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full:windows
(Results
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2934
) sorted by null
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/external/quake/quake/src/WinQuake/scitech/INCLUDE/
DEBUG.H
29
* __WINDOWS__ Compiling for
Windows
30
* __WINDOWS16__ Compiling for 16 bit
Windows
(__MSDOS__ also defined)
31
* __WINDOWS32__ Compiling for 32 bit
Windows
32
* __WIN386__ Compiling for Watcom C++ Win386 extended
Windows
253
/* Includes
Windows
headers, as they define TRUE and FALSE */
261
#include <
windows
.h>
/external/webkit/WebCore/platform/
FileSystem.h
40
#include <
windows
.h>
57
#if OS(
WINDOWS
)
70
#if OS(
WINDOWS
)
87
#if OS(
WINDOWS
)
113
#elif OS(
WINDOWS
)
116
// avoid using
Windows
headers in headers. We'd rather move this into the .cpp.
/external/webkit/WebCore/platform/graphics/
SimpleFontData.h
39
|| (OS(
WINDOWS
) && PLATFORM(WX))
90
#if PLATFORM(CG) || PLATFORM(CAIRO) || (OS(
WINDOWS
) && PLATFORM(WX))
142
#if PLATFORM(WIN) || (OS(
WINDOWS
) && PLATFORM(WX))
167
|| (OS(
WINDOWS
) && PLATFORM(WX))
203
#if PLATFORM(CG) || PLATFORM(CAIRO) || (OS(
WINDOWS
) && PLATFORM(WX))
229
#if PLATFORM(WIN) || (OS(
WINDOWS
) && PLATFORM(WX))
/external/webkit/WebCore/platform/graphics/wx/
FontWx.cpp
36
#if OS(
WINDOWS
)
48
#if OS(
WINDOWS
)
70
#if OS(
WINDOWS
)
93
#if OS(
WINDOWS
)
126
#if OS(
WINDOWS
)
138
#if OS(
WINDOWS
)
/external/webkit/WebKit/chromium/src/mac/
WebInputEventFactory.mm
130
// VK_APPS (5D) Right
windows
/meta key
134
// VK_LWIN (5B) Left
windows
/meta key
158
case 63: // Function (no
Windows
key code)
359
// VK_LWIN (5B) Left
Windows
key (Microsoft Natural keyboard)
360
// VK_RWIN (5C) Right
Windows
key (Natural keyboard)
445
// VK_BROWSER_BACK (A6)
Windows
2000/XP: Browser Back key
446
// VK_BROWSER_FORWARD (A7)
Windows
2000/XP: Browser Forward key
447
// VK_BROWSER_REFRESH (A8)
Windows
2000/XP: Browser Refresh key
448
// VK_BROWSER_STOP (A9)
Windows
2000/XP: Browser Stop key
449
// VK_BROWSER_SEARCH (AA)
Windows
2000/XP: Browser Search ke
[
all
...]
/external/gtest/src/
gtest-filepath.cc
38
#include <
windows
.h>
73
//
Windows
CE doesn't have a current directory. You should not use
74
// the current directory in tests on
Windows
CE, but this at least
77
//
Windows
CE doesn't define INVALID_FILE_ATTRIBUTES
91
//
Windows
CE doesn't have a current directory, so we just return
120
// On
Windows
platform, '\' is the path separator, otherwise it is '/'.
129
// FilePath("./") or, on
Windows
, FilePath(".\\"). If the filepath does
131
// On
Windows
platform, '\' is the path separator, otherwise it is '/'.
143
// On
Windows
platform, uses \ as the separator rather than /.
156
// On
Windows
, uses \ as the separator rather than /
[
all
...]
/development/build/tools/
make_windows_sdk.sh
2
# Quick semi-auto file to build
Windows
SDK tools.
7
# - Expects to have one of the existing SDK (Darwin or Linux) to build the
Windows
one
13
# - If you think you may have
Windows
versions of tools (e.g. make) installed, it may
122
chmod +x prebuilt/
windows
/sdl/bin/sdl-config
136
# Unzip current linux/mac SDK and rename using the
windows
name
169
cp -v out/host/
windows
-x86/bin/*.{exe,dll} "$TOOLS"/
171
cp -v prebuilt/
windows
/swt/swt.jar "$LIB"/x86/
173
cp -v prebuilt/
windows
-x86_64/swt/swt.jar "$LIB"/x86_64/
216
cp -v prebuilt/
windows
/jetcreator/EASDLL.dll "$JETCREATOR"/
245
cp -vf out/host/
windows
-x86/bin/$i "$DIST_DIR"/$
[
all
...]
patch_windows_sdk.sh
36
cp $V $WIN_OUT_DIR/host/
windows
-x86/bin/*.{exe,dll} $TOOLS/
38
cp $V ${TOPDIR}prebuilt/
windows
/swt/swt.jar $LIB/x86/
40
cp $V ${TOPDIR}prebuilt/
windows
-x86_64/swt/swt.jar $LIB/x86_64/
83
cp $V ${TOPDIR}prebuilt/
windows
/jetcreator/EASDLL.dll $JETCREATOR/
106
cp -f $V $WIN_OUT_DIR/host/
windows
-x86/bin/$i $TEMP_SDK_DIR/../$i
/external/webkit/JavaScriptCore/wtf/
CurrentTime.cpp
36
#if OS(
WINDOWS
)
38
//
Windows
is first since we want to use hires timers, despite PLATFORM(CF)
42
#include <
windows
.h>
76
#if OS(
WINDOWS
)
212
// As per
Windows
documentation for FILETIME, copy the resulting FILETIME structure to a
214
// prevent alignment faults on 64-bit
Windows
).
