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  /frameworks/base/graphics/java/android/graphics/
Path.java 385 * Add a closed circle contour to the path
387 * @param x The x-coordinate of the center of a circle to add to the path
388 * @param y The y-coordinate of the center of a circle to add to the path
389 * @param radius The radius of a circle to add to the path
390 * @param dir The direction to wind the circle's contour
  /frameworks/base/tools/layoutlib/bridge/src/android/graphics/
Path.java 454 * Add a closed circle contour to the path
456 * @param x The x-coordinate of the center of a circle to add to the path
457 * @param y The y-coordinate of the center of a circle to add to the path
458 * @param radius The radius of a circle to add to the path
459 * @param dir The direction to wind the circle's contour
  /packages/apps/Gallery/src/com/android/camera/
HighlightView.java 367 public void setup(Matrix m, Rect imageRect, RectF cropRect, boolean circle,
369 if (circle) {
377 mCircle = circle;
  /packages/apps/Gallery3D/src/com/cooliris/media/
HighlightView.java 328 public void setup(Matrix m, Rect imageRect, RectF cropRect, boolean circle, boolean maintainAspectRatio) {
329 if (circle) {
337 mCircle = circle;
CropImage.java 113 if (cropValue.equals("circle")) {
365 // If we are circle cropping, we want alpha channel, which is the
377 // something that's basically a circle. So we fill in the
378 // area around the circle with alpha. Note the all important
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  /external/webkit/WebCore/rendering/
RenderListMarker.cpp 387 case Circle:
480 case Circle:
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  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/
IconFactory.java 165 * of a colored letter inside a black & white circle.
220 // use 3/4th of the circle diameter for the font size (in pixels)
  /external/skia/src/effects/
SkGradientShader.cpp     [all...]
  /cts/tests/tests/content/src/android/content/res/cts/
AssetFileDescriptor_AutoCloseInputStreamTest.java 67 * Test AutoInputStream life circle.
  /dalvik/dx/src/com/android/dx/ssa/
DeadCodeRemover.java 128 * Returns true if the only uses of this register form a circle of
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
Xfermodes.java 37 // create a bitmap with a circle, used for the "dst" image
  /external/bison/tests/
existing.at 1006 %token CIRCLE
1129 %left BOX CIRCLE ELLIPSE ARC LINE ARROW SPLINE '[' /* ] */
1284 | CIRCLE
1411 | CIRCLE
  /external/icu4c/layout/
KhmerReordering.cpp 36 // and also to know if a character, when independtly displayed, should be displayed with a dotted-circle to
413 // shall we add a dotted circle?
415 // a character that has the Dotted circle flag (a character that cannot be a base)
416 // then write a dotted circle
KhmerReordering.h 88 CF_DOTTED_CIRCLE = 0x04000000, // add a dotted circle if a character with this flag is the first in a syllable
TibetanReordering.h 108 CF_DOTTED_CIRCLE = 0x04000000, // add a dotted circle if a character with this flag is the first in a syllable
  /external/webkit/WebKitTools/iExploder/htdocs/
cssvalues.in 81 circle
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/parts/
LayoutFigure.java 149 // 7 * cos(45) == 5 so we use 8 for the circle radius (it looks slightly better than 7)
  /frameworks/base/core/java/com/android/internal/widget/
LockPatternView.java 72 * How many milliseconds we spend animating each circle of a lock pattern
922 // compute transform to place arrow bitmaps at correct angle inside circle.
924 // coincident with the circle bitmap's top edge
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  /cts/tests/tests/graphics/src/android/graphics/cts/
InterpolatorTest.java 306 // approximate circle at PI/6 and PI/3
310 // approximate circle at PI/6 and PI/3
  /external/qemu/
sys-queue.h 60 * A circle queue is headed by a pair of pointers, one to the head of the
65 * A circle queue may be traversed in either direction, but has a more
  /external/skia/src/svg/
SkSVGParser.cpp 363 CASE_NEW(Circle);
411 {"circle", SkSVGType_Circle},
  /external/webkit/WebCore/platform/graphics/android/
PathAndroid.cpp 176 // If the abs(sweep) >= 2PI, then we need to add a circle before we call
183 // SkDebugf("addArc sa=%g ea=%g cw=%d sweep %g treat as circle\n", sa, ea, clockwise, sweep);
  /development/samples/CubeLiveWallpaper/src/com/example/android/livecubes/cube1/
CubeWallpaper1.java 232 * Draw a circle around the current touch point, if any.
  /external/webkit/WebCore/css/
CSSValueKeywords.in 224 circle
  /external/webkit/WebCore/rendering/style/
RenderStyleConstants.h 209 Circle,

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