} must be
110 * <li> <strong>Sub-windows</strong> (ranging from
113 * window. For these types of windows, the {@link #token} must be
115 * <li> <strong>System windows</strong> (ranging from
117 * {@link #LAST_SYSTEM_WINDOW}) are special types of windows for
171 * Start of window types that represent normal application windows.
177 * of the overall application; all other application windows will
192 * application can show its own windows
    [all...]
  /external/webkit/WebCore/platform/text/
TextCodecLatin1.cpp 74 registrar("windows-1252", "windows-1252");
78 registrar("WinLatin1", "windows-1252");
79 registrar("ibm-1252", "windows-1252");
80 registrar("ibm-1252_P100-2000", "windows-1252");
113 registrar("windows-1252", newStreamingTextDecoderWindowsLatin1, 0);
115 // ASCII and Latin-1 both decode as Windows Latin-1 although they retain unique identities.
157 // Look for a way to encode this with Windows Latin-1.
161 // No way to encode this character with Windows Latin-1.
  /external/quake/quake/src/QW/scitech/include/
mglwin.h 14 * Description: Header file for the MGLWIN bindings for MS Windows using
17 * for 16 bit Windows development.
104 /* Get a Windows HDC for the MGL device context. You can use this returned
106 * and using TrueType fonts with the MGL. If a Windows compatible HDC is not
124 * app is not active and allow Windows to re-map your bitmap colors on the

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