219
//
Windows
file times are in 100s of nanoseconds.
263
// Note: GTK on
Windows
will pick up the PLATFORM(WIN) implementation above which provides
264
// better accuracy compared with
Windows
implementation of g_get_current_time:
266
// Non-
Windows
GTK builds could use gettimeofday() directly but for the sake of consistency lets use GTK function
[
all
...]
Platform.h
362
/* OS(WINCE) -
Windows
CE; note that for this platform OS(
WINDOWS
) is also defined */
367
/* OS(
WINDOWS
) - Any version of
Windows
*/
374
/* we are cross-compiling, it is not really
windows
*/
429
#elif OS(
WINDOWS
)
488
Qt for
Windows
CE the endianess is specified in the
506
/* On
Windows
, use QueryPerformanceCounter by default */
507
#if OS(
WINDOWS
)
522
#define NOMINMAX /*
Windows
min and max conflict with standard macros *
[
all
...]
/development/docs/
howto_SDK_git_cygwin.txt
34
repositories under
Windows
.
37
Android source code under
Windows
. You can only build the SDK tools for
38
Windows
.
40
There are a number of caveats in checking out the code from Git under
Windows
.
100
Windows
filesystem is not case-sensitive, this confuses Git.
103
the
Windows
SDK.
146
# create a local_manifest to exclude projects that cause problems under
Windows
/external/qemu/distrib/sdl-1.2.12/src/thread/win32/
win_ce_semaphore.c
9
WINDOWS
CE: There is a collection of
Windows
CE functions to simulate
10
semaphores using only a mutex and an event. As
Windows
CE events cannot
32
#include <
windows
.h>
45
/* Semaphore for use with
Windows
CE that does not support them directly.
101
/*
Windows
CE equivalent to ReleaseSemaphore. */
136
/*
Windows
CE semaphore equivalent of WaitForSingleObject. */
/external/qemu/distrib/zlib-1.2.3/
zconf.h
68
#if defined(_WINDOWS) && !defined(
WINDOWS
)
69
# define
WINDOWS
76
#if (defined(MSDOS) || defined(OS2) || defined(
WINDOWS
)) && !defined(WIN32)
111
#if !defined(STDC) && (defined(MSDOS) || defined(
WINDOWS
) || defined(WIN32))
201
#if defined(
WINDOWS
) || defined(WIN32)
222
# include <
windows
.h>
224
/* For complete
Windows
compatibility, use WINAPI, not __stdcall. */
/external/stlport/stlport/stl/config/
_evc.h
14
// old-fashioned
Windows
CE SDK (see stl_wince.h)
33
# error No support for
Windows
CE below 3.0!
36
// This is defined for all platforms using
Windows
CE
39
/* All
Windows
CE versions up to at least version 5 are little-endian, even
95
// Use wide-string interface of
windows
native functions (CreateFile...).
322
* defined in kfuncs.h, since we then can avoid including <
windows
.h> at all.
