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  /frameworks/base/docs/html/resources/articles/
touch-mode.jd 12 of touch mode; however, if you touch a button on the screen with your finger,
133 <li>Remain consistent with the core applications</li><li>Use the appropriate feature if you need persistent selection (radio button, check box, the <code>ListView</code> choice mode, etc.)</li>
  /frameworks/base/docs/html/sdk/
tools-notes.jd 218 <li>Adds a button to dump HPROF file for running appplications (app must be able
220 <li>Button to start/stop profiling of a running application (app must be able to
  /frameworks/base/tests/CoreTests/android/core/
ClassTest.java 21 import android.widget.Button;
154 Method[] methods = Button.class.getMethods();
  /packages/apps/Bluetooth/src/com/android/bluetooth/pbap/
BluetoothPbapActivity.java 52 import android.widget.Button;
90 private Button mOkButton;
  /packages/apps/Camera/src/com/android/camera/
VideoCamera.java 437 public void onShutterButtonFocus(ShutterButton button, boolean pressed) {
454 public void onShutterButtonClick(ShutterButton button) {
455 switch (button.getId()) {
463 // ignored. If users click the button during initialization,
1165 View button = findViewById(id); local
1175 View button = findViewById(id); local
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  /packages/apps/Settings/res/layout/
installed_app_details.xml 226 <Button android:id="@+id/clear_cache_button"
252 <Button android:id="@+id/clear_activities_button"
  /packages/inputmethods/PinyinIME/src/com/android/inputmethod/pinyin/
CandidatesContainer.java 74 * The left arrow button used to show previous page.
79 * The right arrow button used to show next page.
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/gscripts/
android.widget.RelativeLayout.groovy 400 // Get the last component of the FQCN (e.g. "android.view.Button" => "Button")
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/manifest/pages/
ApplicationToggle.java 31 import org.eclipse.swt.widgets.Button;
48 private Button mCheckbox;
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/uimodel/
UiFlagAttributeNode.java 38 import org.eclipse.swt.widgets.Button;
104 final Button selectButton = toolkit.createButton(composite, "Select...", SWT.PUSH);
  /external/quake/quake/src/WinQuake/data/
MANUAL.TXT 155 the Forward key (up arrow or center mouse button). Turn left or right
180 Quake has no "Use" function. To push a button or open a door, walk up
193 If you see a distinctive-looking button in a spot you cannot reach,
194 it's probably a shootable button-- fire at it.
196 Most doors open at your approach. If one doesn't, seek a button,
206 must be activated via button or pressure plate.
211 Secrets are hidden lots of ways. You might need to shoot a button, kill
221 == TIP -- Bouncing a grenade off a shootable button or secret door won't ==
270 Mouse Look ** \ or center mouse button
378 button or key that you prefer.
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  /build/tools/droiddoc/templates/assets/
android-developer-core.css 490 #search-button {
590 .gsc-clear-button {
627 td.gsc-search-button {
633 #search-button {
  /development/apps/Development/res/layout/
development_settings.xml 35 <Button android:id="@+id/debug_app"
package_summary.xml 74 <Button android:id="@+id/restart"
  /development/cmds/monkey/
README.NETWORK.txt 58 Note that sending a full button press requires sending both the down
  /development/pdk/docs/porting/
instrumentation_testing.jd 370 Button mLeftButton;
379 mLeftButton = (Button) getActivity().findViewById(R.id.leftButton);
386 Button rightButton = (Button) getActivity().findViewById(R.id.rightButton);
  /development/samples/ApiDemos/src/com/example/android/apis/app/
MenuInflateFromXml.java 35 * the spinner, and then hit the menu button. To choose another, back out of the
  /development/tools/idegen/
README 25 hit the sync button in IntelliJ, and it will automatically detect the
  /device/htc/passion-common/overlay/frameworks/base/core/res/res/values/
config.xml 59 <!-- Array of output values for button backlight corresponding to the LUX values
  /external/bluetooth/bluez/tools/
avctrl.c 181 "\tdiscover Simulate pressing the discover button\n"
  /external/bluetooth/glib/gio/
gdrive.h 45 * @eject_button: Signal emitted when the physical eject button (if any) of a drive have been pressed.
  /external/qemu/distrib/sdl-1.2.12/src/cdrom/macos/
SDL_syscdrom_c.h 31 #define kUserEject 80 /* Enable/disable the CD-ROM eject button */
  /external/qemu/distrib/sdl-1.2.12/src/joystick/beos/
SDL_bejoystick.cc 193 /* Generate button events */
  /external/qemu/distrib/sdl-1.2.12/src/video/directfb/
SDL_DirectFB_events.c 199 switch (ev->button)
  /external/quake/quake/src/WinQuake/docs/
readme.squake 26 Mouse works great, but SVGALib may not detect a 3-button mouse properly (it

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