330
// Notice:
windows
.h isn't included here anymore; all needed defines are in
/external/zlib/
zconf.h
68
#if defined(_WINDOWS) && !defined(
WINDOWS
)
69
# define
WINDOWS
76
#if (defined(MSDOS) || defined(OS2) || defined(
WINDOWS
)) && !defined(WIN32)
111
#if !defined(STDC) && (defined(MSDOS) || defined(
WINDOWS
) || defined(WIN32))
201
#if defined(
WINDOWS
) || defined(WIN32)
222
# include <
windows
.h>
224
/* For complete
Windows
compatibility, use WINAPI, not __stdcall. */
zconf.in.h
68
#if defined(_WINDOWS) && !defined(
WINDOWS
)
69
# define
WINDOWS
76
#if (defined(MSDOS) || defined(OS2) || defined(
WINDOWS
)) && !defined(WIN32)
111
#if !defined(STDC) && (defined(MSDOS) || defined(
WINDOWS
) || defined(WIN32))
201
#if defined(
WINDOWS
) || defined(WIN32)
222
# include <
windows
.h>
224
/* For complete
Windows
compatibility, use WINAPI, not __stdcall. */
/ndk/build/platforms/android-3/arch-arm/usr/include/
zconf.h
68
#if defined(_WINDOWS) && !defined(
WINDOWS
)
69
# define
WINDOWS
76
#if (defined(MSDOS) || defined(OS2) || defined(
WINDOWS
)) && !defined(WIN32)
111
#if !defined(STDC) && (defined(MSDOS) || defined(
WINDOWS
) || defined(WIN32))
201
#if defined(
WINDOWS
) || defined(WIN32)
222
# include <
windows
.h>
224
/* For complete
Windows
compatibility, use WINAPI, not __stdcall. */
/ndk/build/platforms/android-4/arch-arm/usr/include/
zconf.h
68
#if defined(_WINDOWS) && !defined(
WINDOWS
)
69
# define
WINDOWS
76
#if (defined(MSDOS) || defined(OS2) || defined(
WINDOWS
)) && !defined(WIN32)
111
#if !defined(STDC) && (defined(MSDOS) || defined(
WINDOWS
) || defined(WIN32))
201
#if defined(
WINDOWS
) || defined(WIN32)
222
# include <
windows
.h>
224
/* For complete
Windows
compatibility, use WINAPI, not __stdcall. */
/ndk/build/platforms/android-5/arch-arm/usr/include/
zconf.h
68
#if defined(_WINDOWS) && !defined(
WINDOWS
)
69
# define
WINDOWS
76
#if (defined(MSDOS) || defined(OS2) || defined(
WINDOWS
)) && !defined(WIN32)
111
#if !defined(STDC) && (defined(MSDOS) || defined(
WINDOWS
) || defined(WIN32))
201
#if defined(
WINDOWS
) || defined(WIN32)
222
# include <
windows
.h>
224
/* For complete
Windows
compatibility, use WINAPI, not __stdcall. */
/ndk/build/platforms/android-5/arch-x86/usr/include/
zconf.h
68
#if defined(_WINDOWS) && !defined(
WINDOWS
)
69
# define
WINDOWS
76
#if (defined(MSDOS) || defined(OS2) || defined(
WINDOWS
)) && !defined(WIN32)
111
#if !defined(STDC) && (defined(MSDOS) || defined(
WINDOWS
) || defined(WIN32))
201
#if defined(
WINDOWS
) || defined(WIN32)
222
# include <
windows
.h>
224
/* For complete
Windows
compatibility, use WINAPI, not __stdcall. */
/ndk/build/platforms/android-8/arch-arm/usr/include/
zconf.h
68
#if defined(_WINDOWS) && !defined(
WINDOWS
)
69
# define
WINDOWS
76
#if (defined(MSDOS) || defined(OS2) || defined(
WINDOWS
)) && !defined(WIN32)
111
#if !defined(STDC) && (defined(MSDOS) || defined(
WINDOWS
) || defined(WIN32))
201
#if defined(
WINDOWS
) || defined(WIN32)
222
# include <
windows
.h>
224
/* For complete
Windows
compatibility, use WINAPI, not __stdcall. */
/ndk/build/platforms/android-8/arch-x86/usr/include/
zconf.h
68
#if defined(_WINDOWS) && !defined(
WINDOWS
)
69
# define
WINDOWS
76
#if (defined(MSDOS) || defined(OS2) || defined(
WINDOWS
)) && !defined(WIN32)
111
#if !defined(STDC) && (defined(MSDOS) || defined(
WINDOWS
) || defined(WIN32))
201
#if defined(
WINDOWS
) || defined(WIN32)
222
# include <
windows
.h>
224
/* For complete
Windows
compatibility, use WINAPI, not __stdcall. */
/frameworks/base/core/java/android/view/
WindowManager.java
104
* <li> <strong>Application
windows
</strong> (ranging from
107
*
windows
. For these types of
windows
, the {@link #token} must be
110
* <li> <strong>Sub-
windows
</strong> (ranging from
113
* window. For these types of
windows
, the {@link #token} must be
115
* <li> <strong>System
windows
</strong> (ranging from
117
* {@link #LAST_SYSTEM_WINDOW}) are special types of
windows
for
171
* Start of window types that represent normal application
windows
.
177
* of the overall application; all other application
windows
will
192
* application can show its own
windows
[
all
...]
/external/webkit/WebCore/platform/text/
TextCodecLatin1.cpp
74
registrar("
windows
-1252", "
windows
-1252");
78
registrar("WinLatin1", "
windows
-1252");
79
registrar("ibm-1252", "
windows
-1252");
80
registrar("ibm-1252_P100-2000", "
windows
-1252");
113
registrar("
windows
-1252", newStreamingTextDecoderWindowsLatin1, 0);
115
// ASCII and Latin-1 both decode as
Windows
Latin-1 although they retain unique identities.
157
// Look for a way to encode this with
Windows
Latin-1.
161
// No way to encode this character with
Windows
Latin-1.
/external/quake/quake/src/QW/scitech/include/
mglwin.h
14
* Description: Header file for the MGLWIN bindings for MS
Windows
using
17
* for 16 bit
Windows
development.
104
/* Get a
Windows
HDC for the MGL device context. You can use this returned
106
* and using TrueType fonts with the MGL. If a
Windows
compatible HDC is not
124
* app is not active and allow
Windows
to re-map your bitmap colors on the
Completed in 73 milliseconds
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